<?xml version="1.0" encoding="UTF-8" ?> <resources> <resource name="rpg_item_1"><item weight="10"/></resource> <resource name="rpg_item_2"><item weight="1"/></resource> <resource name="rpg_item_3"><item weight="100"/></resource> <resource name="ointment" appearance="vial"> <!-- Wundsalbe --> <item weight="0" score="60"> <function name="use" value="usehealingpotion"/> <potion level="2"/> </item> </resource> <resource name="p13" appearance="vial"> <!-- Elixier der Macht --> <item weight="0" score="120"> <function name="use" value="usepotion"/> <potion level="4"/> </item> </resource> <resource name="p3" appearance="vial"> <!-- Schaffenstrunk --> <item weight="0" score="60"> <function name="use" value="usepotion"/> <potion level="2"/> </item> </resource> <resource name="p14" appearance="vial"> <!-- Heiltrank --> <item weight="0" score="120"> <function name="use" value="usepotion"/> <potion level="4"/> </item> </resource> <resource name="p0" appearance="vial"> <!-- Siebenmeilentee --> <item weight="0" score="30"> <function name="use" value="usepotion"/> <potion level="1"/> </item> </resource> <resource name="p2" appearance="vial"> <!-- Wasser des Lebens --> <item weight="0" score="30"> <function name="use" value="usepotion_delayed"/> <potion level="1"/> </item> </resource> <resource name="peasantblood" appearance="vial"> <!-- Bauernblut --> <item weight="0" score="60"> <function name="use" value="usebloodpotion"/> <potion level="2"/> </item> </resource> <resource name="p9" appearance="vial"> <!-- Pferdeglück --> <item weight="0" score="90"> <function name="use" value="usepotion"/> <potion level="3"/> </item> </resource> <resource name="charger"> <item big="yes" weight="5000" score="10" capacity="7000" animal="yes"> <construction skill="training" minskill="4" reqsize="1"> <requirement type="money" quantity="200"/> <requirement type="iron" quantity="1"/> <requirement type="horse" quantity="1"/> </construction> <function name="give" value="givehorses"/> </item> </resource> <resource name="xmastree"> <item weight="0"> <function name="use" value="lua_useitem"/> </item> </resource> </resources>