require "lunit" module("e3-stealth", package.seeall, lunit.testcase) function setup_stealth() local result = {} free_game() result.r = region.create(0,0, "plain") result.f1 = faction.create("noreply@eressea.de", "human", "de") result.f2 = faction.create("noreply@eressea.de", "human", "de") result.u1 = unit.create(result.f1, result.r, 1) result.u2 = unit.create(result.f2, result.r, 1) result.u1:add_item("money", 1000) result.u2:add_item("money", 1000) return result end function test_stealth_faction_on() local result = setup_stealth() local f = result.f2 local u = result.u1 u:clear_orders() u:add_order("TARNEN PARTEI") settings.set("rules.stealth.faction", 1) process_orders() assert_not_match("Partei", report.report_unit(u, f)) assert_match("anonym", report.report_unit(u, f)) end function test_stealth_faction_off() local result = setup_stealth() local f = result.f2 local u = result.u1 u:clear_orders() u:add_order("TARNEN PARTEI") settings.set("rules.stealth.faction", 0) process_orders() assert_match("Partei", report.report_unit(u, f)) assert_not_match("anonym", report.report_unit(u, f)) end