<?xml version="1.0" encoding="UTF-8" ?>
<eressea>
<resources>

<resource name="stone" limited="yes" material="yes">
    <item weight="6000" score="10" big="yes">
        <construction skill="quarrying" minskill="1"/>
    </item>
    <modifier building="quarry" type="skill" value="1"/>
    <modifier building="quarry" type="material" value="0.5"/>
</resource>

<resource name="iron" limited="yes" material="yes">
    <item weight="500" score="10">
        <construction skill="mining" minskill="1"/>
    </item>
    <modifier building="smithy" type="save" value="2"/>
    <modifier building="mine" type="skill" value="1"/>
    <modifier building="mine" type="material" value="0.5"/>
</resource>

<resource name="seed">
  <item weight="10" score="50"/>
</resource>

<resource name="mallornseed">
  <item weight="10" score="100"/>
</resource>

  <resource name="rpg_item_1"><item weight="10"/></resource>
  <resource name="rpg_item_2"><item weight="1"/></resource>
  <resource name="rpg_item_3"><item weight="100"/></resource>
  
  <resource name="ointment" appearance="vial">
    <!-- Wundsalbe -->
    <item weight="0" score="60" use="yes">
      <potion level="2"/>
    </item>
  </resource>

  <resource name="p13" appearance="vial">
    <!-- Elixier der Macht -->
    <item weight="0" score="120" use="yes">
      <potion level="4"/>
    </item>
  </resource>

  <resource name="p3" appearance="vial">
    <!-- Schaffenstrunk -->
    <item weight="0" score="60" use ="yes">
      <potion level="2"/>
    </item>
  </resource>

  <resource name="healing" appearance="vial">
    <!-- Heiltrank -->
    <item weight="0" score="120" use="yes">
      <potion level="4"/>
    </item>
  </resource>

  <resource name="p0" appearance="vial">
    <!-- Siebenmeilentee -->
    <item weight="0" score="30" use="yes">
      <potion level="1"/>
    </item>
  </resource>

  <resource name="lifepotion" appearance="vial">
    <!-- Wasser des Lebens -->
    <item weight="0" score="30" use="yes">
      <potion level="1"/>
    </item>
  </resource>

  <resource name="peasantblood" appearance="vial">
    <!-- Bauernblut -->
    <item weight="0" score="60" use="yes">
      <potion level="2"/>
    </item>
  </resource>

  <resource name="p9" appearance="vial">
    <!-- Pferdeglück -->
    <item weight="0" score="90" use="yes">
      <potion level="3"/>
    </item>
  </resource>

  <resource name="charger">
    <item big="yes" weight="5000" score="20" capacity="7000" animal="yes">
      <construction skill="training" minskill="4">
        <requirement type="money" quantity="200"/>
        <requirement type="iron" quantity="1"/>
        <requirement type="horse" quantity="1"/>
      </construction>
    </item>
  </resource>

  <resource name="xmastree">
    <item weight="0" use="yes" />
  </resource>

</resources>
</eressea>