#include #include #include #include "creport.h" #include "market.h" #include "guard.h" #include "travelthru.h" /* tweakable features */ #define RENDER_CRMESSAGES #define RESOURCECOMPAT #define BUFFERSIZE 32768 /* riesig, wegen spionage-messages :-( */ static char g_bigbuf[BUFFERSIZE]; #include /* modules include */ #include /* attributes include */ #include #include #include #include #include #include /* gamecode includes */ #include "laws.h" #include "economy.h" #include "move.h" #include "reports.h" #include "alchemy.h" #include "teleport.h" /* kernel includes */ #include "kernel/alliance.h" #include "kernel/ally.h" #include "kernel/calendar.h" #include "kernel/connection.h" #include "kernel/building.h" #include "kernel/curse.h" #include "kernel/faction.h" #include "kernel/group.h" #include "kernel/item.h" #include "kernel/messages.h" #include "kernel/order.h" #include "kernel/plane.h" #include "kernel/race.h" #include "kernel/region.h" #include "kernel/resources.h" #include "kernel/ship.h" #include "kernel/spell.h" #include "kernel/spellbook.h" #include "kernel/terrain.h" #include "kernel/unit.h" /* util includes */ #include #include #include #include #include #include #include #include #include #include #include #include /* libc includes */ #include #include #include #include #include #include #include /* imports */ bool opt_cr_absolute_coords = false; /* globals */ #define C_REPORT_VERSION 67 struct locale *crtag_locale(void) { static struct locale * lang; static int config; if (config_changed(&config)) { const char *lname = config_get("creport.tags"); lang = lname ? get_locale(lname) : default_locale; } return lang; } static const char *crtag(const char *key) { const char *result; result = locale_string(crtag_locale(), key, false); return result ? result : key; } /* * translation table */ typedef struct translation { struct translation *next; char *key; const char *value; } translation; #define TRANSMAXHASH 257 static translation *translation_table[TRANSMAXHASH]; static translation *junkyard; static const char *translate(const char *key, const char *value) { int kk = ((key[0] << 5) + key[0]) % TRANSMAXHASH; translation *t = translation_table[kk]; while (t && strcmp(t->key, key) != 0) t = t->next; if (!t) { if (junkyard) { t = junkyard; junkyard = junkyard->next; } else { t = malloc(sizeof(translation)); if (!t) abort(); } t->key = str_strdup(key); if (!t->key) abort(); t->value = value; t->next = translation_table[kk]; translation_table[kk] = t; } return crtag(key); } static void report_translations(FILE * F) { int i; fputs("TRANSLATION\n", F); for (i = 0; i != TRANSMAXHASH; ++i) { translation *t = translation_table[i]; while (t) { fprintf(F, "\"%s\";%s\n", t->value, crtag(t->key)); t = t->next; } } } static void reset_translations(void) { int i; for (i = 0; i != TRANSMAXHASH; ++i) { translation *t = translation_table[i]; while (t) { translation *c = t->next; free(t->key); t->next = junkyard; junkyard = t; t = c; } translation_table[i] = 0; } } #include static void print_items(FILE * F, item * items, const struct locale *lang) { item *itm; for (itm = items; itm; itm = itm->next) { int in = itm->number; const char *ic = resourcename(itm->type->rtype, 0); if (itm == items) fputs("GEGENSTAENDE\n", F); fprintf(F, "%d;%s\n", in, translate(ic, LOC(lang, ic))); } } static void cr_output_curses(struct stream *out, const faction * viewer, const void *obj, objtype_t typ) { bool header = false; attrib *a = NULL; int self = 0; region *r; /* Die Sichtbarkeit eines Zaubers und die Zaubermeldung sind bei * Gebaeuden und Schiffen je nach, ob man Besitzer ist, verschieden. * Bei Einheiten sieht man Wirkungen auf eigene Einheiten immer. * Spezialfaelle (besonderes Talent, verursachender Magier usw. werde * bei jedem curse gesondert behandelt. */ if (typ == TYP_SHIP) { ship *sh = (ship *)obj; unit *owner = ship_owner(sh); a = sh->attribs; r = sh->region; if (owner != NULL) { if (owner->faction == viewer) { self = 2; } else { /* steht eine person der Partei auf dem Schiff? */ unit *u = NULL; for (u = r->units; u; u = u->next) { if (u->ship == sh) { self = 1; break; } } } } } else if (typ == TYP_BUILDING) { building *b = (building *)obj; unit *owner = building_owner(b); a = b->attribs; r = b->region; if (owner != NULL) { if (owner->faction == viewer) { self = 2; } else { /* steht eine Person der Partei in der Burg? */ unit *u = NULL; for (u = r->units; u; u = u->next) { if (u->building == b) { self = 1; break; } } } } } else if (typ == TYP_UNIT) { unit *u = (unit *)obj; a = u->attribs; r = u->region; if (u->faction == viewer) { self = 2; } } else if (typ == TYP_REGION) { r = (region *)obj; a = r->attribs; } else { /* fehler */ } while (a) { if (a->type == &at_curse) { curse *c = (curse *)a->data.v; message *msg; self = curse_cansee(c, viewer, typ, obj, self); msg = msg_curse(c, obj, typ, self); if (msg) { if (!header) { header = 1; stream_printf(out, "EFFECTS\n"); } nr_render(msg, viewer->locale, g_bigbuf, sizeof(g_bigbuf), viewer); stream_printf(out, "\"%s\"\n", g_bigbuf); msg_release(msg); } a = a->next; } else if (a->type == &at_effect && self) { effect_data *data = (effect_data *)a->data.v; if (data->value > 0) { const char *key = resourcename(data->type->rtype, 0); if (!header) { header = 1; stream_printf(out, "EFFECTS\n"); } stream_printf(out, "\"%d %s\"\n", data->value, translate(key, LOC(viewer->locale, key))); } a = a->next; } else { a = a->nexttype; } } } static void cr_output_curses_compat(FILE *F, const faction * viewer, const void *obj, objtype_t typ) { /* TODO: eliminate this function */ stream strm; fstream_init(&strm, F); cr_output_curses(&strm, viewer, obj, typ); } static int cr_unit(variant var, char *buffer, const void *userdata) { unit *u = (unit *)var.v; sprintf(buffer, "%d", u ? u->no : -1); return 0; } static int cr_ship(variant var, char *buffer, const void *userdata) { ship *u = (ship *)var.v; sprintf(buffer, "%d", u ? u->no : -1); return 0; } static int cr_building(variant var, char *buffer, const void *userdata) { building *u = (building *)var.v; sprintf(buffer, "%d", u ? u->no : -1); return 0; } static int cr_faction(variant var, char *buffer, const void *userdata) { faction *f = (faction *)var.v; sprintf(buffer, "%d", f ? f->no : -1); return 0; } static int cr_region(variant var, char *buffer, const void *userdata) { const faction *report = (const faction *)userdata; region *r = (region *)var.v; if (r) { plane *pl = rplane(r); int nx = r->x, ny = r->y; pnormalize(&nx, &ny, pl); adjust_coordinates(report, &nx, &ny, pl); sprintf(buffer, "%d %d %d", nx, ny, plane_id(pl)); return 0; } return -1; } static int cr_resource(variant var, char *buffer, const void *userdata) { const faction *report = (const faction *)userdata; const resource_type *r = (const resource_type *)var.v; if (r) { const char *key = resourcename(r, 0); sprintf(buffer, "\"%s\"", translate(key, LOC(report->locale, key))); return 0; } return -1; } static int cr_race(variant var, char *buffer, const void *userdata) { const faction *report = (const faction *)userdata; const struct race *rc = (const race *)var.v; const char *key = rc_name_s(rc, NAME_SINGULAR); sprintf(buffer, "\"%s\"", translate(key, LOC(report->locale, key))); return 0; } static int cr_alliance(variant var, char *buffer, const void *userdata) { const alliance *al = (const alliance *)var.v; UNUSED_ARG(userdata); if (al != NULL) { sprintf(buffer, "%d", al->id); } return 0; } static int cr_skill(variant var, char *buffer, const void *userdata) { const faction *f = (const faction *)userdata; skill_t sk = (skill_t)var.i; UNUSED_ARG(userdata); if (sk != NOSKILL) sprintf(buffer, "\"%s\"", translate(mkname("skill", skillnames[sk]), skillname(sk, f->locale))); else strcpy(buffer, "\"\""); return 0; } static int cr_order(variant var, char *buffer, const void *userdata) { order *ord = (order *)var.v; const faction *f = (const faction *)userdata; if (ord != NULL) { char cmd[ORDERSIZE]; char *wp = buffer; const char *rp; get_command(ord, f->locale, cmd, sizeof(cmd)); *wp++ = '\"'; for (rp = cmd; *rp;) { char r = *rp++; if (r == '\"' || r == '\\') { *wp++ = '\\'; } *wp++ = r; } *wp++ = '\"'; *wp++ = 0; } else strcpy(buffer, "\"\""); return 0; } static int cr_resources(variant var, char *buffer, const void *userdata) { faction *f = (faction *)userdata; resource *rlist = (resource *)var.v; char *wp = buffer; if (rlist != NULL) { const char *name = resourcename(rlist->type, rlist->number != 1); assert(name); wp += sprintf(wp, "\"%d %s", rlist->number, translate(name, LOC(f->locale, name))); for (;;) { rlist = rlist->next; if (rlist == NULL) break; name = resourcename(rlist->type, rlist->number != 1); assert(name); wp += sprintf(wp, ", %d %s", rlist->number, translate(name, LOC(f->locale, name))); } strcat(wp, "\""); } return 0; } static int cr_regions(variant var, char *buffer, const void *userdata) { faction *f = (faction *)userdata; const arg_regions *rdata = (const arg_regions *)var.v; if (rdata != NULL && rdata->nregions > 0) { region *r = rdata->regions[0]; plane *pl = rplane(r); int i, z = plane_id(pl); char *wp = buffer; int nx = r->x, ny = r->y; pnormalize(&nx, &ny, pl); adjust_coordinates(f, &nx, &ny, pl); wp += sprintf(wp, "\"%d %d %d", nx, ny, z); for (i = 1; i != rdata->nregions; ++i) { r = rdata->regions[i]; pl = rplane(r); z = plane_id(pl); wp += sprintf(wp, ", %d %d %d", nx, ny, z); } strcat(wp, "\""); } else { strcpy(buffer, "\"\""); } return 0; } static int cr_spell(variant var, char *buffer, const void *userdata) { const faction *report = (const faction *)userdata; spell *sp = (spell *)var.v; if (sp != NULL) sprintf(buffer, "\"%s\"", spell_name(sp, report->locale)); else strcpy(buffer, "\"\""); return 0; } static int cr_curse(variant var, char *buffer, const void *userdata) { const faction *report = (const faction *)userdata; const curse_type *ctype = (const curse_type *)var.v; if (ctype != NULL) { sprintf(buffer, "\"%s\"", curse_name(ctype, report->locale)); } else strcpy(buffer, "\"\""); return 0; } /*static int msgno; */ #define MTMAXHASH 1021 static struct known_mtype { const struct message_type *mtype; struct known_mtype *nexthash; } *mtypehash[MTMAXHASH]; static void report_crtypes(FILE * F, const struct locale *lang) { int i; for (i = 0; i != MTMAXHASH; ++i) { struct known_mtype *kmt; for (kmt = mtypehash[i]; kmt; kmt = kmt->nexthash) { char buffer[DISPLAYSIZE]; int hash = (int)kmt->mtype->key; assert(hash > 0); fprintf(F, "MESSAGETYPE %d\n", hash); fputc('\"', F); fputs(crescape(nrt_string(kmt->mtype, lang), buffer, sizeof(buffer)), F); fputs("\";text\n", F); if (kmt->mtype->section) { fprintf(F, "\"%s\";section\n", kmt->mtype->section); } } while (mtypehash[i]) { kmt = mtypehash[i]; mtypehash[i] = mtypehash[i]->nexthash; free(kmt); } } } static int message_id(const struct message *msg) { variant var; var.v = (void *)msg; return var.i & 0x7FFFFFFF; } /** writes a quoted string to the file * no trailing space, since this is used to make the creport. */ static int fwritestr(FILE * F, const char *str) { int nwrite = 0; fputc('\"', F); if (str) while (*str) { int c = (int)(unsigned char)*str++; switch (c) { case '"': case '\\': fputc('\\', F); fputc(c, F); nwrite += 2; break; case '\n': fputc('\\', F); fputc('n', F); nwrite += 2; break; default: fputc(c, F); ++nwrite; } } fputc('\"', F); return nwrite + 2; } static void render_messages(FILE * F, faction * f, message_list * msgs) { struct mlist *m = msgs->begin; while (m) { bool printed = false; const struct message_type *mtype = m->msg->type; unsigned int hash = mtype->key; #ifdef RENDER_CRMESSAGES g_bigbuf[0] = '\0'; if (nr_render(m->msg, f->locale, g_bigbuf, sizeof(g_bigbuf), f) > 0) { fprintf(F, "MESSAGE %d\n", message_id(m->msg)); fprintf(F, "%u;type\n", hash); fwritestr(F, g_bigbuf); fputs(";rendered\n", F); printed = true; } #endif g_bigbuf[0] = '\0'; if (cr_render(m->msg, g_bigbuf, (const void *)f) == 0) { if (g_bigbuf[0]) { if (!printed) { fprintf(F, "MESSAGE %d\n", message_id(m->msg)); } fputs(g_bigbuf, F); } } else { log_error("could not render cr-message %p: %s\n", m->msg, m->msg->type->name); } if (printed) { unsigned int ihash = hash % MTMAXHASH; struct known_mtype *kmt = mtypehash[ihash]; while (kmt && kmt->mtype != mtype) kmt = kmt->nexthash; if (kmt == NULL) { kmt = (struct known_mtype *)malloc(sizeof(struct known_mtype)); if (!kmt) abort(); kmt->nexthash = mtypehash[ihash]; kmt->mtype = mtype; mtypehash[ihash] = kmt; } } m = m->next; } } static void cr_output_messages(FILE * F, message_list * msgs, faction * f) { if (msgs) render_messages(F, f, msgs); } static void cr_output_battles(FILE * F, faction * f) { struct bmsg *bm; for (bm = f->battles; bm; bm = bm->next) { region *rb = bm->r; plane *pl = rplane(rb); int plid = plane_id(pl); int nx = rb->x, ny = rb->y; pnormalize(&nx, &ny, pl); adjust_coordinates(f, &nx, &ny, pl); if (!plid) fprintf(F, "BATTLE %d %d\n", nx, ny); else { fprintf(F, "BATTLE %d %d %d\n", nx, ny, plid); } cr_output_messages(F, bm->msgs, f); } } /* prints a building */ static void cr_output_building(struct stream *out, building *b, const unit *owner, int fno, faction *f) { const char *bname, *billusion; stream_printf(out, "BURG %d\n", b->no); report_building(b, &bname, &billusion); if (billusion) { stream_printf(out, "\"%s\";Typ\n", translate(billusion, LOC(f->locale, billusion))); if (owner && owner->faction == f) { stream_printf(out, "\"%s\";wahrerTyp\n", translate(bname, LOC(f->locale, bname))); } } else { stream_printf(out, "\"%s\";Typ\n", translate(bname, LOC(f->locale, bname))); } stream_printf(out, "\"%s\";Name\n", b->name); if (b->display && b->display[0]) { stream_printf(out, "\"%s\";Beschr\n", b->display); } if (b->size) { stream_printf(out, "%d;Groesse\n", b->size); } if (owner) { stream_printf(out, "%d;Besitzer\n", owner->no); } if (fno >= 0) { stream_printf(out, "%d;Partei\n", fno); } cr_output_curses(out, f, b, TYP_BUILDING); } static void cr_output_building_compat(FILE *F, building *b, const unit *owner, int fno, faction *f) { /* TODO: eliminate this function */ stream strm; fstream_init(&strm, F); cr_output_building(&strm, b, owner, fno, f); } /* = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = */ /* prints a ship */ static void cr_output_ship(struct stream *out, const ship *sh, const unit *u, int fcaptain, const faction *f, const region *r) { int w = 0; assert(sh); stream_printf(out, "SCHIFF %d\n", sh->no); stream_printf(out, "\"%s\";Name\n", sh->name); if (sh->display && sh->display[0]) stream_printf(out, "\"%s\";Beschr\n", sh->display); stream_printf(out, "\"%s\";Typ\n", translate(sh->type->_name, LOC(f->locale, sh->type->_name))); stream_printf(out, "%d;Anzahl\n", sh->number); stream_printf(out, "%d;Groesse\n", sh->size); if (sh->damage) { int percent = ship_damage_percent(sh); stream_printf(out, "%d;Schaden\n", percent); } if (u) { stream_printf(out, "%d;Kapitaen\n", u->no); } if (fcaptain >= 0) { stream_printf(out, "%d;Partei\n", fcaptain); } /* calculate cargo */ if (u && (u->faction == f || omniscient(f))) { int n = 0, p = 0; int mweight = ship_capacity(sh); getshipweight(sh, &n, &p); stream_printf(out, "%d;capacity\n", mweight); stream_printf(out, "%d;cargo\n", n); stream_printf(out, "%d;speed\n", shipspeed(sh, u)); } /* shore */ w = NODIRECTION; if (!fval(r->terrain, SEA_REGION)) w = sh->coast; if (w != NODIRECTION) stream_printf(out, "%d;Kueste\n", w); cr_output_curses(out, f, sh, TYP_SHIP); } static void cr_output_ship_compat(FILE *F, const ship *sh, const unit *u, int fcaptain, const faction *f, const region *r) { /* TODO: eliminate this function */ stream strm; fstream_init(&strm, F); cr_output_ship(&strm, sh, u, fcaptain, f, r); } static void cr_output_spells(stream *out, const unit * u, int maxlevel) { spellbook * book = unit_get_spellbook(u); if (book) { const faction * f = u->faction; selist *ql; int qi, header = 0; for (ql = book->spells, qi = 0; ql; selist_advance(&ql, &qi, 1)) { spellbook_entry * sbe = (spellbook_entry *)selist_get(ql, qi); if (sbe->level <= maxlevel) { const spell *sp = spellref_get(&sbe->spref); const char *name = translate(mkname("spell", sp->sname), spell_name(sp, f->locale)); if (!header) { stream_printf(out, "SPRUECHE\n"); header = 1; } stream_printf(out, "\"%s\"\n", name); } } } } /** prints all that belongs to a unit * @param f observers faction * @param u unit to report */ void cr_output_unit(stream *out, const faction * f, const unit * u, seen_mode mode) { /* Race attributes are always plural and item attributes always * singular */ const char *str; const item_type *lasttype; int pr; item *itm, *show = NULL; const char *pzTmp; skill *sv; item result[MAX_INVENTORY]; const faction *fother; const char *prefix; bool allied; const struct locale *lang = f->locale; assert(u && u->number); if (fval(u_race(u), RCF_INVISIBLE)) return; stream_printf(out, "EINHEIT %d\n", u->no); stream_printf(out, "\"%s\";Name\n", unit_getname(u)); str = u_description(u, lang); if (str) { stream_printf(out, "\"%s\";Beschr\n", str); } if (u->faction == f) { unit *mage; group * g; g = get_group(u); if (g) { stream_printf(out, "%d;gruppe\n", g->gid); } mage = get_familiar_mage(u); if (mage) { stream_printf(out, "%d;familiarmage\n", mage->no); } } fother = get_otherfaction(u); allied = u->faction == f || alliedunit(u, f, HELP_FSTEALTH); if (allied) { /* allies can tell that the unit is anonymous */ /* the true faction is visible to allies */ stream_printf(out, "%d;Partei\n", u->faction->no); if (fother) { stream_printf(out, "%d;Anderepartei\n", fother->no); } } else if (!fval(u, UFL_ANON_FACTION)) { /* OBS: anonymity overrides everything */ /* we have no alliance, so we get duped */ stream_printf(out, "%d;Partei\n", (fother ? fother : u->faction)->no); if (fother == f) { /* sieht aus wie unsere, ist es aber nicht. */ stream_printf(out, "1;Verraeter\n"); } } if (fval(u, UFL_ANON_FACTION)) { sputs("1;Parteitarnung", out); } prefix = raceprefix(u); if (prefix) { prefix = mkname("prefix", prefix); stream_printf(out, "\"%s\";typprefix\n", translate(prefix, LOC(lang, prefix))); } stream_printf(out, "%d;Anzahl\n", u->number); pzTmp = get_racename(u->attribs); if (pzTmp) { const char *pzRace = locale_string(lang, mkname("race", pzTmp), false); if (pzRace) { pzTmp = pzRace; } pzRace = translate(pzTmp, locale_string(lang, pzTmp, false)); if (!pzRace) { pzRace = pzTmp; } stream_printf(out, "\"%s\";Typ\n", pzRace); if (u->faction == f && fval(u_race(u), RCF_SHAPESHIFTANY)) { pzRace = rc_name_s(u_race(u), NAME_PLURAL); stream_printf(out, "\"%s\";wahrerTyp\n", pzRace); } } else { const race *irace = u_irace(u); const char *zRace = rc_name_s(irace, NAME_PLURAL); stream_printf(out, "\"%s\";Typ\n", translate(zRace, LOC(lang, zRace))); if (u->faction == f && irace != u_race(u)) { zRace = rc_name_s(u_race(u), NAME_PLURAL); stream_printf(out, "\"%s\";wahrerTyp\n", translate(zRace, LOC(lang, zRace))); } } if (u->building) { assert(u->building->region); stream_printf(out, "%d;Burg\n", u->building->no); } if (u->ship) { assert(u->ship->region); stream_printf(out, "%d;Schiff\n", u->ship->no); } if (is_guard(u)) { stream_printf(out, "%d;bewacht\n", 1); } /* additional information for own units */ if (u->faction == f || omniscient(f)) { order *ord; const char *xc; const char *c; int i; struct sc_mage *mage; i = ualias(u); if (i > 0) stream_printf(out, "%d;temp\n", i); else if (i < 0) stream_printf(out, "%d;alias\n", -i); i = get_money(u); stream_printf(out, "%d;Kampfstatus\n", u->status); stream_printf(out, "%d;weight\n", weight(u)); if (fval(u, UFL_NOAID)) { stream_printf(out, "1;unaided\n"); } if (fval(u, UFL_STEALTH)) { i = u_geteffstealth(u); if (i >= 0) { stream_printf(out, "%d;Tarnung\n", i); } } xc = uprivate(u); if (xc) { stream_printf(out, "\"%s\";privat\n", xc); } c = hp_status(u); if (c && *c && (u->faction == f || omniscient(f))) { stream_printf(out, "\"%s\";hp\n", translate(c, LOC(u->faction->locale, c))); } if (fval(u, UFL_HERO)) { stream_printf(out, "1;hero\n"); } if (fval(u, UFL_HUNGER) && (u->faction == f)) { stream_printf(out, "1;hunger\n"); } mage = get_mage(u); if (mage) { stream_printf(out, "%d;Aura\n", get_spellpoints(u)); stream_printf(out, "%d;Auramax\n", max_spellpoints_depr(u->region, u)); } /* default commands */ stream_printf(out, "COMMANDS\n"); for (ord = u->old_orders; ord; ord = ord->next) { /* this new order will replace the old defaults */ if (is_persistent(ord)) { swrite("\"", 1, 1, out); stream_order(out, ord, lang, true); swrite("\"\n", 1, 2, out); } } for (ord = u->orders; ord; ord = ord->next) { keyword_t kwd = getkeyword(ord); if (u->old_orders && is_repeated(kwd)) continue; /* unit has defaults */ if (is_persistent(ord)) { swrite("\"", 1, 1, out); stream_order(out, ord, lang, true); swrite("\"\n", 1, 2, out); } } /* talents */ pr = 0; for (sv = u->skills; sv != u->skills + u->skill_size; ++sv) { if (sv->level > 0) { skill_t sk = sv->id; int esk = effskill(u, sk, NULL); if (!pr) { pr = 1; stream_printf(out, "TALENTE\n"); } stream_printf(out, "%d %d;%s\n", u->number * level_days(sv->level), esk, translate(mkname("skill", skillnames[sk]), skillname(sk, lang))); } } /* spells that this unit can cast */ if (mage) { int maxlevel = effskill(u, SK_MAGIC, NULL); cr_output_spells(out, u, maxlevel); for (i = 0; i != MAXCOMBATSPELLS; ++i) { int level; const spell *sp = mage_get_combatspell(mage, i, &level); if (sp) { const char *name; if (level > maxlevel) { level = maxlevel; } stream_printf(out, "KAMPFZAUBER %d\n", i); name = translate(mkname("spell", sp->sname), spell_name(sp, lang)); stream_printf(out, "\"%s\";name\n", name); stream_printf(out, "%d;level\n", level); } } } } /* items */ pr = 0; if (f == u->faction || omniscient(f)) { show = u->items; } else { if (mode >= seen_unit) { int n = report_items(u, result, MAX_INVENTORY, u, f); assert(n >= 0); if (n > 0) { show = result; } } } lasttype = NULL; for (itm = show; itm; itm = itm->next) { const char *ic; int in; assert(itm->type != lasttype || !"error: list contains two objects of the same item"); report_item(u, itm, f, NULL, &ic, &in, true); if (in == 0) continue; if (!pr) { pr = 1; stream_printf(out, "GEGENSTAENDE\n"); } stream_printf(out, "%d;%s\n", in, translate(ic, LOC(lang, ic))); } cr_output_curses(out, f, u, TYP_UNIT); } static void cr_output_unit_compat(FILE * F, const faction * f, const unit * u, int mode) { /* TODO: eliminate this function */ stream strm; fstream_init(&strm, F); cr_output_unit(&strm, f, u, mode); } static void print_ally(const faction *f, faction *af, int status, FILE *F) { if (af && status > 0) { fprintf(F, "ALLIANZ %d\n", af->no); fprintf(F, "\"%s\";Parteiname\n", af->name); fprintf(F, "%d;Status\n", status & HELP_ALL); } } struct print_ally_s { const faction *f; FILE *F; }; static int print_ally_cb(struct allies *al, faction *af, int status, void *udata) { struct print_ally_s *data = (struct print_ally_s *)udata; UNUSED_ARG(al); if (af && faction_alive(af)) { int mode = alliance_status(data->f, af, status); print_ally(data->f, af, mode, data->F); } return 0; } /* prints allies */ static void show_allies_cr(FILE * F, const faction * f, const group *g) { struct print_ally_s data; data.F = F; data.f = f; struct allies *sf = g ? g->allies : f->allies; allies_walk(sf, print_ally_cb, &data); } /* prints allies */ static void show_alliances_cr(FILE * F, const faction * f) { alliance *al = f_get_alliance(f); if (al) { faction *lead = alliance_get_leader(al); assert(lead); fprintf(F, "ALLIANCE %d\n", al->id); fprintf(F, "\"%s\";name\n", al->name); fprintf(F, "%d;leader\n", lead->no); } } /* = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = */ /* this is a copy of laws.c->find_address output changed. */ static void cr_find_address(FILE * F, const faction * uf, selist * addresses) { int i = 0; selist *flist = addresses; while (flist) { const faction *f = (const faction *)selist_get(flist, i); if (uf != f) { const char *str; fprintf(F, "PARTEI %d\n", f->no); fprintf(F, "\"%s\";Parteiname\n", f->name); if (strcmp(faction_getemail(f), "") != 0) fprintf(F, "\"%s\";email\n", faction_getemail(f)); str = faction_getbanner(f); if (str) { fprintf(F, "\"%s\";banner\n", str); } fprintf(F, "\"%s\";locale\n", locale_name(f->locale)); if (f->alliance && f->alliance == uf->alliance) { fprintf(F, "%d;alliance\n", f->alliance->id); } } selist_advance(&flist, &i, 1); } } /* = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = */ static void cr_reportspell(FILE * F, const spell * sp, int level, const struct locale *lang) { int k; const char *name = translate(mkname("spell", sp->sname), spell_name(sp, lang)); fprintf(F, "ZAUBER %d\n", str_hash(sp->sname)); fprintf(F, "\"%s\";name\n", name); fprintf(F, "%d;level\n", level); fprintf(F, "%d;rank\n", sp->rank); fprintf(F, "\"%s\";info\n", spell_info(sp, lang)); if (sp->parameter) fprintf(F, "\"%s\";syntax\n", sp->parameter); else fputs("\"\";syntax\n", F); if (sp->sptyp & PRECOMBATSPELL) fputs("\"precombat\";class\n", F); else if (sp->sptyp & COMBATSPELL) fputs("\"combat\";class\n", F); else if (sp->sptyp & POSTCOMBATSPELL) fputs("\"postcombat\";class\n", F); else fputs("\"normal\";class\n", F); if (sp->sptyp & FARCASTING) fputs("1;far\n", F); if (sp->sptyp & OCEANCASTABLE) fputs("1;ocean\n", F); if (sp->sptyp & ONSHIPCAST) fputs("1;ship\n", F); if (!(sp->sptyp & NOTFAMILIARCAST)) fputs("1;familiar\n", F); fputs("KOMPONENTEN\n", F); for (k = 0; sp->components[k].type; ++k) { const resource_type *rtype = sp->components[k].type; int itemanz = sp->components[k].amount; int costtyp = sp->components[k].cost; if (itemanz > 0) { name = resourcename(rtype, 0); fprintf(F, "%d %d;%s\n", itemanz, costtyp == SPC_LEVEL || costtyp == SPC_LINEAR, translate(name, LOC(lang, name))); } } } static char *cr_output_resource(char *buf, const resource_type *rtype, const struct locale *loc, int amount, int level) { const char *name, *tname; assert(rtype); name = resourcename(rtype, NMF_PLURAL); assert(name); buf += sprintf(buf, "RESOURCE %d\n", str_hash(rtype->_name)); tname = LOC(loc, name); assert(tname); tname = translate(name, tname); assert(tname); buf += sprintf(buf, "\"%s\";type\n", tname); if (amount >= 0) { if (level >= 0) buf += sprintf(buf, "%d;skill\n", level); buf += sprintf(buf, "%d;number\n", amount); } return buf; } static void cr_borders(const region * r, const faction * f, seen_mode mode, FILE * F) { direction_t d; int g = 0; for (d = 0; d != MAXDIRECTIONS; d++) { /* Nachbarregionen, die gesehen werden, ermitteln */ const region *r2 = rconnect(r, d); const connection *b; if (!r2) continue; if (mode == seen_neighbour) { if (r2->seen.mode <= seen_neighbour) continue; } b = get_borders(r, r2); while (b) { bool cs = b->type->fvisible(b, f, r); if (!cs) { cs = b->type->rvisible(b, r); if (!cs) { unit *us = r->units; while (us && !cs) { if (us->faction == f) { cs = b->type->uvisible(b, us); if (cs) break; } us = us->next; } } } if (cs) { const char *bname = border_name(b, r, f, GF_PURE); bname = mkname("border", bname); fprintf(F, "GRENZE %d\n", ++g); fprintf(F, "\"%s\";typ\n", LOC(f->locale, bname)); fprintf(F, "%d;richtung\n", d); if (!b->type->transparent(b, f)) fputs("1;opaque\n", F); /* hack: */ if (b->type == &bt_road && r->terrain->max_road) { int p = rroad(r, d) * 100 / r->terrain->max_road; fprintf(F, "%d;prozent\n", p); } } b = b->next; } } } void cr_output_resources(stream *out, const faction * f, const region *r, bool see_unit) { char *pos = g_bigbuf; resource_report result[MAX_RAWMATERIALS]; int n, size = report_resources(r, result, MAX_RAWMATERIALS, f, see_unit); #ifdef RESOURCECOMPAT int trees = rtrees(r, 2); int saplings = rtrees(r, 1); if (trees > 0) { stream_printf(out, "%d;Baeume\n", trees); } if (saplings > 0) { stream_printf(out, "%d;Schoesslinge\n", saplings); } if (fval(r, RF_MALLORN) && (trees > 0 || saplings > 0)) { sputs("1;Mallorn", out); } for (n = 0; n < size; ++n) { if (result[n].level >= 0 && result[n].number >= 0) { const char * name = resourcename(result[n].rtype, 1); assert(name); stream_printf(out, "%d;%s\n", result[n].number, crtag(name)); } } #endif for (n = 0; n < size; ++n) { if (result[n].number >= 0) { pos = cr_output_resource(pos, result[n].rtype, f->locale, result[n].number, result[n].level); } } if (pos != g_bigbuf) { swrite(g_bigbuf, 1, pos - g_bigbuf, out); } } static void cr_output_resources_compat(FILE *F, report_context * ctx, region *r, bool see_unit) { /* TODO: eliminate this function */ stream strm; fstream_init(&strm, F); cr_output_resources(&strm, ctx->f, r, see_unit); } static void cr_region_header(FILE * F, int plid, int nx, int ny, int uid) { if (plid == 0) { fprintf(F, "REGION %d %d\n", nx, ny); } else { fprintf(F, "REGION %d %d %d\n", nx, ny, plid); } if (uid) fprintf(F, "%d;id\n", uid); } typedef struct travel_data { const faction *f; FILE *file; int n; } travel_data; static void cb_cr_travelthru_ship(region *r, unit *u, void *cbdata) { travel_data *data = (travel_data *)cbdata; const faction *f = data->f; FILE *F = data->file; if (u->ship && travelthru_cansee(r, f, u)) { if (data->n++ == 0) { fprintf(F, "DURCHSCHIFFUNG\n"); } fprintf(F, "\"%s\"\n", shipname(u->ship)); } } static void cb_cr_travelthru_unit(region *r, unit *u, void *cbdata) { travel_data *data = (travel_data *)cbdata; const faction *f = data->f; FILE *F = data->file; if (!u->ship && travelthru_cansee(r, f, u)) { if (data->n++ == 0) { fprintf(F, "DURCHREISE\n"); } fprintf(F, "\"%s\"\n", unitname(u)); } } static void cr_output_travelthru(FILE *F, region *r, const faction *f) { /* describe both passed and inhabited regions */ travel_data cbdata = { 0 }; cbdata.f = f; cbdata.file = F; cbdata.n = 0; travelthru_map(r, cb_cr_travelthru_ship, &cbdata); cbdata.n = 0; travelthru_map(r, cb_cr_travelthru_unit, &cbdata); } static void cr_output_region(FILE * F, report_context * ctx, region * r) { faction *f = ctx->f; plane *pl = rplane(r); int plid = plane_id(pl), nx, ny; const char *tname; int oc[4][2], o = 0; int uid = r->uid; if (opt_cr_absolute_coords) { nx = r->x; ny = r->y; } else { nx = r->x, ny = r->y; pnormalize(&nx, &ny, pl); adjust_coordinates(f, &nx, &ny, pl); } if (pl) { if (ny == pl->maxy) { oc[o][0] = nx; oc[o++][1] = pl->miny - 1; } if (nx == pl->maxx) { oc[o][0] = pl->minx - 1; oc[o++][1] = ny; } if (ny == pl->miny) { oc[o][0] = nx; oc[o++][1] = pl->maxy + 1; } if (nx == pl->minx) { oc[o][0] = pl->maxx + 1; oc[o++][1] = ny; } } while (o--) { cr_region_header(F, plid, oc[o][0], oc[o][1], uid); fputs("\"wrap\";visibility\n", F); } cr_region_header(F, plid, nx, ny, uid); if (r->land) { const char *str = rname(r, f->locale); if (str && str[0]) { fprintf(F, "\"%s\";Name\n", str); } } tname = terrain_name(r); fprintf(F, "\"%s\";Terrain\n", translate(tname, LOC(f->locale, tname))); if (r->seen.mode != seen_unit) fprintf(F, "\"%s\";visibility\n", visibility[r->seen.mode]); if (r->seen.mode == seen_neighbour) { cr_borders(r, f, r->seen.mode, F); } else { building *b; ship *sh; unit *u; int stealthmod = stealth_modifier(r, f, r->seen.mode); if (r->land && r->land->display && r->land->display[0]) fprintf(F, "\"%s\";Beschr\n", r->land->display); if (fval(r->terrain, LAND_REGION)) { assert(r->land); fprintf(F, "%d;Bauern\n", rpeasants(r)); fprintf(F, "%d;Pferde\n", rhorses(r)); if (r->seen.mode >= seen_travel) { if (rule_region_owners()) { faction *owner = region_get_owner(r); if (owner) { fprintf(F, "%d;owner\n", owner->no); } } fprintf(F, "%d;Silber\n", rmoney(r)); if (skill_enabled(SK_ENTERTAINMENT)) { fprintf(F, "%d;Unterh\n", entertainmoney(r)); } if (is_cursed(r->attribs, &ct_riotzone)) { fputs("0;Rekruten\n", F); } else { fprintf(F, "%d;Rekruten\n", rpeasants(r) / RECRUITFRACTION); } if (max_production(r)) { int p_wage = wage(r, NULL, NULL, turn + 1); fprintf(F, "%d;Lohn\n", p_wage); if (is_mourning(r, turn + 1)) { fputs("1;mourning\n", F); } } if (r->land && r->land->ownership) { fprintf(F, "%d;morale\n", region_get_morale(r)); } } /* this writes both some tags (RESOURCECOMPAT) and a block. * must not write any blocks before it */ cr_output_resources_compat(F, ctx, r, r->seen.mode >= seen_unit); if (r->seen.mode >= seen_unit) { /* trade */ if (markets_module() && r->land) { const item_type *lux = r_luxury(r); const item_type *herb = r->land->herbtype; if (lux || herb) { fputs("PREISE\n", F); if (lux) { const char *ch = resourcename(lux->rtype, 0); fprintf(F, "%d;%s\n", 1, translate(ch, LOC(f->locale, ch))); } if (herb) { const char *ch = resourcename(herb->rtype, 0); fprintf(F, "%d;%s\n", 1, translate(ch, LOC(f->locale, ch))); } } } else if (rpeasants(r) / TRADE_FRACTION > 0) { struct demand *dmd = r->land->demands; fputs("PREISE\n", F); while (dmd) { const char *ch = resourcename(dmd->type->itype->rtype, 0); fprintf(F, "%d;%s\n", (dmd->value ? dmd->value * dmd->type->price : -dmd->type->price), translate(ch, LOC(f->locale, ch))); dmd = dmd->next; } } } } cr_output_curses_compat(F, f, r, TYP_REGION); cr_borders(r, f, r->seen.mode, F); if (r->seen.mode >= seen_unit && is_astral(r) && !is_cursed(r->attribs, &ct_astralblock)) { /* Sonderbehandlung Teleport-Ebene */ region *rl[MAX_SCHEMES]; int num = get_astralregions(r, inhabitable, rl); if (num > 0) { int i; for (i = 0; i != num; ++i) { region *r2 = rl[i]; plane *plx = rplane(r2); nx = r2->x; ny = r2->y; pnormalize(&nx, &ny, plx); adjust_coordinates(f, &nx, &ny, plx); fprintf(F, "SCHEMEN %d %d\n", nx, ny); fprintf(F, "\"%s\";Name\n", rname(r2, f->locale)); } } } cr_output_travelthru(F, r, f); if (see_region_details(r)) { message_list *mlist = r_getmessages(r, f); cr_output_messages(F, r->msgs, f); if (mlist) { cr_output_messages(F, mlist, f); } } if (r->seen.mode >= seen_lighthouse) { /* buildings */ for (b = rbuildings(r); b; b = b->next) { int fno = -1; u = building_owner(b); if (u && !fval(u, UFL_ANON_FACTION)) { const faction *sf = visible_faction(f, u); fno = sf->no; } cr_output_building_compat(F, b, u, fno, f); } /* ships */ for (sh = r->ships; sh; sh = sh->next) { int fno = -1; u = ship_owner(sh); if (u && !fval(u, UFL_ANON_FACTION)) { const faction *sf = visible_faction(f, u); fno = sf->no; } cr_output_ship_compat(F, sh, u, fno, f, r); } /* visible units */ for (u = r->units; u; u = u->next) { if (visible_unit(u, f, stealthmod, r->seen.mode)) { cr_output_unit_compat(F, f, u, r->seen.mode); } } } } } static void report_itemtype(FILE *F, faction *f, const item_type *itype) { const char *ch; const char *description = NULL; const char *pname = resourcename(itype->rtype, 0); const char *potiontext = mkname("describe", pname); ch = resourcename(itype->rtype, 0); fprintf(F, "TRANK %d\n", str_hash(ch)); fprintf(F, "\"%s\";Name\n", translate(ch, LOC(f->locale, ch))); fprintf(F, "%d;Stufe\n", potion_level(itype)); description = LOC(f->locale, potiontext); fprintf(F, "\"%s\";Beschr\n", description); if (itype->construction) { requirement *m = itype->construction->materials; fprintf(F, "ZUTATEN\n"); while (m->number) { ch = resourcename(m->rtype, 0); fprintf(F, "\"%s\"\n", translate(ch, LOC(f->locale, ch))); m++; } assert(!m->rtype); } } /* main function of the creport. creates the header and traverses all regions */ static int report_computer(const char *filename, report_context * ctx, const char *bom) { static int era = -1; int i; faction *f = ctx->f; const char *prefix, *str; region *r; const char *mailto = config_get("game.email"); const attrib *a; FILE *F = fopen(filename, "w"); static const race *rc_human; static int rc_cache; if (era < 0) { era = config_get_int("game.era", 1); } if (F == NULL) { perror(filename); return -1; } else if (bom) { fwrite(bom, 1, strlen(bom), F); } /* must call this to get all the neighbour regions */ /* = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = */ /* initialisations, header and lists */ fprintf(F, "VERSION %d\n", C_REPORT_VERSION); fprintf(F, "\"UTF-8\";charset\n\"%s\";locale\n", locale_name(f->locale)); fprintf(F, "%d;noskillpoints\n", 1); fprintf(F, "%lld;date\n", (long long)ctx->report_time); fprintf(F, "\"%s\";Spiel\n", game_name()); fprintf(F, "\"%s\";Konfiguration\n", "Standard"); fprintf(F, "\"%s\";Koordinaten\n", "Hex"); fprintf(F, "%d;max_units\n", rule_faction_limit()); fprintf(F, "%d;Basis\n", 36); fprintf(F, "%d;Runde\n", turn); fprintf(F, "%d;Zeitalter\n", era); fprintf(F, "\"%s\";Build\n", eressea_version()); if (mailto != NULL) { const char * mailcmd = get_mailcmd(f->locale); fprintf(F, "\"%s\";mailto\n", mailto); fprintf(F, "\"%s\";mailcmd\n", mailcmd); } show_alliances_cr(F, f); fprintf(F, "PARTEI %d\n", f->no); fprintf(F, "\"%s\";locale\n", locale_name(f->locale)); if (f_get_alliance(f)) { fprintf(F, "%d;alliance\n", f->alliance->id); fprintf(F, "%d;joined\n", f->alliance_joindate); } fprintf(F, "%d;age\n", f->age); fprintf(F, "%d;Optionen\n", f->options); if (f->options & WANT_OPTION(O_SCORE) && f->age > DISPLAYSCORE) { char score[32]; write_score(score, sizeof(score), f->score); fprintf(F, "%s;Punkte\n", score); write_score(score, sizeof(score), average_score_of_age(f->age, f->age / 24 + 1)); fprintf(F, "%s;Punktedurchschnitt\n", score); } { const char *zRace = rc_name_s(f->race, NAME_PLURAL); fprintf(F, "\"%s\";Typ\n", translate(zRace, LOC(f->locale, zRace))); } prefix = get_prefix(f->attribs); if (prefix != NULL) { prefix = mkname("prefix", prefix); fprintf(F, "\"%s\";typprefix\n", translate(prefix, LOC(f->locale, prefix))); } fprintf(F, "%d;Rekrutierungskosten\n", f->race->recruitcost); fprintf(F, "%d;Anzahl Personen\n", f->num_people); fprintf(F, "\"%s\";Magiegebiet\n", magic_school[f->magiegebiet]); if (rc_changed(&rc_cache)) { rc_human = rc_find("human"); } if (f->race == rc_human) { fprintf(F, "%d;Anzahl Immigranten\n", count_migrants(f)); fprintf(F, "%d;Max. Immigranten\n", count_maxmigrants(f)); } i = countheroes(f); if (i > 0) fprintf(F, "%d;heroes\n", i); i = maxheroes(f); if (i > 0) fprintf(F, "%d;max_heroes\n", i); if (f->age > 1 && f->lastorders != turn) { fprintf(F, "%d;nmr\n", turn - f->lastorders); } fprintf(F, "\"%s\";Parteiname\n", f->name); fprintf(F, "\"%s\";email\n", faction_getemail(f)); str = faction_getbanner(f); if (str) { fprintf(F, "\"%s\";banner\n", str); } print_items(F, f->items, f->locale); fputs("OPTIONEN\n", F); for (i = 0; i != MAXOPTIONS; ++i) { int flag = WANT_OPTION(i); if (options[i]) { fprintf(F, "%d;%s\n", (f->options & flag) ? 1 : 0, options[i]); } else if (f->options & flag) { f->options &= (~flag); } } show_allies_cr(F, f, NULL); { group *g; for (g = f->groups; g; g = g->next) { fprintf(F, "GRUPPE %d\n", g->gid); fprintf(F, "\"%s\";name\n", g->name); prefix = get_prefix(g->attribs); if (prefix != NULL) { prefix = mkname("prefix", prefix); fprintf(F, "\"%s\";typprefix\n", translate(prefix, LOC(f->locale, prefix))); } show_allies_cr(F, f, g); } } cr_output_messages(F, f->msgs, f); cr_output_battles(F, f); cr_find_address(F, f, ctx->addresses); a = a_find(f->attribs, &at_reportspell); while (a && a->type == &at_reportspell) { spellbook_entry *sbe = (spellbook_entry *)a->data.v; const spell *sp = spellref_get(&sbe->spref); cr_reportspell(F, sp, sbe->level, f->locale); a = a->next; } for (a = a_find(f->attribs, &at_showitem); a && a->type == &at_showitem; a = a->next) { const item_type *itype = (const item_type *)a->data.v; if (itype) { report_itemtype(F, f, itype); } } /* traverse all regions */ for (r = ctx->first; r != ctx->last; r = r->next) { if (r->seen.mode > seen_none) { cr_output_region(F, ctx, r); } } report_crtypes(F, f->locale); if (f->locale != crtag_locale()) { report_translations(F); } reset_translations(); fclose(F); return 0; } int crwritemap(const char *filename) { FILE *F = fopen(filename, "w"); region *r; if (F) { fprintf(F, "VERSION %d\n", C_REPORT_VERSION); fputs("\"UTF-8\";charset\n", F); for (r = regions; r; r = r->next) { plane *pl = rplane(r); int plid = plane_id(pl); if (plid) { fprintf(F, "REGION %d %d %d\n", r->x, r->y, plid); } else { fprintf(F, "REGION %d %d\n", r->x, r->y); } fprintf(F, "\"%s\";Name\n\"%s\";Terrain\n", rname(r, default_locale), LOC(default_locale, terrain_name(r))); } fclose(F); return 0; } return EOF; } void register_cr(void) { tsf_register("report", &cr_ignore); tsf_register("string", &cr_string); tsf_register("order", &cr_order); tsf_register("spell", &cr_spell); tsf_register("curse", &cr_curse); tsf_register("int", &cr_int); tsf_register("unit", &cr_unit); tsf_register("region", &cr_region); tsf_register("faction", &cr_faction); tsf_register("ship", &cr_ship); tsf_register("building", &cr_building); tsf_register("skill", &cr_skill); tsf_register("resource", &cr_resource); tsf_register("race", &cr_race); tsf_register("direction", &cr_int); tsf_register("alliance", &cr_alliance); tsf_register("resources", &cr_resources); tsf_register("items", &cr_resources); tsf_register("regions", &cr_regions); if (!nocr) register_reporttype("cr", &report_computer, 1 << O_COMPUTER); } void creport_cleanup(void) { while (junkyard) { translation *t = junkyard; junkyard = junkyard->next; free(t); } junkyard = 0; }