/* Copyright (c) 1998-2010, Enno Rehling Katja Zedel Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. **/ #ifdef WEATHER #include #include #include "weather.h" /* libc includes */ #include weather *create_weather(region * r, weather_t type) { weather *w; w = calloc(1, sizeof(weather)); w->center[0] = r->x; w->center[1] = r->y; w->type = type; w->move[0] = (rng_int() % 3) - 1; w->move[1] = (rng_int() % 3) - 1; switch (type) { case WEATHER_STORM: w->radius = rng_int() % 2 + 1; break; case WEATHER_HURRICANE: w->radius = 1; break; default: w->radius = 0; } addlist(&weathers, w); return w; } double distance(int x1, int y1, int x2, int y2) { return sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)); } /* Diese Funktion ermittelt für jede Region, welches Wetter in ihr herrscht. Die Wettertypen sind dabei nach ihrer Reihenfolge in der enumeration priorisiert. - Einladen set_weather(); - Eigentliche Auswertung - Veränderungen des Wetters set_weather(); - Report generieren - Abspeichern Diese Routine ist sehr rechenaufwendig! */ void set_weather(void) { weather_t i; weather *w; short x, y; int d; region *r; for (r = regions; r; r = r->next) { r->weathertype = WEATHER_NONE; } for (i = 0; i < MAXWEATHERS; i++) { for (w = weathers; w; w = w->next) { if (w->type == i) { for (x = w->center[0] - w->radius; x <= w->center[0] + w->radius; x++) { for (y = w->center[1] - w->radius; y <= w->center[1] + w->radius; y++) { d = distance(w->center[0], w->center[1], x, y); if (floor(d + 0.5) <= w->radius) { r = findregion(x, y); if (r) { r->weathertype = w->type; } } } } } } } } void move_weather(void) { weather *w, *wnext; region *r; for (w = weathers; w;) { wnext = w->next; w->center[0] = w->center[0] + w->move[0]; w->center[1] = w->center[1] + w->move[1]; r = findregion(w->center[0], w->center[1]); if (!r || rng_int() % 100 < 5) { removelist(&weathers, w); } w = wnext; } } #else #include static const char *copyright = "(c) Eressea PBEM 2000"; void init_weather(void) { fputs(copyright, stderr); /* TODO: Initialization */ } #endif