/* vi: set ts=2: * * * Eressea PB(E)M host Copyright (C) 1998 * Enno Rehling (rehling@usa.net) * Christian Schlittchen (corwin@amber.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de) * Henning Peters (faroul@beyond.kn-bremen.de) * * based on: * * Atlantis v1.0 13 September 1993 Copyright 1993 by Russell Wallace * Atlantis v1.7 Copyright 1996 by Alex Schröder * * This program may not be used, modified or distributed. It may not be * sold or used commercially without prior written permission from the * authors. */ #include #include #include #include int dice(int count, int value) { /* Usage: 3d6-3d4+5 = dice(3,6)-dice(3,4)+5 */ int d = 0, c; if (value<=0) return 0; /* (enno) %0 geht nicht. echt wahr. */ if (count >= 0) for (c = count; c > 0; c--) d += rand() % value + 1; else for (c = count; c < 0; c++) d -= rand() % value + 1; return d; } int dice_rand(const char *s) { const char *c = s; int m = 0, d = 0, k = 0, multi = 1; int state = 1; for (;;) { if (isdigit((int)*c)) { k = k*10+(*c-'0'); } else if (*c=='+' || *c=='-' || *c==0) { if (state==1) /* konstante k addieren */ m+=k*multi; else if (state==2) { /* dDk */ int i; if (k == 0) k = 6; /* 3d == 3d6 */ for (i=0;i!=d;++i) m += (1 + rand() % k)*multi; } else assert(!"dice_rand: illegal token"); k = d = 0; state = 1; multi = (*c=='-')?-1:1; } else if (*c=='d' || *c=='D') { if (k==0) k = 1; /* d9 == 1d9 */ assert(state==1 || !"dice_rand: illegal token"); d = k; k = 0; state=2; } else assert(!"dice_rand: illegal token"); if (*c==0) break; c++; } return m; }