#include #include "give.h" #include "contact.h" #include "economy.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include struct give { struct locale * lang; struct unit *src, *dst; struct region *r; struct faction *f1, *f2; struct item_type * itype; }; static void setup_give(struct give *env) { struct terrain_type *ter = test_create_terrain("plain", LAND_REGION); race *rc; assert(env->f1); rc = test_create_race(env->f1->race ? env->f1->race->_name : "humon"); rc->ec_flags |= ECF_GIVEPERSON; env->r = test_create_region(0, 0, ter); env->src = test_create_unit(env->f1, env->r); env->itype = it_get_or_create(rt_get_or_create("money")); env->itype->flags |= ITF_HERB; if (env->f2) { ally_set(&env->f2->allies, env->f1, HELP_GIVE); env->dst = test_create_unit(env->f2, env->r); } else { env->dst = NULL; } if (env->lang) { locale_setstring(env->lang, env->itype->rtype->_name, "SILBER"); init_locale(env->lang); env->f1->locale = env->lang; } /* success messages: */ mt_create_va(mt_new("receive_person", NULL), "unit:unit", "target:unit", "amount:int", MT_NEW_END); mt_create_va(mt_new("give_person", NULL), "unit:unit", "target:unit", "amount:int", MT_NEW_END); mt_create_va(mt_new("give_person_peasants", NULL), "unit:unit", "amount:int", MT_NEW_END); mt_create_va(mt_new("give_person_ocean", NULL), "unit:unit", "amount:int", MT_NEW_END); mt_create_va(mt_new("receive", NULL), "unit:unit", "target:unit", "resource:resource", "amount:int", MT_NEW_END); mt_create_va(mt_new("give", NULL), "unit:unit", "target:unit", "resource:resource", "amount:int", MT_NEW_END); mt_create_va(mt_new("give_peasants", NULL), "unit:unit", "resource:resource", "amount:int", MT_NEW_END); /* error messages: */ mt_create_error(129); mt_create_error(96); mt_create_error(10); mt_create_feedback("feedback_give_forbidden"); mt_create_feedback("peasants_give_invalid"); mt_create_va(mt_new("too_many_units_in_faction", NULL), "unit:unit", "region:region", "command:order", "allowed:int", MT_NEW_END); mt_create_va(mt_new("too_many_units_in_alliance", NULL), "unit:unit", "region:region", "command:order", "allowed:int", MT_NEW_END); mt_create_va(mt_new("feedback_no_contact", NULL), "unit:unit", "region:region", "command:order", "target:unit", MT_NEW_END); mt_create_va(mt_new("giverestriction", NULL), "unit:unit", "region:region", "command:order", "turns:int", MT_NEW_END); mt_create_va(mt_new("error_unit_size", NULL), "unit:unit", "region:region", "command:order", "maxsize:int", MT_NEW_END); mt_create_va(mt_new("nogive_reserved", NULL), "unit:unit", "region:region", "command:order", "resource:resource", "reservation:int", MT_NEW_END); mt_create_va(mt_new("race_notake", NULL), "unit:unit", "region:region", "command:order", "race:race", MT_NEW_END); mt_create_va(mt_new("race_noregroup", NULL), "unit:unit", "region:region", "command:order", "race:race", MT_NEW_END); } static void test_give_unit(CuTest * tc) { struct give env = { 0 }; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = test_create_faction(NULL); setup_give(&env); config_set("rules.give.max_men", "0"); give_unit(env.src, env.dst, NULL); CuAssertPtrEquals(tc, env.f1, env.src->faction); CuAssertIntEquals(tc, 0, env.f2->newbies); config_set("rules.give.max_men", "-1"); give_unit(env.src, env.dst, NULL); CuAssertPtrEquals(tc, env.f2, env.src->faction); CuAssertIntEquals(tc, 1, env.f2->newbies); CuAssertPtrEquals(tc, NULL, env.f1->units); CuAssertPtrNotNull(tc, test_find_messagetype(env.f1->msgs, "give_person")); CuAssertPtrNotNull(tc, test_find_messagetype(env.f2->msgs, "receive_person")); test_teardown(); } static void test_give_unit_limits(CuTest * tc) { struct give env = { 0 }; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = test_create_faction(NULL); setup_give(&env); CuAssertIntEquals(tc, 1, env.f1->num_units); CuAssertIntEquals(tc, 1, env.f2->num_units); config_set("rules.limit.faction", "1"); give_unit(env.src, env.dst, NULL); CuAssertPtrEquals(tc, env.f1, env.src->faction); CuAssertIntEquals(tc, 0, env.f2->newbies); CuAssertIntEquals(tc, 1, env.f1->num_units); CuAssertIntEquals(tc, 1, env.f2->num_units); CuAssertPtrNotNull(tc, test_find_messagetype(env.f1->msgs, "too_many_units_in_faction")); test_teardown(); } static void test_give_unit_to_peasants(CuTest * tc) { struct give env = { 0 }; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = 0; setup_give(&env); rsetpeasants(env.r, 0); give_unit(env.src, NULL, NULL); CuAssertIntEquals(tc, 0, env.src->number); CuAssertIntEquals(tc, 1, rpeasants(env.r)); test_teardown(); } static void test_give_unit_to_ocean(CuTest * tc) { struct give env = { 0 }; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = 0; setup_give(&env); env.r->terrain = test_create_terrain("ocean", SEA_REGION); give_unit(env.src, NULL, NULL); CuAssertIntEquals(tc, 0, env.src->number); test_teardown(); } static void test_give_men(CuTest * tc) { struct give env = { 0 }; message * msg; test_setup_ex(tc); env.f2 = env.f1 = test_create_faction(NULL); setup_give(&env); CuAssertPtrEquals(tc, NULL, msg = give_men(1, env.src, env.dst, NULL)); assert(!msg); CuAssertIntEquals(tc, 2, env.dst->number); CuAssertIntEquals(tc, 0, env.src->number); test_teardown(); } static void test_give_men_magicians(CuTest * tc) { struct give env = { 0 }; int p; message * msg; test_setup_ex(tc); mt_create_error(158); env.f2 = env.f1 = test_create_faction(NULL); setup_give(&env); set_level(env.src, SK_MAGIC, 1); CuAssertPtrNotNull(tc, msg = give_men(1, env.src, env.dst, NULL)); CuAssertStrEquals(tc, "error158", test_get_messagetype(msg)); CuAssertIntEquals(tc, 1, env.dst->number); CuAssertIntEquals(tc, 1, env.src->number); msg_release(msg); p = rpeasants(env.r); CuAssertPtrNotNull(tc, msg = disband_men(1, env.dst, NULL)); CuAssertStrEquals(tc, "give_person_peasants", test_get_messagetype(msg)); CuAssertIntEquals(tc, 0, env.dst->number); CuAssertIntEquals(tc, p+1, rpeasants(env.r)); msg_release(msg); test_teardown(); } static void test_give_men_limit(CuTest * tc) { struct give env = { 0 }; message *msg; test_setup_ex(tc); env.f2 = test_create_faction(NULL); env.f1 = test_create_faction(NULL); setup_give(&env); config_set("rules.give.max_men", "1"); /* below the limit, give men, increase newbies counter */ contact_unit(env.dst, env.src); msg = give_men(1, env.src, env.dst, NULL); CuAssertStrEquals(tc, "give_person", test_get_messagetype(msg)); CuAssertIntEquals(tc, 2, env.dst->number); CuAssertIntEquals(tc, 0, env.src->number); CuAssertIntEquals(tc, 1, env.f2->newbies); msg_release(msg); /* beyond the limit, do nothing */ contact_unit(env.src, env.dst); msg = give_men(2, env.dst, env.src, NULL); CuAssertStrEquals(tc, "error129", test_get_messagetype(msg)); CuAssertIntEquals(tc, 2, env.dst->number); CuAssertIntEquals(tc, 0, env.src->number); CuAssertIntEquals(tc, 0, env.f1->newbies); msg_release(msg); test_teardown(); } static void test_give_men_in_ocean(CuTest * tc) { struct give env = { 0 }; message * msg; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = 0; setup_give(&env); env.r->terrain = test_create_terrain("ocean", SEA_REGION); msg = disband_men(1, env.src, NULL); CuAssertStrEquals(tc, "give_person_ocean", test_get_messagetype(msg)); CuAssertIntEquals(tc, 0, env.src->number); msg_release(msg); test_teardown(); } static void test_give_men_too_many(CuTest * tc) { struct give env = { 0 }; message * msg; test_setup_ex(tc); env.f2 = env.f1 = test_create_faction(NULL); setup_give(&env); CuAssertPtrEquals(tc, NULL, msg = give_men(2, env.src, env.dst, NULL)); assert(!msg); CuAssertIntEquals(tc, 2, env.dst->number); CuAssertIntEquals(tc, 0, env.src->number); test_teardown(); } static void test_give_cmd_limit(CuTest * tc) { struct give env = { 0 }; unit *u; test_setup_ex(tc); env.f2 = env.f1 = test_create_faction(NULL); setup_give(&env); u = env.src; scale_number(u, 2); u->thisorder = create_order(K_GIVE, u->faction->locale, "%s 1 PERSON", itoa36(env.dst->no)); give_cmd(u, u->thisorder); CuAssertIntEquals(tc, 2, env.dst->number); CuAssertIntEquals(tc, 1, env.src->number); test_teardown(); } static void test_give_men_none(CuTest * tc) { struct give env = { 0 }; message * msg; test_setup_ex(tc); env.f2 = env.f1 = test_create_faction(NULL); setup_give(&env); msg = give_men(0, env.src, env.dst, NULL); CuAssertStrEquals(tc, "error96", test_get_messagetype(msg)); CuAssertIntEquals(tc, 1, env.dst->number); CuAssertIntEquals(tc, 1, env.src->number); msg_release(msg); test_teardown(); } static void test_give_men_other_faction(CuTest * tc) { struct give env = { 0 }; message * msg; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = test_create_faction(NULL); setup_give(&env); contact_unit(env.dst, env.src); msg = give_men(1, env.src, env.dst, NULL); CuAssertStrEquals(tc, "give_person", test_get_messagetype(msg)); CuAssertIntEquals(tc, 2, env.dst->number); CuAssertIntEquals(tc, 0, env.src->number); msg_release(msg); test_teardown(); } static void test_give_men_requires_contact(CuTest * tc) { struct give env = { 0 }; message * msg; order *ord; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = test_create_faction(NULL); setup_give(&env); msg = give_men(1, env.src, env.dst, NULL); CuAssertStrEquals(tc, "feedback_no_contact", test_get_messagetype(msg)); CuAssertIntEquals(tc, 1, env.dst->number); CuAssertIntEquals(tc, 1, env.src->number); ord = create_order(K_GIVE, env.f1->locale, "%s ALLES PERSONEN", itoa36(env.dst->no)); test_clear_messages(env.f1); give_cmd(env.src, ord); CuAssertPtrEquals(tc, NULL, test_find_messagetype(env.f1->msgs, "give_person")); CuAssertPtrNotNull(tc, test_find_messagetype(env.f1->msgs, "feedback_no_contact")); msg_release(msg); free_order(ord); test_teardown(); } static void test_give_men_not_to_self(CuTest * tc) { struct give env = { 0 }; message * msg; test_setup_ex(tc); env.f2 = env.f1 = test_create_faction(NULL); setup_give(&env); msg = give_men(1, env.src, env.src, NULL); CuAssertStrEquals(tc, "error10", test_get_messagetype(msg)); CuAssertIntEquals(tc, 1, env.src->number); msg_release(msg); test_teardown(); } static void test_give_peasants(CuTest * tc) { struct give env = { 0 }; message * msg; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = 0; setup_give(&env); rsetpeasants(env.r, 0); msg = disband_men(1, env.src, NULL); CuAssertStrEquals(tc, "give_person_peasants", test_get_messagetype(msg)); CuAssertIntEquals(tc, 0, env.src->number); CuAssertIntEquals(tc, 1, rpeasants(env.r)); msg_release(msg); test_teardown(); } static void test_give(CuTest * tc) { struct give env = { 0 }; test_setup_ex(tc); env.f2 = env.f1 = test_create_faction(NULL); setup_give(&env); i_change(&env.src->items, env.itype, 10); CuAssertIntEquals(tc, 0, give_item(10, env.itype, env.src, env.dst, NULL)); CuAssertIntEquals(tc, 0, i_get(env.src->items, env.itype)); CuAssertIntEquals(tc, 10, i_get(env.dst->items, env.itype)); CuAssertIntEquals(tc, -1, give_item(10, env.itype, env.src, env.dst, NULL)); CuAssertIntEquals(tc, 0, i_get(env.src->items, env.itype)); CuAssertIntEquals(tc, 10, i_get(env.dst->items, env.itype)); test_teardown(); } static void test_give_cmd(CuTest * tc) { struct give env = { 0 }; struct order *ord; test_setup_ex(tc); env.lang = test_create_locale(); env.f2 = env.f1 = test_create_faction(NULL); setup_give(&env); i_change(&env.src->items, env.itype, 10); ord = create_order(K_GIVE, env.f1->locale, "%s 5 %s", itoa36(env.dst->no), LOC(env.f1->locale, env.itype->rtype->_name)); assert(ord); give_cmd(env.src, ord); CuAssertIntEquals(tc, 5, i_get(env.src->items, env.itype)); CuAssertIntEquals(tc, 5, i_get(env.dst->items, env.itype)); free_order(ord); test_teardown(); } static void test_give_herbs(CuTest * tc) { struct give env = { 0 }; struct order *ord; test_setup_ex(tc); env.f2 = env.f1 = test_create_faction(NULL); setup_give(&env); i_change(&env.src->items, env.itype, 10); ord = create_order(K_GIVE, env.f1->locale, "%s %s", itoa36(env.dst->no), LOC(env.f1->locale, parameters[P_HERBS])); assert(ord); give_cmd(env.src, ord); CuAssertIntEquals(tc, 0, i_get(env.src->items, env.itype)); CuAssertIntEquals(tc, 10, i_get(env.dst->items, env.itype)); free_order(ord); test_teardown(); } static void test_give_okay(CuTest * tc) { struct give env = { 0 }; test_setup_ex(tc); env.f2 = env.f1 = test_create_faction(NULL); setup_give(&env); config_set("rules.give.flags", "0"); CuAssertPtrEquals(tc, NULL, check_give(env.src, env.dst, NULL)); test_teardown(); } static void test_give_denied_by_rules(CuTest * tc) { struct give env = { 0 }; struct message *msg; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = test_create_faction(NULL); setup_give(&env); config_set("rules.give.flags", "0"); CuAssertPtrNotNull(tc, msg = check_give(env.src, env.dst, NULL)); msg_release(msg); test_teardown(); } static void test_give_dead_unit(CuTest * tc) { struct give env = { 0 }; struct message *msg; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = test_create_faction(NULL); setup_give(&env); env.dst->number = 0; freset(env.dst, UFL_ISNEW); CuAssertPtrNotNull(tc, msg = check_give(env.src, env.dst, NULL)); msg_release(msg); test_teardown(); } static void test_give_new_unit(CuTest * tc) { struct give env = { 0 }; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = test_create_faction(NULL); setup_give(&env); env.dst->number = 0; fset(env.dst, UFL_ISNEW); CuAssertPtrEquals(tc, NULL, check_give(env.src, env.dst, NULL)); test_teardown(); } static void test_give_invalid_target(CuTest *tc) { /* bug https://bugs.eressea.de/view.php?id=1685 */ struct give env = { 0 }; order *ord; test_setup_ex(tc); env.f1 = test_create_faction(NULL); env.f2 = 0; setup_give(&env); i_change(&env.src->items, env.itype, 10); ord = create_order(K_GIVE, env.f1->locale, "## KRAUT"); assert(ord); give_cmd(env.src, ord); CuAssertIntEquals(tc, 10, i_get(env.src->items, env.itype)); CuAssertPtrNotNull(tc, test_find_messagetype(env.f1->msgs, "feedback_unit_not_found")); free_order(ord); test_teardown(); } CuSuite *get_give_suite(void) { CuSuite *suite = CuSuiteNew(); SUITE_ADD_TEST(suite, test_give); SUITE_ADD_TEST(suite, test_give_cmd); SUITE_ADD_TEST(suite, test_give_cmd_limit); SUITE_ADD_TEST(suite, test_give_men); SUITE_ADD_TEST(suite, test_give_men_magicians); SUITE_ADD_TEST(suite, test_give_men_limit); SUITE_ADD_TEST(suite, test_give_men_in_ocean); SUITE_ADD_TEST(suite, test_give_men_none); SUITE_ADD_TEST(suite, test_give_men_too_many); SUITE_ADD_TEST(suite, test_give_men_other_faction); SUITE_ADD_TEST(suite, test_give_men_requires_contact); SUITE_ADD_TEST(suite, test_give_men_not_to_self); SUITE_ADD_TEST(suite, test_give_unit); SUITE_ADD_TEST(suite, test_give_unit_limits); SUITE_ADD_TEST(suite, test_give_unit_to_ocean); SUITE_ADD_TEST(suite, test_give_unit_to_peasants); SUITE_ADD_TEST(suite, test_give_peasants); SUITE_ADD_TEST(suite, test_give_herbs); SUITE_ADD_TEST(suite, test_give_okay); SUITE_ADD_TEST(suite, test_give_denied_by_rules); SUITE_ADD_TEST(suite, test_give_invalid_target); SUITE_ADD_TEST(suite, test_give_new_unit); SUITE_ADD_TEST(suite, test_give_dead_unit); return suite; }