/* vi: set ts=2: +-------------------+ | | Enno Rehling | Eressea PBEM host | Christian Schlittchen | (c) 1998 - 2008 | Katja Zedel | | Henning Peters +-------------------+ This program may not be used, modified or distributed without prior permission by the authors of Eressea. */ #include #include "bind_region.h" #include "bind_unit.h" #include "bind_ship.h" #include "bind_building.h" #include "chaos.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include int tolua_regionlist_next(lua_State * L) { region **region_ptr = (region **) lua_touserdata(L, lua_upvalueindex(1)); region *r = *region_ptr; if (r != NULL) { tolua_pushusertype(L, (void *)r, TOLUA_CAST "region"); *region_ptr = r->next; return 1; } else return 0; /* no more values to return */ } static int tolua_region_get_id(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) self->uid); return 1; } static int tolua_region_get_blocked(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, 0); lua_pushboolean(L, (self->flags&RF_BLOCKED)!=0); return 1; } static int tolua_region_set_blocked(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, 0); bool flag = !!tolua_toboolean(L, 2, 1); if (flag) self->flags |= BLD_WORKING; else self->flags &= ~BLD_WORKING; return 0; } static int tolua_region_get_x(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) self->x); return 1; } static int tolua_region_get_y(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) self->y); return 1; } static int tolua_region_get_plane(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); tolua_pushusertype(L, rplane(r), TOLUA_CAST "plane"); return 1; } static int tolua_region_get_terrain(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); tolua_pushstring(L, self->terrain->_name); return 1; } static int tolua_region_set_terrain(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); const char *tname = tolua_tostring(L, 2, 0); if (tname) { const terrain_type *terrain = get_terrain(tname); if (terrain) { terraform_region(r, terrain); } } return 0; } static int tolua_region_get_terrainname(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); attrib *a = a_find(self->attribs, &at_racename); if (a) { tolua_pushstring(L, get_racename(a)); return 1; } return 0; } static int tolua_region_set_owner(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); struct faction *f = (struct faction *)tolua_tousertype(L, 2, 0); if (r) { region_set_owner(r, f, turn); } return 0; } static int tolua_region_get_owner(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); if (r) { struct faction *f = region_get_owner(r); tolua_pushusertype(L, f, TOLUA_CAST "faction"); return 1; } return 0; } static int tolua_region_set_terrainname(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); const char *name = tolua_tostring(L, 2, 0); if (name == NULL) { a_removeall(&self->attribs, &at_racename); } else { set_racename(&self->attribs, name); } return 0; } static int tolua_region_get_info(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); tolua_pushstring(L, region_getinfo(self)); return 1; } static int tolua_region_set_info(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); region_setinfo(self, tolua_tostring(L, 2, 0)); return 0; } static int tolua_region_get_name(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); tolua_pushstring(L, region_getname(self)); return 1; } static int tolua_region_set_name(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); region_setname(self, tolua_tostring(L, 2, 0)); return 0; } static int tolua_region_get_morale(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, region_get_morale(r)); return 1; } static int tolua_region_set_morale(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); region_set_morale(r, (int)tolua_tonumber(L, 2, 0), turn); return 0; } static int tolua_region_get_adj(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); region *rn[MAXDIRECTIONS]; int d, idx; get_neighbours(r, rn); lua_createtable(L, MAXDIRECTIONS, 0); for (d = 0, idx = 0; d != MAXDIRECTIONS; ++d) { if (rn[d]) { tolua_pushusertype(L, rn[d], TOLUA_CAST "region"); lua_rawseti(L, -2, ++idx); } } return 1; } static int tolua_region_get_luxury(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); if (r->land) { const item_type *lux = r_luxury(r); if (lux) { const char *name = lux->rtype->_name; tolua_pushstring(L, name); return 1; } } return 0; } static int tolua_region_set_luxury(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); const char *name = tolua_tostring(L, 2, 0); if (r->land && name) { const item_type *lux = r_luxury(r); const item_type *itype = it_find(name); if (lux && itype && lux != itype) { r_setdemand(r, lux->rtype->ltype, 1); r_setdemand(r, itype->rtype->ltype, 0); } } return 0; } static int tolua_region_set_herb(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); if (r->land) { const char *name = tolua_tostring(L, 2, 0); const item_type *itype = it_find(name); if (itype && (itype->flags & ITF_HERB)) { r->land->herbtype = itype; } } return 0; } static int tolua_region_get_herb(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); if (r->land && r->land->herbtype) { const char *name = r->land->herbtype->rtype->_name; tolua_pushstring(L, name); return 1; } return 0; } static int tolua_region_get_next(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); direction_t dir = (direction_t) tolua_tonumber(L, 2, 0); if (dir >= 0 && dir < MAXDIRECTIONS) { tolua_pushusertype(L, (void *)r_connect(self, dir), TOLUA_CAST "region"); return 1; } return 0; } static int tolua_region_get_flag(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); int bit = (int)tolua_tonumber(L, 2, 0); lua_pushboolean(L, (self->flags & (1 << bit))); return 1; } static int tolua_region_set_flag(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); int bit = (int)tolua_tonumber(L, 2, 0); int set = tolua_toboolean(L, 3, 1); if (set) self->flags |= (1 << bit); else self->flags &= ~(1 << bit); return 0; } static int tolua_region_get_resourcelevel(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); const char *type = tolua_tostring(L, 2, 0); const resource_type *rtype = rt_find(type); if (rtype != NULL) { const rawmaterial *rm; for (rm = r->resources; rm; rm = rm->next) { if (rm->type->rtype == rtype) { tolua_pushnumber(L, (lua_Number) rm->level); return 1; } } } return 0; } #define LUA_ASSERT(c, s) if (!(c)) { log_error("%s(%d): %s\n", __FILE__, __LINE__, (s)); return 0; } static critbit_tree * special_resources(void) { static critbit_tree cb = CRITBIT_TREE(); if (!cb.root) { const char * special[] = { "seed", "sapling", "tree", "grave", "chaos", 0 }; char buffer[32]; int i; for (i=0;special[i];++i) { size_t len = strlen(special[i]); len = cb_new_kv(special[i], len, &i, sizeof(int), buffer); cb_insert(&cb, buffer, len); } } return &cb; } static int tolua_region_get_resource(lua_State * L) { region *r; const char *type; const resource_type *rtype; int result = 0; const void * matches; critbit_tree * cb = special_resources(); r = (region *) tolua_tousertype(L, 1, 0); LUA_ASSERT(r != NULL, "invalid parameter"); type = tolua_tostring(L, 2, 0); LUA_ASSERT(type != NULL, "invalid parameter"); if (cb_find_prefix(cb, type, strlen(type)+1, &matches, 1, 0)) { cb_get_kv(matches, &result, sizeof(result)); switch (result) { case 0: case 1: case 2: result = rtrees(r, result); break; case 3: result = deathcount(r); break; case 4: result = get_chaoscount(r); break; } } else { rtype = rt_find(type); if (rtype) { result = region_getresource(r, rtype); } else { result = -1; } } tolua_pushnumber(L, (lua_Number) result); return 1; } static int tolua_region_set_resource(lua_State * L) { region *r = (region *) tolua_tousertype(L, 1, 0); const char *type = tolua_tostring(L, 2, 0); int result, value = (int)tolua_tonumber(L, 3, 0); critbit_tree * cb = special_resources(); const void * matches; if (cb_find_prefix(cb, type, strlen(type)+1, &matches, 1, 0)) { cb_get_kv(matches, &result, sizeof(result)); switch (result) { case 0: case 1: case 2: rsettrees(r, result, value); break; case 3: deathcounts(r, value - deathcount(r)); break; case 4: add_chaoscount(r, value - get_chaoscount(r)); break; } } else { const resource_type *rtype = rt_find(type); if (rtype != NULL) { region_setresource(r, rtype, value); } } return 0; } static int tolua_region_get_objects(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); tolua_pushusertype(L, (void *)&self->attribs, TOLUA_CAST "hashtable"); return 1; } static int tolua_region_destroy(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); remove_region(®ions, self); return 0; } static int tolua_region_create(lua_State * L) { int x = (int)tolua_tonumber(L, 1, 0); int y = (int)tolua_tonumber(L, 2, 0); const char *tname = tolua_tostring(L, 3, 0); if (tname) { plane *pl = findplane(x, y); const terrain_type *terrain = get_terrain(tname); region *r, *result; if (!terrain) { return 0; } assert(!pnormalize(&x, &y, pl)); r = result = findregion(x, y); if (terrain == NULL && r != NULL && r->units != NULL) { /* TODO: error message */ result = NULL; } else if (r == NULL) { result = new_region(x, y, pl, 0); } if (result) { terraform_region(result, terrain); } if (result->land) { fix_demand(result); } tolua_pushusertype(L, result, TOLUA_CAST "region"); return 1; } return 0; } static int tolua_region_get_units(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); unit **unit_ptr = (unit **) lua_newuserdata(L, sizeof(unit *)); luaL_getmetatable(L, "unit"); lua_setmetatable(L, -2); *unit_ptr = self->units; lua_pushcclosure(L, tolua_unitlist_next, 1); return 1; } static int tolua_region_get_buildings(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); building **building_ptr = (building **) lua_newuserdata(L, sizeof(building *)); luaL_getmetatable(L, "building"); lua_setmetatable(L, -2); *building_ptr = self->buildings; lua_pushcclosure(L, tolua_buildinglist_next, 1); return 1; } static int tolua_region_get_ships(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); ship **ship_ptr = (ship **) lua_newuserdata(L, sizeof(ship *)); luaL_getmetatable(L, "ship"); lua_setmetatable(L, -2); *ship_ptr = self->ships; lua_pushcclosure(L, tolua_shiplist_next, 1); return 1; } static int tolua_region_get_age(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); if (self) { lua_pushnumber(L, self->age); return 1; } return 0; } static int tolua_region_getkey(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); const char *name = tolua_tostring(L, 2, 0); int flag = atoi36(name); attrib *a = find_key(self->attribs, flag); lua_pushboolean(L, a != NULL); return 1; } static int tolua_region_setkey(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); const char *name = tolua_tostring(L, 2, 0); int value = tolua_toboolean(L, 3, 0); int flag = atoi36(name); attrib *a = find_key(self->attribs, flag); if (a == NULL && value) { add_key(&self->attribs, flag); } else if (a != NULL && !value) { a_remove(&self->attribs, a); } return 0; } static int tolua_region_tostring(lua_State * L) { region *self = (region *) tolua_tousertype(L, 1, 0); lua_pushstring(L, regionname(self, NULL)); return 1; } static int tolua_plane_get(lua_State * L) { int id = (int)tolua_tonumber(L, 1, 0); plane *pl = getplanebyid(id); tolua_pushusertype(L, pl, TOLUA_CAST "plane"); return 1; } static int tolua_plane_create(lua_State * L) { int id = (int)tolua_tonumber(L, 1, 0); int x = (int)tolua_tonumber(L, 2, 0); int y = (int)tolua_tonumber(L, 3, 0); int width = (int)tolua_tonumber(L, 4, 0); int height = (int)tolua_tonumber(L, 5, 0); const char *name = tolua_tostring(L, 6, 0); plane *pl; pl = create_new_plane(id, name, x, x + width - 1, y, y + height - 1, 0); tolua_pushusertype(L, pl, TOLUA_CAST "plane"); return 1; } static int tolua_plane_get_name(lua_State * L) { plane *self = (plane *) tolua_tousertype(L, 1, 0); tolua_pushstring(L, self->name); return 1; } static int tolua_plane_set_name(lua_State * L) { plane *self = (plane *) tolua_tousertype(L, 1, 0); const char *str = tolua_tostring(L, 2, 0); free(self->name); if (str) self->name = _strdup(str); else self->name = 0; return 0; } static int tolua_plane_get_id(lua_State * L) { plane *self = (plane *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) self->id); return 1; } static int tolua_plane_normalize(lua_State * L) { plane *self = (plane *) tolua_tousertype(L, 1, 0); int x = (int)tolua_tonumber(L, 2, 0); int y = (int)tolua_tonumber(L, 3, 0); pnormalize(&x, &y, self); tolua_pushnumber(L, (lua_Number) x); tolua_pushnumber(L, (lua_Number) y); return 2; } static int tolua_plane_tostring(lua_State * L) { plane *self = (plane *) tolua_tousertype(L, 1, 0); lua_pushstring(L, self->name); return 1; } static int tolua_plane_get_size(lua_State * L) { plane *pl = (plane *) tolua_tousertype(L, 1, 0); lua_pushnumber(L, plane_width(pl)); lua_pushnumber(L, plane_height(pl)); return 2; } static int tolua_distance(lua_State * L) { int x1 = (int)tolua_tonumber(L, 1, 0); int y1 = (int)tolua_tonumber(L, 2, 0); int x2 = (int)tolua_tonumber(L, 3, 0); int y2 = (int)tolua_tonumber(L, 4, 0); plane *pl = (plane *) tolua_tousertype(L, 5, 0); int result; if (!pl) pl = get_homeplane(); pnormalize(&x1, &y1, pl); pnormalize(&x2, &y2, pl); result = koor_distance(x1, y1, x2, y2); lua_pushnumber(L, result); return 1; } void tolua_region_open(lua_State * L) { /* register user types */ tolua_usertype(L, TOLUA_CAST "region"); tolua_usertype(L, TOLUA_CAST "plane"); tolua_module(L, NULL, 0); tolua_beginmodule(L, NULL); { tolua_function(L, TOLUA_CAST "distance", tolua_distance); tolua_cclass(L, TOLUA_CAST "region", TOLUA_CAST "region", TOLUA_CAST "", NULL); tolua_beginmodule(L, TOLUA_CAST "region"); { tolua_function(L, TOLUA_CAST "create", tolua_region_create); tolua_function(L, TOLUA_CAST "destroy", tolua_region_destroy); tolua_function(L, TOLUA_CAST "__tostring", tolua_region_tostring); /* flags */ tolua_variable(L, TOLUA_CAST "blocked", tolua_region_get_blocked, tolua_region_set_blocked); tolua_variable(L, TOLUA_CAST "id", tolua_region_get_id, NULL); tolua_variable(L, TOLUA_CAST "x", tolua_region_get_x, NULL); tolua_variable(L, TOLUA_CAST "y", tolua_region_get_y, NULL); tolua_variable(L, TOLUA_CAST "plane", tolua_region_get_plane, NULL); tolua_variable(L, TOLUA_CAST "name", tolua_region_get_name, tolua_region_set_name); tolua_variable(L, TOLUA_CAST "morale", tolua_region_get_morale, tolua_region_set_morale); tolua_variable(L, TOLUA_CAST "info", tolua_region_get_info, tolua_region_set_info); tolua_variable(L, TOLUA_CAST "units", tolua_region_get_units, NULL); tolua_variable(L, TOLUA_CAST "ships", tolua_region_get_ships, NULL); tolua_variable(L, TOLUA_CAST "age", tolua_region_get_age, NULL); tolua_variable(L, TOLUA_CAST "buildings", tolua_region_get_buildings, NULL); tolua_variable(L, TOLUA_CAST "terrain", tolua_region_get_terrain, tolua_region_set_terrain); tolua_function(L, TOLUA_CAST "get_resourcelevel", tolua_region_get_resourcelevel); tolua_function(L, TOLUA_CAST "get_resource", tolua_region_get_resource); tolua_function(L, TOLUA_CAST "set_resource", tolua_region_set_resource); tolua_function(L, TOLUA_CAST "get_flag", tolua_region_get_flag); tolua_function(L, TOLUA_CAST "set_flag", tolua_region_set_flag); tolua_function(L, TOLUA_CAST "next", tolua_region_get_next); tolua_variable(L, TOLUA_CAST "adj", tolua_region_get_adj, NULL); tolua_variable(L, TOLUA_CAST "luxury", &tolua_region_get_luxury, &tolua_region_set_luxury); tolua_variable(L, TOLUA_CAST "herb", &tolua_region_get_herb, &tolua_region_set_herb); tolua_variable(L, TOLUA_CAST "terrain_name", &tolua_region_get_terrainname, &tolua_region_set_terrainname); tolua_variable(L, TOLUA_CAST "owner", &tolua_region_get_owner, &tolua_region_set_owner); tolua_function(L, TOLUA_CAST "get_key", tolua_region_getkey); tolua_function(L, TOLUA_CAST "set_key", tolua_region_setkey); tolua_variable(L, TOLUA_CAST "objects", tolua_region_get_objects, 0); } tolua_endmodule(L); tolua_cclass(L, TOLUA_CAST "plane", TOLUA_CAST "plane", TOLUA_CAST "", NULL); tolua_beginmodule(L, TOLUA_CAST "plane"); { tolua_function(L, TOLUA_CAST "create", tolua_plane_create); tolua_function(L, TOLUA_CAST "get", tolua_plane_get); tolua_function(L, TOLUA_CAST "__tostring", tolua_plane_tostring); tolua_function(L, TOLUA_CAST "size", tolua_plane_get_size); tolua_variable(L, TOLUA_CAST "id", tolua_plane_get_id, NULL); tolua_function(L, TOLUA_CAST "normalize", tolua_plane_normalize); tolua_variable(L, TOLUA_CAST "name", tolua_plane_get_name, tolua_plane_set_name); } tolua_endmodule(L); } tolua_endmodule(L); }