<?xml version="1.0"?>
<eressea>
<resources>
<resource name="rustygreatsword">
<!-- changes to the regular weapon:
  1. you cannot use this with cavalry
-->
  <item weight="200" score="20" deny="goblin">
    <construction skill="weaponsmithing" minskill="4">
      <requirement type="iron" quantity="2"/>
    </construction>
    <weapon useshield="false" cut="true" skill="melee" offmod="-2" defmod="-3" horse="false">
      <damage type="rider" value="2d8"/>
      <damage type="footman" value="2d8"/>
    </weapon>
  </item>
</resource>
<resource name="rustyhalberd">
<!-- changes to the regular weapon:
  1. you cannot use this with cavalry
-->
  <item weight="200" score="20" deny="goblin">
    <construction skill="weaponsmithing" minskill="3">
      <requirement type="iron" quantity="1"/>
      <requirement type="log" quantity="1"/>
    </construction>
    <weapon useshield="false" cut="true" skill="polearm" offmod="-2" defmod="-1" horse="false">
      <damage type="rider" value="2d6"/>
      <damage type="footman" value="2d6"/>
    </weapon>
  </item>
</resource>
<resource name="rep_crossbow">
  <modifier type="require" races="dwarf"/>
  <item weight="100" allow="dwarf halfling">
    <construction skill="weaponsmithing" minskill="5">
      <requirement type="log" quantity="1"/>
      <requirement type="iron" quantity="1"/>
    </construction>
    <weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="1">
      <damage type="rider" value="3d4+5"/>
      <damage type="footman" value="3d4+5"/>
      <modifier type="missile_target" value="0"/>
    </weapon>
  </item>
</resource>
<resource name="mallornlance">
  <item weight="100" deny="goblin">
    <construction skill="weaponsmithing" minskill="5">
      <requirement type="mallorn" quantity="2"/>
    </construction>
    <weapon pierce="true" skill="polearm" offmod="0" defmod="0" magres="0.15">
      <damage type="footman" value="1d5+2"/>
      <damage type="rider" value="2d6+7"/>
    </weapon>
  </item>
</resource>
<resource name="lance">
  <item weight="200" deny="goblin">
    <construction skill="weaponsmithing" minskill="2">
      <requirement type="log" quantity="2"/>
    </construction>
    <weapon pierce="true" skill="polearm" offmod="0" defmod="-2">
      <damage type="footman" value="1d5"/>
      <damage type="rider" value="2d6+5"/>
    </weapon>
  </item>
</resource>
<resource name="mallorncrossbow">
  <item weight="100">
    <construction skill="weaponsmithing" minskill="5">
      <requirement type="mallorn" quantity="1"/>
    </construction>
    <weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="2" magres="0.15">
      <damage type="rider" value="3d4+6"/>
      <damage type="footman" value="3d4+6"/>
      <modifier type="missile_target" value="0"/>
    </weapon>
  </item>
</resource>
<resource name="laensword">
<!-- changes:
     * has lower damage
-->
  <item weight="100" score="400">
    <construction skill="weaponsmithing" minskill="8">
      <requirement type="laen" quantity="1"/>
    </construction>
    <weapon cut="true" magical="true" skill="melee" offmod="1" defmod="1" magres="0.30">
      <damage type="rider" value="2d9+4"/>
      <damage type="footman" value="2d9+4"/>
    </weapon>
  </item>
</resource>
<resource name="halberd">
<!-- changes to the regular weapon:
  1. you cannt use this with cavalry
-->
  <item weight="200" deny="goblin">
    <construction skill="weaponsmithing" minskill="3">
      <requirement type="log" quantity="2"/>
      <requirement type="iron" quantity="1"/>
    </construction>
    <weapon useshield="false" cut="true" skill="polearm" offmod="-1" defmod="2" magres="0.0" horse="false">
      <damage type="rider" value="2d6+3"/>
      <damage type="footman" value="2d6+3"/>
      <modifier type="skill" value="1" walking="true" against_riding="true" defensive="true"/>
    </weapon>
  </item>
</resource>
<resource name="greatsword">
<!-- changes to the regular weapon:
  1. you cannt use this with cavalry
-->
  <item weight="200" score="30" deny="goblin">
    <construction skill="weaponsmithing" minskill="4">
      <requirement type="iron" quantity="2"/>
    </construction>
    <weapon useshield="false" cut="true" skill="melee" offmod="-1" defmod="-2" horse="false">
      <damage type="rider" value="2d8+3"/>
      <damage type="footman" value="2d8+3"/>
    </weapon>
  </item>
</resource>
<resource name="greatbow">
<!-- changes:
     * has a lua canuse function
     * has lower damage
-->
  <modifier type="require" races="elf"/>
  <item weight="100" allow="elf">
    <construction skill="weaponsmithing" minskill="5">
      <requirement type="mallorn" quantity="2"/>
    </construction>
    <weapon pierce="true" missile="true" skill="bow" offmod="0" defmod="0" reload="0" magres="0.0">
      <damage type="rider" value="2d4+5"/>
      <damage type="footman" value="2d4+5"/>
      <modifier type="missile_target" value="2"/>
      <modifier type="damage" value="1" races="elf"/>
    </weapon>
  </item>
</resource>
<resource name="crossbow">
  <item weight="100">
    <construction skill="weaponsmithing" minskill="3">
      <requirement type="log" quantity="1"/>
    </construction>
    <weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="2">
      <damage type="rider" value="3d4+5"/>
      <damage type="footman" value="3d4+5"/>
      <modifier type="missile_target" value="0"/>
    </weapon>
  </item>
</resource>
<resource name="axe">
  <item weight="200" deny="goblin">
    <construction skill="weaponsmithing" minskill="3">
      <requirement type="log" quantity="1"/>
      <requirement type="iron" quantity="1"/>
    </construction>
    <weapon cut="true" skill="melee" offmod="1" defmod="-2">
      <damage type="rider" value="2d6+4"/>
      <damage type="footman" value="2d6+4"/>
    </weapon>
  </item>
</resource>
</resources>
</eressea>