forked from github/server
222 lines
5.8 KiB
C
222 lines
5.8 KiB
C
#include <platform.h>
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#include <kernel/config.h>
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#include "piracy.h"
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#include "direction.h"
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#include "keyword.h"
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#include "move.h"
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#include <kernel/ally.h>
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#include <kernel/faction.h>
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#include <kernel/messages.h>
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#include <kernel/order.h>
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#include <kernel/race.h>
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#include <kernel/region.h>
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#include <kernel/ship.h>
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#include <kernel/terrain.h>
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#include <kernel/unit.h>
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#include <util/attrib.h>
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#include <util/base36.h>
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#include <util/goodies.h>
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#include <util/language.h>
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#include <util/parser.h>
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#include <util/rng.h>
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#include <util/message.h>
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#include <attributes/otherfaction.h>
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#include <assert.h>
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#include <stdlib.h>
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typedef struct piracy_data {
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const struct faction *pirate;
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const struct faction *target;
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direction_t dir;
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} piracy_data;
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static void piracy_init(struct attrib *a)
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{
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a->data.v = calloc(1, sizeof(piracy_data));
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}
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static void piracy_done(struct attrib *a)
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{
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free(a->data.v);
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}
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static attrib_type at_piracy_direction = {
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"piracy_direction",
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piracy_init,
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piracy_done,
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DEFAULT_AGE,
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NO_WRITE,
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NO_READ
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};
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static attrib *mk_piracy(const faction * pirate, const faction * target,
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direction_t target_dir)
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{
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attrib *a = a_new(&at_piracy_direction);
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piracy_data *data = a->data.v;
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data->pirate = pirate;
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data->target = target;
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data->dir = target_dir;
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return a;
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}
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static bool validate_pirate(unit *u, order *ord) {
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assert(u);
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assert(ord);
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if (fval(u_race(u), RCF_SWIM | RCF_FLY))
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return true;
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if (!u->ship) {
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cmistake(u, ord, 144, MSG_MOVE);
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return false;
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}
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if (!u->ship || u != ship_owner(u->ship)) {
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cmistake(u, ord, 146, MSG_MOVE);
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return false;
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}
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return true;
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}
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int *parse_ids(const order *ord) {
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const char *s;
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int *il = NULL;
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init_order(ord);
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s = getstrtoken();
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if (s != NULL && *s) {
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il = intlist_init();
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while (s && *s) {
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il = intlist_add(il, atoi36(s));
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s = getstrtoken();
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}
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}
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return il;
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}
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direction_t find_piracy_target(unit *u, int *il) {
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attrib *a;
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region *r = u->region;
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for (a = a_find(r->attribs, &at_piracy_direction);
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a && a->type == &at_piracy_direction; a = a->next) {
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piracy_data *data = a->data.v;
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const faction *p = data->pirate;
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const faction *t = data->target;
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if (alliedunit(u, p, HELP_FIGHT)) {
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if (il == 0 || (t && intlist_find(il, t->no))) {
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return data->dir;
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}
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}
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}
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return NODIRECTION;
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}
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void piracy_cmd(unit * u)
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{
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order *ord;
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region *r = u->region;
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ship *sh = u->ship, *sh2;
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direction_t target_dir;
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struct {
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const faction *target;
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int value;
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} aff[MAXDIRECTIONS];
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int saff = 0;
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int *il;
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assert(u->thisorder);
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if (!validate_pirate(u, u->thisorder)) {
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return;
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}
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il = parse_ids(u->thisorder);
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/* Feststellen, ob schon ein anderer alliierter Pirat ein
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* Ziel gefunden hat. */
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target_dir = find_piracy_target(u, il);
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/* Wenn nicht, sehen wir, ob wir ein Ziel finden. */
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if (target_dir == NODIRECTION) {
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direction_t dir;
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/* Einheit ist also Kapit<69>n. Jetzt gucken, in wievielen
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* Nachbarregionen potentielle Opfer sind. */
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for (dir = 0; dir < MAXDIRECTIONS; dir++) {
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region *rc = rconnect(r, dir);
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aff[dir].value = 0;
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aff[dir].target = 0;
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/* TODO this could still result in an illegal movement order (through a wall or whatever)
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* which will be prevented by move_cmd below */
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if (rc &&
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((sh && !fval(rc->terrain, FORBIDDEN_REGION) && can_takeoff(sh, r, rc))
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|| (canswim(u) && fval(rc->terrain, SWIM_INTO) && fval(rc->terrain, SEA_REGION)))) {
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for (sh2 = rc->ships; sh2; sh2 = sh2->next) {
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unit *cap = ship_owner(sh2);
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if (cap) {
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faction *f = visible_faction(cap->faction, cap);
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if (alliedunit(u, f, HELP_FIGHT))
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continue;
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if (!il || intlist_find(il, cap->faction->no)) {
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/* TODO: shouldn't this be f->no? */
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++aff[dir].value;
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if (rng_int() % aff[dir].value == 0) {
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aff[dir].target = f;
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}
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}
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}
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}
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/* Und aufaddieren. */
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saff += aff[dir].value;
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}
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}
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if (saff != 0) {
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saff = rng_int() % saff;
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for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
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if (saff < aff[dir].value) {
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target_dir = dir;
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a_add(&r->attribs, mk_piracy(u->faction, aff[dir].target, target_dir));
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break;
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}
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saff -= aff[dir].value;
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}
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}
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}
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free(il);
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/* Wenn kein Ziel gefunden, entsprechende Meldung generieren */
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if (target_dir == NODIRECTION) {
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ADDMSG(&u->faction->msgs, msg_message("piratenovictim",
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"ship unit region", sh, u, r));
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return;
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}
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/* Meldung generieren */
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ADDMSG(&u->faction->msgs, msg_message("piratesawvictim",
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"ship unit region dir", sh, u, r, target_dir));
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/* Befehl konstruieren */
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/* TODO: why change u->thisorder? */
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/* FIXME: when u->thisorder == ord, set_order calls free, destroys both. */
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ord = create_order(K_MOVE, u->faction->locale, "%s", LOC(u->faction->locale, directions[target_dir]));
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/* Bewegung ausf<73>hren */
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init_order(ord);
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move_cmd(u, ord);
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free_order(ord);
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}
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void age_piracy(region *r) {
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a_removeall(&r->attribs, &at_piracy_direction);
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}
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