function recover(turn) eressea.free_game() eressea.read_game(turn .. ".dat") ships = {} bldgs = {} for r in regions() do for b in r.buildings do if b.info~=nil and (string.len(b.info)>120) then bldgs[b.id] = b.info end end for b in r.ships do if b.info~=nil and (string.len(b.info)>120) then ships[b.id] = b.info end end end eressea.free_game() eressea.read_game((turn+1) .. ".dat") for k, v in pairs(bldgs) do b = get_building(k) if b~=nil then b.info = v end end for k, v in pairs(ships) do b = get_ship(k) if b~=nil then b.info = v end end eressea.write_game((turn+1) .. ".fixed") end