#include #include "calendar.h" #include #include int first_turn = 0; int first_month = 0; int weeks_per_month = 4; int months_per_year = 12; char **seasonnames = NULL; char **weeknames = NULL; char **weeknames2 = NULL; char **monthnames = NULL; int *month_season = NULL; char *agename = NULL; int seasons = 0; const gamedate *get_gamedate(int turn, gamedate * gd) { int weeks_per_year = months_per_year * weeks_per_month; int t = turn - first_turn; assert(gd); if (t < 0) t = turn; gd->week = t % weeks_per_month; /* 0 - weeks_per_month-1 */ gd->month = (t / weeks_per_month + first_month) % months_per_year; /* 0 - months_per_year-1 */ gd->year = t / (weeks_per_year)+1; gd->season = month_season ? month_season[gd->month] : 0; return gd; } void calendar_cleanup(void) { int i; free(agename); for (i = 0; i != seasons; ++i) { free(seasonnames[i]); } free(seasonnames); for (i = 0; i != months_per_year; ++i) { free(monthnames[i]); } free(storms); free(month_season); free(monthnames); for (i = 0; i != weeks_per_month; ++i) { free(weeknames[i]); free(weeknames2[i]); } free(weeknames); free(weeknames2); }