SUBDIRS = LIBRARY = libe-gamecode.a BINARY = SOURCES = $(wildcard *.c) OBJECTS = $(SOURCES:%.c=$(BUILD_DIR)/%.o) include $(ERESSEA)/Makefile.include ## more definitions INCLUDES = -I../kernel -I.. -I../util # library: $(BUILD_DIR)/$(LIBRARY):: $(BUILD_DIR) $(OBJECTS) $(AR) $(ARFLAGS) $@ $(OBJECTS) $(INSTALL) $@ $(PUBLISH_DIR)/ $(PUBLISH_DIR)/$(LIBRARY): $(BUILD_DIR)/$(LIBRARY) $(INSTALL) $< $@ # executable: #$(BUILD_DIR)/$(BINARY):: $(OBJECTS) # $(LD) $(LDFLAGS) -o $@ $(OBJECTS) # $(INSTALL) $@ $(PUBLISH_DIR)/