/* Copyright (c) 1998-2015, Enno Rehling Katja Zedel Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. **/ #ifndef ALLY_H #define ALLY_H #ifdef __cplusplus extern "C" { #endif struct attrib_type; struct plane; struct faction; struct gamedata; struct unit; struct ally; extern struct attrib_type at_npcfaction; void read_allies(struct gamedata * data, struct faction *f); typedef void (*cb_allies_walk)(struct ally *, struct faction *, int, void *); void allies_walk(struct ally *allies, cb_allies_walk callback, void *udata); struct ally* ally_find(struct ally*al, const struct faction *f); void ally_set(struct ally**al_p, struct faction *f, int status); int ally_get(struct ally *al, struct faction *f); struct ally* ally_add(struct ally**al_p, struct faction *f); void ally_remove(struct ally**al_p, struct faction *f); int AllianceAuto(void); /* flags that allied factions get automatically */ int HelpMask(void); /* flags restricted to allied factions */ int alliedunit(const struct unit *u, const struct faction *f2, int mode); int alliedfaction(const struct plane *pl, const struct faction *f, const struct faction *f2, int mode); int alliedgroup(const struct plane *pl, const struct faction *f, const struct faction *f2, const struct ally*sf, int mode); #ifdef __cplusplus } #endif #endif