#ifndef H_GMTOOL #define H_GMTOOL #include #include #ifdef __cplusplus extern "C" { #endif struct lua_State; struct selection; struct state; struct region; struct terrain_type; struct newfaction; int curses_readline(struct lua_State *L, char *buffer, size_t size, const char *prompt); void highlight_region(struct region *r, int on); void select_coordinate(struct selection *selected, int x, int y, bool on); void run_mapper(void); extern int force_color; extern int gm_codepage; struct state *state_open(void); void state_close(struct state *); void make_block(int x, int y, int radius, const struct terrain_type *terrain); void seed_players(struct newfaction **players, bool new_island); #ifdef __cplusplus } #endif #endif