forked from github/server
145 lines
4.6 KiB
Lua
145 lines
4.6 KiB
Lua
local tcname = 'tests.e2.trees'
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local lunit = require('lunit')
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if _VERSION >= 'Lua 5.2' then
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_ENV = module(tcname, 'seeall')
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else
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module(tcname, lunit.testcase, package.seeall)
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end
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function setup()
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eressea.game.reset()
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eressea.settings.set("rules.food.flags", "4") -- food is free
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eressea.settings.set("rules.treeseeds.chance", "0.0") -- trees make no seeds
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eressea.settings.set("rules.grow.formula", "0") -- no tree or seed growth
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eressea.settings.set("NewbieImmunity", "0")
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end
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function test_no_growth()
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eressea.settings.set("rules.grow.formula", "2") -- E2 growth rules
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set_turn(204)
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assert_equal('spring', get_season())
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local r = region.create(0, 0, 'plain')
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r:set_flag(1, false) -- no mallorn
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r:set_resource('seed', 0)
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r:set_resource('sapling', 0)
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r:set_resource('tree', 0)
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process_orders()
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assert_equal(0, r:get_resource('seed'))
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assert_equal(0, r:get_resource('sapling'))
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assert_equal(0, r:get_resource('tree'))
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end
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function test_spring_growth()
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eressea.settings.set("rules.grow.formula", "2") -- E2 growth rules
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set_turn(204)
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assert_equal('spring', get_season())
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local r = region.create(0, 0, 'plain')
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r:set_flag(1, false) -- no mallorn
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r:set_resource('seed', 6)
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r:set_resource('sapling', 17)
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r:set_resource('tree', 0)
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process_orders()
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assert_equal(5, r:get_resource('seed'))
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assert_equal(16, r:get_resource('sapling'))
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assert_equal(2, r:get_resource('tree'))
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end
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-- hebalism < T6 cannot plant
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function test_plant_fail()
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set_turn(184)
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assert_equal('summer', get_season())
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local f = faction.create('goblin')
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local r = region.create(0, 0, 'plain')
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r:set_flag(1, false) -- no mallorn
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r:set_resource('seed', 0)
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r:set_resource('sapling', 0)
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r:set_resource('tree', 0)
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local u = unit.create(f, r)
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u:set_skill('herbalism', 5)
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u:add_item('seed', 40)
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u:add_order("PFLANZE 20 Samen")
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process_orders()
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assert_equal(0, r:get_resource('seed'))
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assert_equal(0, r:get_resource('sapling'))
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assert_equal(0, r:get_resource('tree'))
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assert_equal(40, u:get_item('seed'))
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end
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-- T6+ herbalism allows planting seeds at 1:1 rates
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function test_plant_summer()
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set_turn(184)
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assert_equal('summer', get_season())
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local f = faction.create('goblin')
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local r = region.create(0, 0, 'plain')
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r:set_flag(1, false) -- no mallorn
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r:set_resource('seed', 0)
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r:set_resource('sapling', 0)
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r:set_resource('tree', 0)
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local u = unit.create(f, r)
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u:set_skill('herbalism', 20)
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u:add_item('seed', 40)
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u:add_order("PFLANZE 20 Samen")
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process_orders()
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assert_equal(20, r:get_resource('seed'))
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assert_equal(0, r:get_resource('sapling'))
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assert_equal(0, r:get_resource('tree'))
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assert_equal(20, u:get_item('seed'))
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end
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-- in spring, herbalism >= T12 plants saplings at 10:1 rate
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function test_plant_spring_saplings()
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set_turn(203)
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assert_equal('spring', get_season())
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local f = faction.create('goblin')
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local r = region.create(0, 0, 'plain')
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local u = unit.create(f, r)
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r:set_flag(1, false) -- no mallorn
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r:set_resource('seed', 0)
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r:set_resource('sapling', 0)
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r:set_resource('tree', 0)
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assert_equal('spring', get_season())
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process_orders() -- to initialize at_germs
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assert_equal(0, r:get_resource('sapling'))
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assert_equal(0, r:get_resource('seed'))
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assert_equal(0, r:get_resource('tree'))
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assert_equal('spring', get_season())
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u:set_skill('herbalism', 12)
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u:add_item('seed', 20)
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u:add_order("PFLANZE 20 Samen") -- limited by herbalism
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process_orders()
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assert_equal(1, r:get_resource('sapling'))
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assert_equal(2, r:get_resource('seed'))
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assert_equal(0, r:get_resource('tree'))
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assert_equal(8, u:get_item('seed'))
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end
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-- herbalism < T12 means we are still planting seeds at 1:1
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function test_plant_spring_seeds()
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set_turn(204)
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local f = faction.create('goblin')
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local r = region.create(0, 0, 'plain')
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local u = unit.create(f, r)
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r:set_flag(1, false) -- no mallorn
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r:set_resource('seed', 0)
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r:set_resource('sapling', 0)
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r:set_resource('tree', 0)
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assert_equal('spring', get_season())
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process_orders() -- to initialize at_germs
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assert_equal(0, r:get_resource('sapling'))
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assert_equal(0, r:get_resource('seed'))
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assert_equal(0, r:get_resource('tree'))
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assert_equal('spring', get_season())
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u:set_skill('herbalism', 10)
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u:add_item('seed', 40)
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u:add_order("PFLANZE 10 Samen")
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process_orders()
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assert_equal(0, r:get_resource('sapling'))
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assert_equal(10, r:get_resource('seed'))
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assert_equal(0, r:get_resource('tree'))
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assert_equal(30, u:get_item('seed'))
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end
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