-- Tests that work in all games. With game config of E2. -- Tests are under scripts/test/e2 and all files must be in scripts/test/e2/init.lua lunit = require('lunit') if _VERSION >= 'Lua 5.2' then module = lunit.module end path = 'scripts' if config.install then path = config.install .. '/' .. path end package.path = package.path .. ';' .. path .. '/?.lua;' .. path .. '/?/init.lua' config.rules = 'e2' require 'eressea' require 'eressea.xmlconf' require 'eressea.path' require 'tests.e2' rng.inject(0) eressea.settings.set("rules.food.flags", "4") eressea.settings.set("rules.ship.damage.nocrew", "0") eressea.settings.set("rules.ship.drifting", "0") eressea.settings.set("rules.ship.storms", "0") eressea.settings.set("nmr.timeout", "0") eressea.settings.set("NewbieImmunity", "0") rules = require('eressea.' .. config.rules) result = lunit.main() return result.errors + result.failed