/* vi: set ts=2: * * * Eressea PB(E)M host Copyright (C) 1998-2003 * Christian Schlittchen (corwin@amber.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de) * Henning Peters (faroul@beyond.kn-bremen.de) * Enno Rehling (enno@eressea-pbem.de) * Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de) * * based on: * * Atlantis v1.0 13 September 1993 Copyright 1993 by Russell Wallace * Atlantis v1.7 Copyright 1996 by Alex Schröder * * This program may not be used, modified or distributed without * prior permission by the authors of Eressea. * This program may not be sold or used commercially without prior written * permission from the authors. */ #include #include "eressea.h" #include "alchemy.h" #include "item.h" #include "faction.h" #include "message.h" #include "build.h" #include "magic.h" #include "region.h" #include "pool.h" #include "race.h" #include "unit.h" #include "skill.h" #include "movement.h" /* util includes */ #include /* libc includes */ #include #include #include #include /* ------------------------------------------------------------- */ void herbsearch(region * r, unit * u, int max) { int herbsfound; const herb_type * whichherb; if (eff_skill(u, SK_HERBALISM, r) == 0) { cmistake(u, u->thisorder, 59, MSG_PRODUCE); return; } if(is_guarded(r, u, GUARD_PRODUCE)) { cmistake(u, u->thisorder, 70, MSG_EVENT); return; } whichherb = rherbtype(r); if (whichherb == NULL) { cmistake(u, u->thisorder, 108, MSG_PRODUCE); return; } if (max) max = min(max, rherbs(r)); else max = rherbs(r); herbsfound = ntimespprob(eff_skill(u, SK_HERBALISM, r) * u->number, (double)rherbs(r)/100.0L, -0.01L); herbsfound = min(herbsfound, max); rsetherbs(r, rherbs(r)-herbsfound); if (herbsfound) { produceexp(u, SK_HERBALISM, u->number); i_change(&u->items, whichherb->itype, herbsfound); add_message(&u->faction->msgs, new_message(u->faction, "herbfound%u:unit%r:region%i:amount%X:herb", u, r, herbsfound, herb2resource(whichherb))); } else { add_message(&u->faction->msgs, new_message(u->faction, "researchherb_none%u:unit%r:region", u, u->region)); } } int use_potion(unit * u, const item_type * itype, int amount, struct order *ord) { const potion_type * ptype = resource2potion(itype->rtype); const potion_type * use = ugetpotionuse(u); assert(ptype!=NULL); if (use != NULL && use!=ptype) { ADDMSG(&u->faction->msgs, msg_message("errusingpotion", "unit using command", u, use->itype->rtype, ord)); return ECUSTOM; } if (ptype->use) { int nRetval = ptype->use(u, ptype, amount, ord); if (nRetval) return nRetval; } else if (ptype==oldpotiontype[P_LIFE]) { region * r = u->region; int holz = 0; /* für die Aufforstung von Mallornwäldern braucht man Mallorn */ if (fval(r, RF_MALLORN)) { holz = new_use_pooled(u, oldresourcetype[R_MALLORN], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK, 10*amount); } else { holz = new_use_pooled(u, oldresourcetype[R_WOOD], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK, 10*amount); } if (r->land==0) holz=0; #if GROWING_TREES rsettrees(r, 1, rtrees(r, 1) + holz); #else rsettrees(r, rtrees(r) + holz); #endif add_message(&u->faction->msgs, new_message(u->faction, "growtree_effect%u:mage%i:amount", u, holz)); } else if (ptype==oldpotiontype[P_HEAL]) { return EUNUSABLE; } else if (ptype==oldpotiontype[P_HEILWASSER]) { u->hp = min(unit_max_hp(u) * u->number, u->hp + 400 * amount); } else if (ptype==oldpotiontype[P_PEOPLE]) { region * r = u->region; attrib * a = (attrib*)a_find(r->attribs, &at_peasantluck); if (!a) a = a_add(&r->attribs, a_new(&at_peasantluck)); a->data.i+=amount; } else if (ptype==oldpotiontype[P_HORSE]) { region * r = u->region; attrib * a = (attrib*)a_find(r->attribs, &at_horseluck); if (!a) a = a_add(&r->attribs, a_new(&at_horseluck)); a->data.i+=amount; } else if (ptype==oldpotiontype[P_WAHRHEIT]) { fset(u, UFL_DISBELIEVES); amount=1; } else if (ptype==oldpotiontype[P_MACHT]) { /* Verfünffacht die HP von max. 10 Personen in der Einheit */ u->hp += min(u->number, 10*amount) * unit_max_hp(u) * 4; } else { change_effect(u, ptype, 10*amount); } new_use_pooled(u, ptype->itype->rtype, GET_SLACK|GET_RESERVE|GET_POOLED_SLACK, amount); usetpotionuse(u, ptype); ADDMSG(&u->faction->msgs, msg_message("usepotion", "unit potion", u, ptype->itype->rtype)); return 0; } /*****************/ /* at_effect */ /*****************/ static void a_initeffect(attrib *a) { a->data.v = calloc(sizeof(effect_data), 1); } static void a_finalizeeffect(attrib * a) { free(a->data.v); } static void a_writeeffect(const attrib *a, FILE *f) { effect_data * edata = (effect_data*)a->data.v; fprintf(f, "%s %d ", resourcename(edata->type->itype->rtype, 0), edata->value); } static int a_readeffect(attrib *a, FILE *f) { int power; const potion_type * ptype; effect_data * edata = (effect_data*)a->data.v; if (global.data_version < ITEMTYPE_VERSION) { union { int i; short sa[2]; } data; fscanf(f, "%d", &data.i); ptype = oldpotiontype[data.sa[0]]; power = data.sa[1]; } else { char zText[32]; fscanf(f, "%s %d", zText, &power); ptype = pt_find(zText); } if (ptype==NULL || power==0) return AT_READ_FAIL; edata->type = ptype; edata->value = power; return AT_READ_OK; } attrib_type at_effect = { "effect", a_initeffect, a_finalizeeffect, DEFAULT_AGE, a_writeeffect, a_readeffect, }; int get_effect(const unit * u, const potion_type * effect) { const attrib * a; for (a=a_find(u->attribs, &at_effect); a!=NULL; a=a->nexttype) { const effect_data * data = (const effect_data *)a->data.v; if (data->type==effect) return data->value; } return 0; } int change_effect (unit * u, const potion_type * effect, int delta) { attrib ** ap = &u->attribs, * a; effect_data * data = NULL; assert(delta!=0); while (*ap && (*ap)->type!=&at_effect) ap=&(*ap)->next; a = *ap; while (a) { data = (effect_data *)a->data.v; if (data->type==effect) break; a=a->nexttype; } if (a!=NULL && data->value+delta==0) { a_remove(&u->attribs, a); return 0; } else if (a!=NULL) { data->value += delta; } else { attrib * an = a_add(ap, a_new(&at_effect)); data = (effect_data*)an->data.v; data->type = effect; data->value = delta; } return data->value; }