require "lunit" module("tests.regions", package.seeall, lunit.testcase) function setup() eressea.game.reset() conf = [[{ "terrains" : { "ocean": {}, "plain": {} } }]] eressea.config.reset() eressea.settings.set('rules.magic.playerschools', '') eressea.config.parse(conf) end function test_create() local r r = region.create(0, 0, "ocean") assert_not_nil(r) end