#define RESOURCE_QUANTITY 0.5 #define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */ /* TODO: move these settings to settings.h or into configuration files */ #define TREESIZE (8) /* space used by trees (in #peasants) */ /* Gebaeudegroesse = Minimalbelagerer */ #define SIEGEFACTOR 2 #define BAGCAPACITY 20000 /* soviel passt in einen Bag of Holding */ #define PERSON_WEIGHT 1000 /* weight of a "normal" human unit */