forked from github/server
91bf99036e
"4 Reihe rueckt nicht auf, Bogenschuetzen ohne Wirkung" Umstellung des Kampfcodes. Siehe http://www.pbem-spiele.de/forum/viewtopic.php?t=2545
729 lines
22 KiB
XML
729 lines
22 KiB
XML
<?xml version="1.0"?>
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<resources>
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<resource name="seaserpenthead">
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<item weight="500" score="400"/>
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</resource>
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<resource name="dragonblood">
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<item weight="100" score="100"/>
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</resource>
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<resource name="dragonhead">
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<item weight="500" score="300"/>
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</resource>
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<resource name="seed" limited="yes">
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<item weight="10" score="50">
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<construction skill="herbalism" minskill="3" reqsize="1"/>
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</item>
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</resource>
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<resource name="mallornseed" limited="yes">
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<item weight="10" score="100">
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<construction skill="herbalism" minskill="4" reqsize="1"/>
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</item>
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</resource>
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<resource name="log">
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<item weight="500" score="10">
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<construction skill="forestry" minskill="1" reqsize="1"/>
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</item>
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<resourcelimit>
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<modifier building="sawmill" type="skill" value="1"/>
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<modifier building="sawmill" type="material" value="0.5"/>
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<guard flag="logging"/>
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<function name="produce" value="lua_produceresource"/>
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<function name="limit" value="lua_limitresource"/>
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</resourcelimit>
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</resource>
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<resource name="mallorn">
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<item weight="500" score="30">
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<construction skill="forestry" minskill="2" reqsize="1"/>
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</item>
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<resourcelimit>
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<modifier building="sawmill" type="skill" value="1"/>
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<modifier building="sawmill" type="material" value="0.5"/>
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<guard flag="logging"/>
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<function name="produce" value="lua_produceresource"/>
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<function name="limit" value="lua_limitresource"/>
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</resourcelimit>
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</resource>
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<!-- luxury items -->
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<resource name="balm">
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<item weight="200"><luxury price="4"/></item>
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</resource>
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<resource name="spice">
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<item weight="200"><luxury price="5"/></item>
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</resource>
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<resource name="jewel">
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<item weight="100"><luxury price="7"/></item>
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</resource>
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<resource name="myrrh">
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<item weight="200"><luxury price="5"/></item>
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</resource>
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<resource name="oil">
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<item weight="300"><luxury price="3"/></item>
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</resource>
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<resource name="silk">
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<item weight="300"><luxury price="6"/></item>
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</resource>
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<resource name="incense">
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<item weight="200"><luxury price="4"/></item>
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</resource>
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<!-- XE items -->
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<resource name="skillpotion">
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<!-- gives user one free learning attempt -->
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<item weight="0">
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<function name="use" value="use_skillpotion"/>
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</item>
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</resource>
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<resource name="manacrystal">
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<!-- gives user free aura -->
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<item weight="0">
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<function name="use" value="use_manacrystal"/>
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</item>
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</resource>
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<!-- xmas items -->
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<resource name="mistletoe">
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<!-- Sets the chance of escape in a fight to 100 percent -->
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<item notlost="yes" weight="0">
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<function name="use" value="usemistletoe"/>
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</item>
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</resource>
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<resource name="speedsail">
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<item weight="0">
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<function name="use" value="use_speedsail"/>
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</item>
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</resource>
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<!-- items -->
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<resource name="cart" big="true">
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<item capacity="14000" weight="4000" score="60" vehicle="yes">
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<construction skill="cartmaking" minskill="1" reqsize="1">
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<requirement type="log" quantity="5"/>
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</construction>
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</item>
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</resource>
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<resource name="antimagic" appearance="amulet">
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<item weight="0" score="2000">
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<function name="use" value="use_antimagiccrystal"/>
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</item>
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</resource>
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<resource name="wand_of_tears">
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<item notlost="yes" weight="0">
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<function name="use" value="use_wand_of_tears"/>
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</item>
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</resource>
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<resource name="mallornbow">
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<item weight="100">
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<construction skill="weaponsmithing" minskill="5" reqsize="1">
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<requirement type="mallorn" quantity="1"/>
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</construction>
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<weapon pierce="true" missile="true" skill="bow" offmod="0" defmod="0" reload="0" magres="0.15">
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<damage type="rider" value="1d11+2"/>
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<damage type="footman" value="1d11+2"/>
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<modifier type="missile_target" value="2"/>
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<modifier type="damage" value="1">
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<race name="elf"/>
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</modifier>
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</weapon>
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</item>
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</resource>
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<resource name="laensword">
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<item weight="100" score="400">
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<construction skill="weaponsmithing" minskill="8" reqsize="1">
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<requirement type="laen" quantity="1"/>
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</construction>
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<weapon cut="true" skill="melee" offmod="1" defmod="1" magres="0.30">
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<damage type="rider" value="3d6+10"/>
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<damage type="footman" value="3d6+10"/>
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</weapon>
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</item>
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</resource>
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<resource name="rustygreatsword">
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<item weight="200" score="20">
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<construction skill="weaponsmithing" minskill="4" reqsize="1">
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<requirement type="iron" quantity="2"/>
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</construction>
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<weapon cut="true" skill="melee" offmod="-2" defmod="-3">
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<damage type="rider" value="2d8"/>
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<damage type="footman" value="2d8"/>
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</weapon>
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</item>
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</resource>
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<resource name="runesword">
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<item weight="100" score="2000">
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<weapon minskill="7" cut="true" magical="yes" skill="melee" offmod="2" defmod="2">
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<function name="attack" value="attack_firesword"/>
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<damage type="rider" value="3d10+10"/>
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<damage type="footman" value="3d10+10"/>
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</weapon>
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</item>
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</resource>
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<resource name="firesword">
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<item weight="100">
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<weapon minskill="7" magres="0.3" cut="true" skill="melee" offmod="1" defmod="1">
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<function name="attack" value="attack_firesword"/>
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<damage type="rider" value="3d6+10"/>
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<damage type="footman" value="3d6+10"/>
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</weapon>
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</item>
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</resource>
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<resource name="greatsword">
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<item weight="200" score="30">
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<construction skill="weaponsmithing" minskill="4" reqsize="1">
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<requirement type="iron" quantity="2"/>
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</construction>
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<weapon cut="true" skill="melee" offmod="-1" defmod="-2">
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<damage type="rider" value="2d8+3"/>
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<damage type="footman" value="2d8+3"/>
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</weapon>
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</item>
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</resource>
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<resource name="sword">
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<item weight="100" score="30">
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<construction skill="weaponsmithing" minskill="3" reqsize="1">
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<requirement type="iron" quantity="1"/>
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</construction>
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<weapon cut="true" skill="melee">
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<damage type="rider" value="1d9+2"/>
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<damage type="footman" value="1d9+2"/>
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</weapon>
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</item>
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</resource>
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<resource name="peasant">
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<function name="change" value="lua_changeresource"/>
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<function name="get" value="lua_getresource"/>
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</resource>
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<resource name="hp">
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<function name="change" value="lua_changeresource"/>
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<function name="get" value="lua_getresource"/>
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</resource>
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<resource name="rustyhalberd">
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<item weight="200" score="20">
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<construction skill="weaponsmithing" minskill="3" reqsize="1">
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<requirement type="iron" quantity="1"/>
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<requirement type="log" quantity="1"/>
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</construction>
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<weapon cut="true" skill="polearm" offmod="-2" defmod="-1">
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<damage type="rider" value="2d6"/>
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<damage type="footman" value="2d6"/>
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</weapon>
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</item>
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</resource>
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<resource name="rustysword">
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<item weight="100" score="10">
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<construction skill="weaponsmithing" minskill="3" reqsize="1">
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<requirement type="iron" quantity="1"/>
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</construction>
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<weapon cut="true" skill="melee" offmod="-1" defmod="-1">
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<damage type="rider" value="1d9"/>
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<damage type="footman" value="1d9"/>
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</weapon>
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</item>
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</resource>
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<resource name="axe">
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<item weight="200">
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<construction skill="weaponsmithing" minskill="3" reqsize="1">
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<requirement type="log" quantity="1"/>
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<requirement type="iron" quantity="1"/>
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</construction>
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<weapon cut="true" skill="melee" offmod="1" defmod="-2">
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<damage type="rider" value="2d6+4"/>
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<damage type="footman" value="2d6+4"/>
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</weapon>
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</item>
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</resource>
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<resource name="rustyaxe">
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<item weight="200">
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<construction skill="weaponsmithing" minskill="3" reqsize="1">
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<requirement type="log" quantity="1"/>
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<requirement type="iron" quantity="1"/>
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</construction>
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<weapon cut="true" skill="melee" offmod="0" defmod="-3">
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<damage type="rider" value="2d6"/>
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<damage type="footman" value="2d6"/>
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</weapon>
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</item>
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</resource>
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<resource name="bow">
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<item weight="100">
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<construction skill="weaponsmithing" minskill="2" reqsize="1">
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<requirement type="log" quantity="1"/>
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</construction>
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<weapon pierce="true" missile="true" skill="bow" offmod="0" defmod="0" reload="0">
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<damage type="rider" value="1d11+1"/>
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<damage type="footman" value="1d11+1"/>
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<modifier type="missile_target" value="2"/>
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</weapon>
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</item>
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</resource>
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<resource name="catapult">
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<item weight="10000">
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<construction skill="cartmaking" minskill="5" reqsize="1">
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<requirement type="log" quantity="10"/>
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</construction>
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<weapon bash="true" missile="true" skill="catapult" offmod="0" defmod="0" reload="5">
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<damage type="rider" value="3d10+5"/>
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<damage type="footman" value="3d10+5"/>
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<modifier type="missile_target" value="4"/>
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<function name="attack" value="attack_catapult"/>
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</weapon>
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</item>
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</resource>
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<resource name="crossbow">
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<item weight="100">
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<construction skill="weaponsmithing" minskill="3" reqsize="1">
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<requirement type="log" quantity="1"/>
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</construction>
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<weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="2">
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<damage type="rider" value="3d3+5"/>
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<damage type="footman" value="3d3+5"/>
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<modifier type="missile_target" value="2"/>
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</weapon>
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</item>
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</resource>
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<resource name="mallorncrossbow">
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<item weight="100">
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<construction skill="weaponsmithing" minskill="5" reqsize="1">
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<requirement type="mallorn" quantity="1"/>
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</construction>
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<weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="2" magres="0.15">
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<damage type="rider" value="3d3+5"/>
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<damage type="footman" value="3d3+5"/>
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<modifier type="missile_target" value="2"/>
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</weapon>
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</item>
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</resource>
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<resource name="spear">
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<item weight="100">
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<construction skill="weaponsmithing" minskill="2" reqsize="1">
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<requirement type="log" quantity="1"/>
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</construction>
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<weapon pierce="true" skill="polearm" offmod="0" defmod="0">
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<damage type="footman" value="1d10"/>
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<damage type="rider" value="1d12+2"/>
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<modifier type="skill" value="1" riding="true" against_riding="true" against_walking="true" offensive="true"/>
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<modifier type="skill" value="1" walking="true" against_riding="true" against_walking="true" defensive="true"/>
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</weapon>
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</item>
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</resource>
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<resource name="mallornspear">
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<item weight="100">
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<construction skill="weaponsmithing" minskill="5" reqsize="1">
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<requirement type="mallorn" quantity="1"/>
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</construction>
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<weapon pierce="true" skill="polearm" minskill="5" offmod="0" defmod="0" magres="0.15">
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<damage type="footman" value="1d10+1"/>
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<damage type="rider" value="1d12+3"/>
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<modifier type="skill" value="1" riding="true" against_riding="true" against_walking="true" offensive="true"/>
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<modifier type="skill" value="1" walking="true" against_riding="true" against_walking="true" defensive="true"/>
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</weapon>
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</item>
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</resource>
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<resource name="lance">
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<item weight="200">
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<construction skill="weaponsmithing" minskill="2" reqsize="1">
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<requirement type="log" quantity="2"/>
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</construction>
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<weapon pierce="true" skill="polearm" offmod="0" defmod="-2">
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<damage type="footman" value="1d5"/>
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<damage type="rider" value="2d6+5"/>
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</weapon>
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</item>
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</resource>
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<resource name="mallornlance">
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<item weight="100">
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<construction skill="weaponsmithing" minskill="5" reqsize="1">
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<requirement type="mallorn" quantity="2"/>
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</construction>
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<weapon pierce="true" skill="polearm" minskill="5" offmod="0" defmod="0" magres="0.15">
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<damage type="footman" value="1d5+1"/>
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<damage type="rider" value="2d6+6"/>
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</weapon>
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</item>
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</resource>
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<resource name="catapultammo">
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<item weight="1000">
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<construction skill="quarrying" minskill="3" reqsize="1">
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<requirement type="stone" quantity="1"/>
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</construction>
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</item>
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</resource>
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<resource name="laenshield">
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<item weight="0" score="1000">
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<construction skill="armorer" minskill="7" reqsize="1">
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<requirement type="laen" quantity="1"/>
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</construction>
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<armor ac="2" penalty="-0.25" magres="0.3" laen="yes" shield="yes" />
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</item>
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</resource>
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<resource name="laenmail">
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<item weight="100" score="1000">
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<construction skill="armorer" minskill="9" reqsize="1">
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<requirement type="laen" quantity="3"/>
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</construction>
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<armor ac="6" penalty="0.0" magres="0.3" laen="yes" />
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</item>
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</resource>
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<resource name="rustyshield">
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<item weight="100" score="10">
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<construction skill="armorer" minskill="2" reqsize="1">
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<requirement type="iron" quantity="1"/>
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</construction>
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<armor ac="1" penalty="0.0" magres="0.0" shield="yes"/>
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</item>
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</resource>
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<resource name="rustychainmail">
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<item weight="200" score="30">
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<construction skill="armorer" minskill="3" reqsize="1">
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<requirement type="iron" quantity="3"/>
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</construction>
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<armor ac="2" penalty="0.30" magres="0.0"/>
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</item>
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</resource>
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<resource name="shield">
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<item weight="100" score="30">
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<construction skill="armorer" minskill="2" reqsize="1">
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<requirement type="iron" quantity="1"/>
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</construction>
|
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<armor ac="1" penalty="-0.15" magres="0.0" shield="yes"/>
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</item>
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</resource>
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<resource name="chainmail">
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<item weight="200" score="90">
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<construction skill="armorer" minskill="3" reqsize="1">
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<requirement type="iron" quantity="3"/>
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</construction>
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<armor ac="3" penalty="0.15" magres="0.0"/>
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</item>
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</resource>
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<resource name="plate">
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<item weight="400" score="150">
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<construction skill="armorer" minskill="4" reqsize="1">
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<requirement type="iron" quantity="5"/>
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</construction>
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<armor ac="5" penalty="0.30" magres="0.0"/>
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</item>
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</resource>
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<!-- 21 stupid herbs -->
|
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<resource name="h0" appearance="herbbag">
|
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<item weight="0" score="10" herb="yes"/>
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</resource>
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|
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<resource name="h1" appearance="herbbag">
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<item weight="0" score="10" herb="yes"/>
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</resource>
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<resource name="h2" appearance="herbbag">
|
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<item weight="0" score="10" herb="yes"/>
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</resource>
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<resource name="h3" appearance="herbbag">
|
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<item weight="0" score="10" herb="yes"/>
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</resource>
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<resource name="h4" appearance="herbbag">
|
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<item weight="0" score="10" herb="yes"/>
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</resource>
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<resource name="h5" appearance="herbbag">
|
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<item weight="0" score="10" herb="yes"/>
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</resource>
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|
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<resource name="h6" appearance="herbbag">
|
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<item weight="0" score="10" herb="yes"/>
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</resource>
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|
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<resource name="h7" appearance="herbbag">
|
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<item weight="0" score="10" herb="yes"/>
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</resource>
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|
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<resource name="h8" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h9" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h10" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h11" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h12" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h13" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h14" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h15" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h16" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h17" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h18" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h19" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<resource name="h20" appearance="herbbag">
|
|
<item weight="0" score="10" herb="yes"/>
|
|
</resource>
|
|
|
|
<!-- potions -->
|
|
<resource name="p0" appearance="vial">
|
|
<item weight="0" score="30">
|
|
<function name="use" value="usepotion"/>
|
|
<potion level="1"/>
|
|
<construction skill="alchemy" minskill="2" reqsize="1">
|
|
<requirement type="h4"/>
|
|
<requirement type="h12"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="goliathwater" appearance="vial">
|
|
<item weight="0" score="30">
|
|
<function name="use" value="usepotion"/>
|
|
<potion level="1"/>
|
|
<construction skill="alchemy" minskill="2" reqsize="1">
|
|
<requirement type="h6"/>
|
|
<requirement type="h13"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="truthpotion" appearance="vial">
|
|
<item weight="0" score="30">
|
|
<function name="use" value="usepotion"/>
|
|
<potion level="1"/>
|
|
<construction skill="alchemy" minskill="2" reqsize="1">
|
|
<requirement type="h0"/>
|
|
<requirement type="h13"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="p2" appearance="vial">
|
|
<item weight="0" score="30">
|
|
<function name="use" value="usepotion"/>
|
|
<potion level="1"/>
|
|
<construction skill="alchemy" minskill="2" reqsize="1">
|
|
<requirement type="h5"/>
|
|
<requirement type="h7"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="p3" appearance="vial">
|
|
<item weight="0" score="60">
|
|
<function name="use" value="usepotion"/>
|
|
<potion level="2"/>
|
|
<construction skill="alchemy" minskill="4" reqsize="1">
|
|
<requirement type="h14"/>
|
|
<requirement type="h16"/>
|
|
<requirement type="h1"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="p4" appearance="vial">
|
|
<!-- Heilwasser -->
|
|
<item weight="0" score="60">
|
|
<function name="use" value="usehealingpotion"/>
|
|
<potion level="2"/>
|
|
<construction skill="alchemy" minskill="4" reqsize="1">
|
|
<requirement type="h19"/>
|
|
<requirement type="h4"/>
|
|
<requirement type="h1"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="peasantblood" appearance="vial">
|
|
<!-- Bauernblut -->
|
|
<item weight="0" score="60">
|
|
<function name="use" value="usebloodpotion"/>
|
|
<potion level="2"/>
|
|
<construction skill="alchemy" minskill="4" reqsize="1">
|
|
<requirement type="h17"/>
|
|
<requirement type="h13"/>
|
|
<requirement type="h4"/>
|
|
<requirement type="peasant"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="p6" appearance="vial">
|
|
<item weight="0" score="90">
|
|
<function name="use" value="usepotion"/>
|
|
<potion level="3"/>
|
|
<construction skill="alchemy" minskill="6" reqsize="1">
|
|
<requirement type="h9"/>
|
|
<requirement type="h15"/>
|
|
<requirement type="h12"/>
|
|
<requirement type="h6"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="p7" appearance="vial" sneak="yes">
|
|
<item weight="0" score="90">
|
|
<function name="useonother" value="usefoolpotion"/>
|
|
<potion level="3"/>
|
|
<construction skill="alchemy" minskill="6" reqsize="1">
|
|
<requirement type="h2"/>
|
|
<requirement type="h3"/>
|
|
<requirement type="h17"/>
|
|
<requirement type="h13"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="nestwarmth" appearance="vial">
|
|
<item weight="0" score="90">
|
|
<function name="use" value="usewarmthpotion"/>
|
|
<potion level="3"/>
|
|
<construction skill="alchemy" minskill="6" reqsize="1">
|
|
<requirement type="h18"/>
|
|
<requirement type="h3"/>
|
|
<requirement type="h16"/>
|
|
<requirement type="h10"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="p9" appearance="vial">
|
|
<item weight="0" score="90">
|
|
<function name="use" value="usepotion"/>
|
|
<potion level="3"/>
|
|
<construction skill="alchemy" minskill="6" reqsize="1">
|
|
<requirement type="h4"/>
|
|
<requirement type="h11"/>
|
|
<requirement type="h10"/>
|
|
<requirement type="h7"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="p10" appearance="vial">
|
|
<item weight="0" score="90">
|
|
<function name="use" value="usepotion"/>
|
|
<potion level="3"/>
|
|
<construction skill="alchemy" minskill="6" reqsize="1">
|
|
<requirement type="h19"/>
|
|
<requirement type="h14"/>
|
|
<requirement type="h0"/>
|
|
<requirement type="h11"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="p11" appearance="vial">
|
|
<item weight="0" score="120">
|
|
<function name="use" value="usepotion"/>
|
|
<potion level="4"/>
|
|
<construction skill="alchemy" minskill="8" reqsize="1">
|
|
<requirement type="h14"/>
|
|
<requirement type="h20"/>
|
|
<requirement type="h15"/>
|
|
<requirement type="h8"/>
|
|
<requirement type="h5"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="p13" appearance="vial">
|
|
<item weight="0" score="120">
|
|
<function name="use" value="usepotion"/>
|
|
<potion level="4"/>
|
|
<construction skill="alchemy" minskill="8" reqsize="1">
|
|
<requirement type="h5"/>
|
|
<requirement type="h9"/>
|
|
<requirement type="h12"/>
|
|
<requirement type="h3"/>
|
|
<requirement type="h8"/>
|
|
<requirement type="dragonblood"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="p14" appearance="vial">
|
|
<item weight="0" score="120">
|
|
<function name="use" value="usepotion"/>
|
|
<potion level="4"/>
|
|
<construction skill="alchemy" minskill="8" reqsize="1">
|
|
<requirement type="h6"/>
|
|
<requirement type="h12"/>
|
|
<requirement type="h18"/>
|
|
<requirement type="h5"/>
|
|
<requirement type="h16"/>
|
|
</construction>
|
|
</item>
|
|
</resource>
|
|
|
|
<resource name="toadslime" appearance="vial">
|
|
<item weight="100" score="0"/>
|
|
</resource>
|
|
|
|
</resources>
|