/* Copyright (c) 1998-2015, Enno Rehling Katja Zedel Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. **/ #ifndef H_KRNL_SPELLBOOK_H #define H_KRNL_SPELLBOOK_H #include "spell.h" #ifdef __cplusplus extern "C" { #endif struct storage; struct gamedata; struct selist; typedef struct spellbook_entry { spellref spref; int level; } spellbook_entry; typedef struct spellbook { char * name; struct selist * spells; } spellbook; spellbook * create_spellbook(const char * name); void read_spellbook(struct spellbook **bookp, struct gamedata *data, int(*get_level)(const struct spell * sp, void *), void * cbdata); void write_spellbook(const struct spellbook *book, struct storage *store); void spellbook_add(spellbook *sbp, struct spell *sp, int level); void spellbook_addref(spellbook *sb, const char *name, int level); int spellbook_foreach(spellbook *sb, int(*callback)(spellbook_entry *, void *), void * data); void spellbook_clear(spellbook *sb); spellbook_entry * spellbook_get(spellbook *sb, const struct spell *sp); #ifdef __cplusplus } #endif #endif