#include "bind_process.h" #include #include #include #include #include #include #include #include #include #include #include #include #define PROC_LAND_REGION 0x0001 #define PROC_LONG_ORDER 0x0002 static void process_cmd(keyword_t kwd, int (*callback)(unit *, order *), int flags) { region * r; for (r=regions; r; r=r->next) { unit * u; /* look for shortcuts */ if (flags&PROC_LAND_REGION) { /* only execute when we are on solid terrain */ while (r && (r->terrain->flags&LAND_REGION)==0) { r = r->next; } if (!r) break; } for (u=r->units; u; u=u->next) { if (flags & PROC_LONG_ORDER) { if (kwd == get_keyword(u->thisorder)) { callback(u, u->thisorder); } } else { order * ord; for (ord=u->orders; ord; ord=ord->next) { if (kwd == get_keyword(ord)) { callback(u, ord); } } } } } } void process_produce(void) { struct region *r; for (r = regions; r; r = r->next) { unit * u; for (u=r->units; u; u=u->next) { order * ord; for (ord=u->orders; ord; ord=ord->next) { if (K_MAKE == get_keyword(ord)) { make_cmd(u, ord); } } } produce(r); split_allocations(r); } } void process_battle(void) { struct region *r; for (r = regions; r; r = r->next) { do_battle(r); } } void process_siege(void) { process_cmd(K_BESIEGE, siege_cmd, PROC_LAND_REGION); } void process_update_long_order(void) { region * r; for (r=regions; r; r=r->next) { unit * u; for (u=r->units; u; u=u->next) { update_long_order(u); } } } void process_markets(void) { do_markets(); } void process_make_temp(void) { new_units(); } void process_settings(void) { region * r; for (r=regions; r; r=r->next) { unit * u; for (u=r->units; u; u=u->next) { order * ord; for (ord=u->orders; ord; ord=ord->next) { keyword_t kwd = get_keyword(ord); if (kwd==K_BANNER) { banner_cmd(u, ord); } else if (kwd==K_EMAIL) { email_cmd(u, ord); } else if (kwd==K_SEND) { send_cmd(u, ord); } else if (kwd==K_PASSWORD) { password_cmd(u, ord); } } } } } void process_ally(void) { process_cmd(K_ALLY, ally_cmd, 0); } void process_prefix(void) { process_cmd(K_PREFIX, prefix_cmd, 0); } void process_setstealth(void) { process_cmd(K_SETSTEALTH, setstealth_cmd, 0); } void process_status(void) { process_cmd(K_STATUS, status_cmd, 0); } void process_display(void) { process_cmd(K_DISPLAY, display_cmd, 0); } void process_group(void) { process_cmd(K_GROUP, group_cmd, 0); } void process_origin(void) { process_cmd(K_URSPRUNG, origin_cmd, 0); } void process_quit(void) { process_cmd(K_QUIT, quit_cmd, 0); quit(); } void process_study(void) { process_cmd(K_TEACH, teach_cmd, PROC_LONG_ORDER); process_cmd(K_STUDY, learn_cmd, PROC_LONG_ORDER); } void process_movement(void) { movement(); } void process_use(void) { process_cmd(K_USE, use_cmd, 0); } void process_leave(void) { process_cmd(K_LEAVE, leave_cmd, 0); }