/* vi: set ts=2: +-------------------+ Christian Schlittchen | | Enno Rehling | Eressea PBEM host | Katja Zedel | (c) 1998 - 2003 | Henning Peters | | Ingo Wilken +-------------------+ Stefan Reich This program may not be used, modified or distributed without prior permission by the authors of Eressea. */ /* * Contains defines for the "free" game (Eressea) . * Include this file from settings.h to make eressea work. */ #define ENTERTAINFRACTION 20 #define IMMUN_GEGEN_ANGRIFF 8 #define RESOURCE_CONVERSION 1 #define TEACHDIFFERENCE 2 #define PEASANT_ADJUSTMENT 1 #define GUARD_DISABLES_RECRUIT 1 #define GUARD_DISABLES_PRODUCTION 1 #define RESOURCE_QUANTITY 0.5 #define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */ #define COMBAT_TURNS 5 #define NEW_MIGRATION 1 #define ASTRAL_HUNGER #define NEWATSROI 0 /* Vermehrungsrate Bauern in 1/10000. * Evt. Berechnungsfehler, reale Vermehrungsraten scheinen höher. */ #define PEASANTGROWTH 10 #define BATTLE_KILLS_PEASANTS 20 #define PEASANTLUCK 10 #define HUNGER_REDUCES_SKILL /* Hunger reduziert den Talentwert auf die Hälfte */ #define ASTRAL_ITEM_RESTRICTIONS /* keine grossen dinge im astralraum */ #define NEW_DAEMONHUNGER_RULE #define NEW_COMBATSKILLS_RULE #define ROW_FACTOR 3 /* factor for combat row advancement rule */ #define HEROES #define SCORE_MODULE #define MUSEUM_MODULE #define ARENA_MODULE #define WORMHOLE_MODULE #define XECMD_MODULE