server/scripts/tests/stealth.lua
2010-08-28 17:54:15 -07:00

42 lines
1.1 KiB
Lua

require "lunit"
module("e3-stealth", package.seeall, lunit.testcase)
function setup_stealth()
local result = {}
free_game()
result.r = region.create(0,0, "plain")
result.f1 = faction.create("noreply@eressea.de", "human", "de")
result.f2 = faction.create("noreply@eressea.de", "human", "de")
result.u1 = unit.create(result.f1, result.r, 1)
result.u2 = unit.create(result.f2, result.r, 1)
result.u1:add_item("money", 1000)
result.u2:add_item("money", 1000)
return result
end
function test_stealth_faction_on()
local result = setup_stealth()
local f = result.f2
local u = result.u1
u:clear_orders()
u:add_order("TARNEN PARTEI")
settings.set("rules.stealth.faction", 1)
process_orders()
assert_not_match("Partei", report.report_unit(u, f))
assert_match("anonym", report.report_unit(u, f))
end
function test_stealth_faction_off()
local result = setup_stealth()
local f = result.f2
local u = result.u1
u:clear_orders()
u:add_order("TARNEN PARTEI")
settings.set("rules.stealth.faction", 0)
process_orders()
assert_match("Partei", report.report_unit(u, f))
assert_not_match("anonym", report.report_unit(u, f))
end