local tcname = 'tests.shared.parser' local lunit = require('lunit') if _VERSION >= 'Lua 5.2' then _ENV = module(tcname, 'seeall') else module(tcname, lunit.testcase, package.seeall) end function setup() eressea.free_game() eressea.settings.set("rules.food.flags", "4") -- FOOD_IS_FREE eressea.settings.set("rules.move.owner_leave", "0") end function test_parser() local r = region.create(0, 0, "mountain") local f = faction.create('human') local u = unit.create(f, r, 1) local filename = "orders.txt" local file = io.open(filename, "w") assert_not_nil(file) f.password = 'Hodor' file:write('ERESSEA ' .. itoa36(f.id) .. ' "Hodor"\n') file:write('EINHEIT ' .. itoa36(u.id) .. "\n") file:write("BENENNEN EINHEIT 'Goldene Herde'\n") file:close() eressea.read_orders(filename) process_orders() os.remove(filename) assert_equal("Goldene Herde", u.name) end local function set_order(u, str) u:clear_orders() u:add_order(str) end function test_prefix() local r0 = region.create(0, 0, "plain") local f1 = faction.create('human') local u1 = unit.create(f1, r0, 1) set_order(u1, "PRAEFIX See") process_orders() assert_not_nil(u1:show():find("Seemensch")) u1.race = "elf" assert_not_nil(u1:show():find("Seeelf")) set_order(u1, "PRAEFIX Mond") process_orders() assert_not_nil(u1:show():find("Mondelf")) set_order(u1, "PRAEFIX") process_orders() assert_not_nil(u1:show():find("Elf")) set_order(u1, "PRAEFIX Erz") process_orders() assert_not_nil(u1:show():find("Erzelf")) u1.faction.locale = "en" assert_not_nil(u1:show():find("archelf")) end function test_recruit() local r = region.create(0, 0, "plain") local f = faction.create('human') local u = unit.create(f, r, 1) u:add_item("money", 1000) set_order(u, "REKRUTIERE 5") process_orders() for u in f.units do assert_equal(6, u.number) end end function test_give_horses() local r = region.create(0, 0, "plain") local f = faction.create("human", "noreply@eressea.de", "de") local u = unit.create(f, r, 1) r:set_resource("horse", 0) u:add_item("horse", 21) u:add_item("dolphin", 10) u:add_order("GIB 0 7 PFERD") u:add_order("GIB 0 5 DELPHIN") process_orders() assert_equal(7, r:get_resource("horse")) assert_equal(5, u:get_item("dolphin")) assert_equal(14, u:get_item("horse")) end function test_give_silver() local r = region.create(0, 0, "plain") local f = faction.create("human", "noreply@eressea.de", "de") local u = unit.create(f, r, 1) r:set_resource("peasant", 0) r:set_resource("money", 11) u:clear_orders() u:add_item("money", 20) u:add_order("GIB 0 10 SILBER") process_orders() assert_equal(21, r:get_resource("money")) assert_equal(10, u:get_item("money")) end function test_give_horses() local r = region.create(0, 0, "plain") local f = faction.create('human') local u = unit.create(f, r, 1) r:set_resource("horse", 0) u:add_item("horse", 21) u:add_item("dolphin", 10) u:add_order("GIB 0 7 PFERD") u:add_order("GIB 0 5 DELPHIN") process_orders() assert_equal(7, r:get_resource("horse")) assert_equal(5, u:get_item("dolphin")) assert_equal(14, u:get_item("horse")) end function test_give_silver() local r = region.create(0, 0, "plain") local f = faction.create('human') local u = unit.create(f, r, 1) r:set_resource("peasant", 0) r:set_resource("money", 11) u:clear_orders() u:add_item("money", 20) u:add_order("GIB 0 10 SILBER") process_orders() assert_equal(21, r:get_resource("money")) assert_equal(10, u:get_item("money")) end function test_build_castle_one_stage() local r = region.create(0, 0, 'plain') local f = faction.create('human') local u = unit.create(f, r, 2) u:add_item('stone', 4) u:set_skill('building', 1) u:add_order('MACHE BURG') process_orders() assert_equal(2, u.building.size) assert_equal(2, u:get_item('stone')) end function test_build_castle() local r = region.create(0, 0, "plain") local f = faction.create('human') local u = unit.create(f, r, 1) u:add_item('stone', 1) u:set_skill('building', 1) u:add_order("MACHE BURG") process_orders() assert_not_nil(u.building) assert_equal(1, u.building.size) assert_equal(u.building.name, "Burg") end function test_route() local r1 = region.create(0, 0, "plain") local r2 = region.create(1, 0, "plain") local f = faction.create("human", "route@example.com") local u = unit.create(f, r1, 1) u:add_order("ROUTE O W P") process_orders() assert_equal("ROUTE West PAUSE Ost", u:get_order(0)) assert_equal(r2, u.region) end function test_route_horse() local r1 = region.create(0, 0, "plain") local r2 = region.create(1, 0, "plain") local f = faction.create("human", "route@example.com") local u = unit.create(f, r1, 1) u:add_order("ROUTE O P W P") u:add_item('horse', 1) u:set_skill('riding', 1) process_orders() assert_equal("ROUTE West PAUSE Ost PAUSE", u:get_order(0)) assert_equal(r2, u.region) end function test_route_pause() local r1 = region.create(0, 0, "plain") local r2 = region.create(1, 0, "plain") local f = faction.create("human", "route@example.com") local u = unit.create(f, r1, 1) u:add_order("ROUTE P O W") process_orders() assert_equal("ROUTE P O W", u:get_order(0)) assert_equal(r1, u.region) end function test_immunity_stops_guard() eressea.settings.set("NewbieImmunity", 2) local f = faction.create('human') local r = region.create(0, 0, 'plain') local u = unit.create(f, r) u:set_skill('polearm', 2) u:add_item('lance', 1) u:add_order('BEWACHE') process_orders() assert_equal(f.age, 1) assert_true(not u.guard) process_orders() assert_equal(f.age, 2) assert_true(u.guard) end function test_region_keys() local r = region.create(0, 0, 'plain') assert_nil(r:get_key('test')) assert_nil(r:get_key('more')) r:set_key('test', 42) r:set_key('more') -- default is 1 assert_equal(42, r:get_key('test')) assert_equal(1, r:get_key('more')) end function test_faction_keys() local f = faction.create('human') assert_nil(f:get_key('test')) assert_nil(f:get_key('more')) f:set_key('test', 42) f:set_key('more') -- default is 1 assert_equal(42, f:get_key('test')) assert_equal(1, f:get_key('more')) end function test_cartmaking() local f = faction.create('human') local r = region.create(0, 0, 'plain') local u = unit.create(f, r) u:set_skill('cartmaking', 1) u:add_item('log', 10) u:add_order('MACHE Wagen') process_orders() assert_equal(1, u:get_item('cart')) assert_equal(5, u:get_item('log')) end function test_promote_after_recruit() local f = faction.create('human') local r1 = region.create(0, 0, 'plain') local r2 = region.create(1, 0, 'plain') local u1 = unit.create(f, r1, 1) u1.name = 'Xolgrim' local u2 = unit.create(f, r2, 55) u2:add_order('REKRUTIERE 1') u1:add_order('BEFOERDERE') u1:add_item('money', 57) u2:add_item('money', 150) local fl = u1.flags process_orders() assert_equal(56, u2.number) assert_equal(fl + 128, u1.flags) -- UFL_HERO assert_equal(0, u1:get_item('money')) end