<?xml version="1.0" encoding="iso-8859-1" ?> <resources> <!-- xmas gimmicks --> <resource name="snowball"> <item notlost="yes" weight="0"> <weapon bash="true" missile="true" skill="unarmed" offmod="0" defmod="0" reload="0" magres="0.0"> <damage type="rider" value="3d8+8"/> <damage type="footman" value="3d8+8"/> <modifier type="missile_target" value="2"/> <modifier type="skill" value="-90"/> <modifier type="skill" value="100"> <race name="snowman"/> </modifier> </weapon> </item> </resource> <resource name="snowman"> <item notlost="yes" weight="1"> <function name="use" value="lua_useitem"/> </item> </resource> <resource name="ring_of_levitation" appearance="ring"> <item notlost="yes" weight="0" cursed="true"> <function name="use" value="lua_useitem"/> </item> </resource> <resource name="birthdaycake"> <item notlost="yes" weight="0"/> </resource> <resource name="lebkuchenherz"> <item notlost="yes" weight="0"/> </resource> <!-- ambassador rewards --> <resource name="seashell"> <item cursed="true" weight="0"> <function name="use" value="lua_useitem"/> </item> </resource> <!-- xmas 2005 --> <resource name="stardust" appearance="vial"> <item weight="0"> <function name="use" value="lua_useitem"/> </item> </resource> <!-- xmas 2006 --> <resource name="xmastree"> <item weight="0"> <function name="use" value="lua_useitem"/> </item> </resource> <!-- art rewards --> <resource name="trappedairelemental"> <item weight="0"> <function name="use" value="use_trappedairelemental"/> </item> </resource> <resource name="hornofdancing"> <item weight="0"> <function name="use" value="use_hornofdancing"/> </item> </resource> <!-- museum items --> <resource name="museumexitticket"> <!-- you get your stuff back when leaving the museum --> <item notlost="yes" weight="0"> <function name="use" value="use_museumexitticket"/> </item> </resource> <resource name="museumticket"> <!-- you get your stuff back when leaving the museum --> <item weight="0"> <function name="use" value="use_museumticket"/> </item> </resource> <!-- gimmicks, etc. --> <resource name="aog"> <!-- Amulett des Treffens --> <item notlost="yes" cursed="true" weight="0"/> </resource> <resource name="ao_daemon"> <!-- summons igjarjuk --> <item weight="0" score="6000" notlost="true" cursed="true"> <function name="use" value="useigjarjuk"/> <function name="give" value="giveigjarjuk"/> </item> </resource> <resource name="griphonwing"> <!-- this lets you leave the arena --> <item weight="0" score="6000" notlost="true" cursed="true"> <function name="use" value="leave_arena"/> <function name="give" value="giveigjarjuk"/> </item> </resource> <resource name="eyeofdragon"> <!-- the arena gate, for one-time entry --> <item weight="0" score="0"> <function name="use" value="enter_arena"/> </item> </resource> <resource name="questkey1" appearance="key"> <!-- Key for an old quest. placeholder item --> <item notlost="yes" weight="0" /> </resource> <resource name="questkey2" appearance="key"> <!-- Key for an old quest. placeholder item --> <item notlost="yes" weight="0" /> </resource> <resource name="jadee_ring" appearance="ring"> <!-- Wedding ring for Jadee --> <item cursed="yes" notlost="yes" weight="0" /> </resource> <resource name="wente_ring" appearance="ring"> <!-- Wedding ring for Wildente --> <item cursed="yes" notlost="yes" weight="0" /> </resource> <resource name="jadee_dress"> <!-- Wedding dress for Jadee --> <item cursed="yes" notlost="yes" weight="0" /> </resource> <resource name="wente_dress"> <!-- Wedding dress for Wildente --> <item cursed="yes" notlost="yes" weight="0" /> </resource> <resource name="lmsreward"> <!-- LMS reward --> <item cursed="yes" notlost="yes" weight="0" /> </resource> <!-- christmas items: start --> <resource name="almond"> <item weight="0"/> </resource> <resource name="apple"> <item weight="0"/> </resource> <resource name="nut"> <item weight="0"/> </resource> <resource name="cookie"> <item weight="0"/> </resource> <!-- christmas items: end --> <resource name="adamantium" limited="yes" material="rm_adamantium"> <item weight="200" score="200"> <construction skill="mining" minskill="8" reqsize="1"/> </item> <resourcelimit> <modifier type="require" building="mine"/> <guard flag="mining"/> </resourcelimit> </resource> <resource name="adamantiumaxe"> <item weight="100" score="500"> <construction skill="weaponsmithing" minskill="8" reqsize="1"> <requirement type="adamantium" quantity="1"/> <requirement type="log" quantity="1"/> </construction> <weapon cut="true" skill="melee" offmod="2" defmod="-2" magres="0.30"> <damage type="rider" value="3d4+15"/> <damage type="footman" value="3d4+15"/> </weapon> </item> </resource> <resource name="adamantiumplate"> <item weight="100" score="2000"> <construction skill="armorer" minskill="10" reqsize="1"> <requirement type="adamantium" quantity="3"/> </construction> <armor ac="7" penalty="0.1"/> </item> </resource> </resources>