local gifts = { e2 = { -- { year = 2015, turn = 960, item = 'snowglobe' }, { year = 2009, turn = 624, key = 'xm09', item = 'xmastree' }, { year = 2006, turn = 468, key = 'xm06', item = 'snowman' }, { year = 2005, turn = 416, key = 'xm05', item = 'stardust' }, { year = 2004, turn = 364, key = 'xm04', item = 'speedsail' } }, e3 = { -- { year = 2015, turn = 338, item = 'snowglobe' }, { year = 2009, turn = 26, key = 'xm09', item = 'xmastree' } } } local function give_gifts(gift) eressea.log.info("Es weihnachtet sehr (" .. gift.year .. ")") if gift.item then for f in factions() do f:add_item(gift.item, 1) f:add_notice("santa" .. gift.year) end end end local self = {} function self.init() local turn = get_turn() local tbl = gifts[config.rules] if tbl then for _, gift in ipairs(tbl) do if turn == gift.turn then give_gifts(gift) elseif gift.key and not get_key(gift.key) then give_gifts(gift) set_key(gift.key) end end end end return self