#include #include "skill.h" #include "util/language.h" #include "tests.h" #include static void test_init_skills(CuTest *tc) { struct locale *lang; test_cleanup(); lang = get_or_create_locale("de"); init_skill(lang, SK_ALCHEMY, "Alchemie"); CuAssertIntEquals(tc, SK_ALCHEMY, get_skill("alchemie", lang)); test_cleanup(); } static void test_init_skill(CuTest *tc) { struct locale *lang; test_cleanup(); lang = get_or_create_locale("de"); init_skill(lang, SK_ALCHEMY, "Alchemie"); CuAssertIntEquals(tc, SK_ALCHEMY, get_skill("alchemie", lang)); CuAssertIntEquals(tc, NOSKILL, get_skill("east", lang)); test_cleanup(); } static void test_get_skill(CuTest *tc) { test_cleanup(); CuAssertIntEquals(tc, SK_ALCHEMY, findskill("alchemy")); CuAssertIntEquals(tc, SK_CROSSBOW, findskill("crossbow")); CuAssertIntEquals(tc, NOSKILL, findskill("")); CuAssertIntEquals(tc, NOSKILL, findskill("potato")); } static void test_get_skill_default(CuTest *tc) { struct locale *lang; test_cleanup(); lang = get_or_create_locale("en"); CuAssertIntEquals(tc, NOSKILL, get_skill("potato", lang)); CuAssertIntEquals(tc, SK_ALCHEMY, get_skill("alchemy", lang)); CuAssertIntEquals(tc, SK_CROSSBOW, get_skill("crossbow", lang)); } CuSuite *get_skill_suite(void) { CuSuite *suite = CuSuiteNew(); SUITE_ADD_TEST(suite, test_init_skill); SUITE_ADD_TEST(suite, test_init_skills); SUITE_ADD_TEST(suite, test_get_skill); DISABLE_TEST(suite, test_get_skill_default); return suite; }