server/src/gamecode.vcproj
2010-08-14 19:41:18 -07:00

352 lines
6.8 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="gamecode"
ProjectGUID="{1E8BFF9E-3044-0742-992F-C5765B80FE65}"
RootNamespace="gamecode"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug/gamecode"
IntermediateDirectory="Debug/gamecode"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories=".;..\..\external;..\..\external\libxml2\include;..\..\external\pdcurses;..\..\external\lua\src"
PreprocessorDefinitions="LIBXML_STATIC;WIN32;_CRT_SECURE_NO_DEPRECATE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="..;."
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gamecode.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release/gamecode"
IntermediateDirectory="Release/gamecode"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
AdditionalIncludeDirectories=".;..\..\external;..\..\external\libxml2\include;..\..\external\pdcurses;..\..\external\lua\src"
PreprocessorDefinitions="LIBXML_STATIC;WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..;."
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gamecode.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
>
<File
RelativePath=".\gamecode\archetype.c"
>
</File>
<File
RelativePath=".\gamecode\creation.c"
>
</File>
<File
RelativePath=".\gamecode\creport.c"
>
</File>
<File
RelativePath=".\gamecode\economy.c"
>
</File>
<File
RelativePath=".\eressea.c"
>
</File>
<File
RelativePath=".\gamecode\give.c"
>
</File>
<File
RelativePath=".\gmtool.c"
>
</File>
<File
RelativePath=".\gamecode\items.c"
>
</File>
<File
RelativePath=".\gamecode\laws.c"
>
</File>
<File
RelativePath=".\gamecode\laws_test.c"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\gamecode\market.c"
>
</File>
<File
RelativePath=".\gamecode\market_test.c"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\gamecode\monster.c"
>
</File>
<File
RelativePath=".\gamecode\randenc.c"
>
</File>
<File
RelativePath=".\gamecode\report.c"
>
</File>
<File
RelativePath=".\gamecode\spy.c"
>
</File>
<File
RelativePath=".\gamecode\study.c"
>
</File>
<File
RelativePath=".\gamecode\summary.c"
>
</File>
<File
RelativePath=".\gamecode\xmlreport.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
>
<File
RelativePath=".\gamecode\archetype.h"
>
</File>
<File
RelativePath=".\gamecode\creation.h"
>
</File>
<File
RelativePath=".\gamecode\creport.h"
>
</File>
<File
RelativePath=".\gamecode\economy.h"
>
</File>
<File
RelativePath=".\eressea.h"
>
</File>
<File
RelativePath=".\gamecode\give.h"
>
</File>
<File
RelativePath=".\gmtool.h"
>
</File>
<File
RelativePath=".\gmtool_structs.h"
>
</File>
<File
RelativePath=".\gamecode\items.h"
>
</File>
<File
RelativePath=".\gamecode\laws.h"
>
</File>
<File
RelativePath=".\gamecode\market.h"
>
</File>
<File
RelativePath=".\gamecode\monster.h"
>
</File>
<File
RelativePath=".\gamecode\randenc.h"
>
</File>
<File
RelativePath=".\gamecode\report.h"
>
</File>
<File
RelativePath=".\settings.h"
>
</File>
<File
RelativePath=".\gamecode\spy.h"
>
</File>
<File
RelativePath=".\gamecode\study.h"
>
</File>
<File
RelativePath=".\gamecode\summary.h"
>
</File>
<File
RelativePath=".\gamecode\xmlreport.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>