forked from github/server
119 lines
3.2 KiB
Lua
119 lines
3.2 KiB
Lua
local tcname = 'tests.e2.insects'
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local lunit = require('lunit')
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if _VERSION >= 'Lua 5.2' then
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_ENV = module(tcname, 'seeall')
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else
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module(tcname, lunit.testcase, package.seeall)
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end
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function setup()
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eressea.free_game()
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eressea.settings.set("rules.food.flags", "4")
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eressea.settings.set("nmr.timeout", "0")
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eressea.settings.set("NewbieImmunity", "0")
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end
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function test_move_to_glacier()
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local r = region.create(0, 0, "plain")
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local r2 = region.create(1, 0, "glacier")
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local f = faction.create("insect")
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local u = unit.create(f, r, 1)
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u:clear_orders()
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u:add_order("NACH OST")
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process_orders()
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assert_equal(r, u.region)
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end
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function test_sail_to_glacier()
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local r = region.create(0, 0, "ocean")
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local r2 = region.create(1, 0, "glacier")
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local f = faction.create("insect")
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local u1 = unit.create(f, r, 1, 'insect')
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u1.ship = ship.create(r, 'boat')
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u1:set_skill("sailing", 10)
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u1:clear_orders()
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u1:add_order("NACH OST")
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process_orders()
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assert_equal(r, u1.region)
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end
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function test_passenger_into_glacier()
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local r = region.create(0, 0, "ocean")
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local r2 = region.create(1, 0, "glacier")
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local f = faction.create("insect")
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local u1 = unit.create(f, r, 1, 'human')
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local u2 = unit.create(f, r, 1, 'insect')
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u1.ship = ship.create(r, 'boat')
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u1:set_skill("sailing", 10)
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u1:clear_orders()
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u1:add_order("NACH OST")
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u2.ship = u1.ship
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process_orders()
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assert_equal(r2, u2.region)
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end
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function test_recruit_in_winter()
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local r = region.create(0, 0, "plain")
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local f = faction.create("insect")
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local u = unit.create(f, r, 1)
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u:add_item('money', 1000)
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u:clear_orders()
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u:add_order("REKRUTIERE 1")
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set_turn(1010)
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process_orders()
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assert_equal('winter', get_season(get_turn()))
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assert_equal(1, u.number)
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u:clear_orders()
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u:add_order("REKRUTIERE 1")
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set_turn(1011)
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process_orders()
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assert_equal('spring', get_season(get_turn()))
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assert_equal(2, u.number)
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end
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function test_recruit_in_desert()
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local r = region.create(0, 0, "desert")
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local f = faction.create("insect")
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local u = unit.create(f, r, 1)
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u:add_item('money', 1000)
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u:clear_orders()
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u:add_order("REKRUTIERE 1")
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set_turn(1010)
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process_orders()
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assert_equal('winter', get_season(get_turn()))
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assert_equal(2, u.number)
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end
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function test_ride_through_mountain()
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local r1 = region.create(1, 0, "plain")
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local r2 = region.create(2, 0, "mountain")
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local r3 = region.create(3, 0, "plain")
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local f = faction.create("insect")
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local u = unit.create(f, r1, 1)
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u.name="Hercules"
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u:add_order('NACH O O')
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u:add_item('horse', 1)
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u:set_skill('riding', 1, true)
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process_orders()
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assert_equal(r3, u.region)
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end
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function test_ride_from_mountain()
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local r1 = region.create(1, 0, "mountain")
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local r2 = region.create(2, 0, "plain")
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local r3 = region.create(3, 0, "plain")
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local f = faction.create("insect")
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local u = unit.create(f, r1, 1)
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u:add_order('NACH O O')
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u:add_item('horse', 1)
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u:set_skill('riding', 1, true)
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process_orders()
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assert_equal(r2, u.region)
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end
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