#include /* kernel includes */ #include #include #include /* util includes */ #include static int age_chance(int a, int b, int p) { int r = (a - b) * p; return (r < 0) ? 0 : r; } #define DRAGONAGE 27 #define WYRMAGE 68 static void evolve_dragon(unit * u, const struct race *rc) { scale_number(u, 1); u->hp = unit_max_hp(u); u_setrace(u, rc); u->irace = NULL; } void age_firedragon(unit * u) { if (u->number > 0 && rng_int() % 100 < age_chance(u->age, DRAGONAGE, 1)) { evolve_dragon(u, get_race(RC_DRAGON)); } } void age_dragon(unit * u) { if (u->number > 0 && rng_int() % 100 < age_chance(u->age, WYRMAGE, 1)) { evolve_dragon(u, get_race(RC_WYRM)); } }