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Enno Rehling 0957209f31 on macos, there is apparently no ncursesw 2021-03-23 18:50:48 +01:00
clibs@8c3ce73e86 fix MSVC warning levels, move _CRT_SECURE_NO_WARNINGS define to sources 2021-02-20 23:22:10 +01:00
cmake/Modules remove tolua submodule, build with system library (WIP) 2021-03-23 18:50:48 +01:00
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configure Merge branch 'Verlasse-zu-spät-in-Befehlsreihenfolge' of github.com:CTD1/eressea-server-bugfixing into CTD1-Verlasse-zu-spät-in-Befehlsreihenfolge 2014-08-08 00:34:55 +02:00
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vs2013-build.bat setting the rules directory with -r (overrides config.rules from eressea.ini) 2014-07-23 15:44:57 +02:00
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README.md

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make luarocks libxml2-dev \
    liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev \
    libcjson-dev libiniparser-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Linux or macOS:

git clone --recursive git://github.com/eressea/server.git source
cd source
git submodule update --init
s/build

If you got this far and all went well, you have built the server, and it will have passed some basic functionality tests.

  • Static Analysis
  • Build Status
  • License: CC BY-NC-SA 4.0