# Microsoft Developer Studio Project File - Name="eressea" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=eressea - Win32 Conversion !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "eressea-6.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "eressea-6.mak" CFG="eressea - Win32 Conversion" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "eressea - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "eressea - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE "eressea - Win32 Conversion" (based on "Win32 (x86) Console Application") !MESSAGE "eressea - Win32 Profile" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "eressea - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "eressea_" # PROP BASE Intermediate_Dir "eressea_" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE RSC /l 0x407 /d "NDEBUG" # ADD RSC /l 0x407 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "eressea0" # PROP BASE Intermediate_Dir "eressea0" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c # ADD BASE RSC /l 0x407 /d "_DEBUG" # ADD RSC /l 0x407 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /S (*.h ../*.h ../common/kernel/eressea.h ../common/gamecode/*.h ../common/util/*.h ../common/triggers/*.h) ../common/gamecode/Debug/*.sbr ../common/kernel/Debug/*.sbr ../common/triggers/Debug/*.sbr ../common/util/Debug/*.sbr LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/eressea.exe" /pdbtype:sept !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "eressea_" # PROP BASE Intermediate_Dir "eressea_" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Conversion" # PROP Intermediate_Dir "Conversion" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /Za /W4 /Gm /Zi /Od /I ".." /I "../util" /I "../common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "_CONSOLE" /D "_MBCS" /D "CONVERT_TRIGGER" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x407 /d "_DEBUG" # ADD RSC /l 0x407 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /out:"Conversion/eressea.exe" /pdbtype:sept !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "eressea___Win32_Profile" # PROP BASE Intermediate_Dir "eressea___Win32_Profile" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Profile" # PROP Intermediate_Dir "Profile" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /Za /W4 /GX- /Zi /O2 /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE RSC /l 0x407 /d "NDEBUG" # ADD RSC /l 0x407 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /profile /machine:I386 !ENDIF # Begin Target # Name "eressea - Win32 Release" # Name "eressea - Win32 Debug" # Name "eressea - Win32 Conversion" # Name "eressea - Win32 Profile" # Begin Group "Header" # PROP Default_Filter "*.h" # Begin Source File SOURCE=..\common\modules\arena.h # End Source File # Begin Source File SOURCE=..\common\modules\museum.h # End Source File # Begin Source File SOURCE=..\common\modules\score.h # End Source File # Begin Source File SOURCE=.\weapons.h # End Source File # Begin Source File SOURCE=..\common\modules\xmas2000.h # End Source File # End Group # Begin Group "Conversion" # PROP Default_Filter "" # Begin Source File SOURCE=.\old\pointertags.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=.\old\pointertags.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=.\old\relation.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=.\old\relation.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=.\old\trigger.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=.\old\trigger.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ENDIF # End Source File # End Group # Begin Group "Races" # PROP Default_Filter "" # Begin Source File SOURCE=..\common\races\dragons.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\races\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\races\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\races\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\races\Release" # PROP Intermediate_Dir "..\common\races\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\races\dragons.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\races\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\races\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\races\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\races\Release" # PROP Intermediate_Dir "..\common\races\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\races\illusion.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\races\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\races\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\races\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\races\Release" # PROP Intermediate_Dir "..\common\races\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\races\illusion.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\races\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\races\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\races\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\races\Release" # PROP Intermediate_Dir "..\common\races\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\races\zombies.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\races\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\races\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\races\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\races\Release" # PROP Intermediate_Dir "..\common\races\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\races\zombies.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\races\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\races\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\races\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\races\Release" # PROP Intermediate_Dir "..\common\races\Profile" !ENDIF # End Source File # End Group # Begin Group "Items" # PROP Default_Filter "" # Begin Source File SOURCE=..\common\items\demonseye.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\items\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\items\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\items\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\items\Release" # PROP Intermediate_Dir "..\common\items\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\items\demonseye.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\items\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\items\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\items\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\items\Release" # PROP Intermediate_Dir "..\common\items\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\items\lmsreward.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\items\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\items\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\items\Release" # PROP Intermediate_Dir "..\common\items\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\items\lmsreward.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\items\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\items\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\items\Release" # PROP Intermediate_Dir "..\common\items\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\items\weapons.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\items\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\items\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\items\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\items\Release" # PROP Intermediate_Dir "..\common\items\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\items\weapons.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\items\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\items\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\items\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\items\Release" # PROP Intermediate_Dir "..\common\items\Profile" !ENDIF # End Source File # End Group # Begin Group "Modules" # PROP Default_Filter "" # Begin Source File SOURCE=..\common\modules\arena.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\modules\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\modules\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\modules\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\modules\Release" # PROP Intermediate_Dir "..\common\modules\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\modules\gmcmd.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\modules\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\modules\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\modules\Release" # PROP Intermediate_Dir "..\common\modules\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\modules\museum.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\modules\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\modules\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\modules\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\modules\Release" # PROP Intermediate_Dir "..\common\modules\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\modules\oceannames.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\modules\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\modules\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\modules\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\modules\Release" # PROP Intermediate_Dir "..\common\modules\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\modules\score.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\modules\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\modules\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\modules\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\modules\Release" # PROP Intermediate_Dir "..\common\modules\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\modules\xmas2000.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\modules\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\modules\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\modules\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\modules\Release" # PROP Intermediate_Dir "..\common\modules\Profile" !ENDIF # End Source File # End Group # Begin Group "Attributes" # PROP Default_Filter "" # Begin Source File SOURCE=..\common\attributes\follow.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\follow.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\giveitem.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\giveitem.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\hate.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\hate.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\iceberg.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\iceberg.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\key.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\key.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\matmod.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\matmod.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\orcification.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\reduceproduction.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\reduceproduction.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\targetregion.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\attributes\targetregion.h !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\attributes\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\attributes\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\attributes\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\attributes\Release" # PROP Intermediate_Dir "..\common\attributes\Profile" !ENDIF # End Source File # End Group # Begin Group "Triggers" # PROP Default_Filter "" # Begin Source File SOURCE=..\common\triggers\changefaction.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\triggers\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\triggers\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\triggers\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\triggers\Release" # PROP Intermediate_Dir "..\common\triggers\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\triggers\changerace.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\triggers\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\triggers\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\triggers\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\triggers\Release" # PROP Intermediate_Dir "..\common\triggers\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\triggers\createcurse.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\triggers\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\triggers\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\triggers\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\triggers\Release" # PROP Intermediate_Dir "..\common\triggers\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\triggers\createunit.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\triggers\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\triggers\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\triggers\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\triggers\Release" # PROP Intermediate_Dir "..\common\triggers\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\triggers\giveitem.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\triggers\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\triggers\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\triggers\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\triggers\Release" # PROP Intermediate_Dir "..\common\triggers\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\triggers\killunit.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\triggers\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\triggers\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\triggers\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\triggers\Release" # PROP Intermediate_Dir "..\common\triggers\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\triggers\removecurse.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\triggers\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\triggers\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\triggers\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\triggers\Release" # PROP Intermediate_Dir "..\common\triggers\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\triggers\shock.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\triggers\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\triggers\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\triggers\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\triggers\Release" # PROP Intermediate_Dir "..\common\triggers\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\triggers\timeout.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\triggers\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\triggers\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\triggers\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\triggers\Release" # PROP Intermediate_Dir "..\common\triggers\Profile" !ENDIF # End Source File # Begin Source File SOURCE=..\common\triggers\unitmessage.c !IF "$(CFG)" == "eressea - Win32 Release" # PROP Intermediate_Dir "..\common\triggers\Release" !ELSEIF "$(CFG)" == "eressea - Win32 Debug" # PROP Intermediate_Dir "..\common\triggers\Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Conversion" # PROP Intermediate_Dir "..\common\triggers\Conversion" !ELSEIF "$(CFG)" == "eressea - Win32 Profile" # PROP BASE Intermediate_Dir "..\common\triggers\Release" # PROP Intermediate_Dir "..\common\triggers\Profile" !ENDIF # End Source File # End Group # Begin Source File SOURCE=.\attributes.c # End Source File # Begin Source File SOURCE=.\items.c # End Source File # Begin Source File SOURCE=.\korrektur.c # End Source File # Begin Source File SOURCE=.\main.c # End Source File # Begin Source File SOURCE=.\spells.c # End Source File # Begin Source File SOURCE=.\triggers.c # End Source File # End Target # End Project