/* vi: set ts=2: * * * Eressea PB(E)M host Copyright (C) 1998-2000 * Christian Schlittchen (corwin@amber.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de) * Henning Peters (faroul@beyond.kn-bremen.de) * Enno Rehling (enno@eressea-pbem.de) * Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de) * * This program may not be used, modified or distributed without * prior permission by the authors of Eressea. */ #include #include #include "xmas2000.h" /* kernel includes */ #include #include #include #include #include #include #include #include #include /* gamecode includes */ #include "xmas.h" /* util includes */ #include #include #include #include static int xmasgate_handle(trigger * t, void * data) { /* call an event handler on xmasgate. * data.v -> ( variant event, int timer ) */ unit * santa = ufindhash(atoi36("xmas")); building *b = (building *)t->data.v; if (santa && b) { unit ** up = &b->region->units; if (santa->region!=b->region) santa = NULL; while (*up) { unit * u = *up; if (u->building==b) { region * r = u->region; faction * f = u->faction; unit * home = f->units; unit * u2 = r->units; while (u2) { if (u2->faction==f && u2!=u && u2->number) break; u2 = u2->next; } while (home && (home->region==b->region || home->region->land==NULL)) home = home->nextF; if (home==NULL) continue; if (santa!=NULL && u2==NULL) { char zText[256]; item_type * itype = olditemtype[(rand() % 4) + I_KEKS]; i_change(&u->items, itype, 1); sprintf(zText, "%s gibt %d %s an %s.", unitname(santa), 1, locale_string(f->locale, resourcename(itype->rtype, GR_PLURAL)), unitname(u)); i_change(&u->items, itype, 1); addmessage(home->region, u->faction, zText, MSG_COMMERCE, ML_INFO); } move_unit(u, home->region, NULL); } if (*up==u) up = &u->next; } } else log_error(("could not perform xmasgate::handle()\n")); unused(data); return 0; } static void xmasgate_write(const trigger * t, FILE * F) { building *b = (building *)t->data.v; fprintf(F, "%s ", itoa36(b->no)); } static int xmasgate_read(trigger * t, FILE * F) { return read_building_reference((building**)&t->data.v, F); } struct trigger_type tt_xmasgate = { "xmasgate", NULL, NULL, xmasgate_handle, xmasgate_write, xmasgate_read }; static trigger * trigger_xmasgate(building * b) { trigger * t = t_new(&tt_xmasgate); t->data.v = b; return t; } static void make_gates(region * r) { const building_type * btype = bt_find("xmas_exit"); building * b; if (btype==NULL) btype = bt_make("xmas_exit", BTF_NOBUILD | BTF_INDESTRUCTIBLE, -1, 2, 10); else { b = r->buildings; while (b!=NULL && b->type!=btype) b = b->next; if (b!=NULL) return; /* gibt schon einen */ } b = new_building(btype, r, NULL); b->size = btype->maxsize; b->name = strdup("Der Weg nach Hause"); b->display = strdup("Achtung, hier gibt es die Geschenke!"); add_trigger(&b->attribs, "timer", trigger_xmasgate(b)); } void init_xmas2000(void) { tt_register(&tt_xmasgate); } void create_xmas2000(int x, int y) { const int prefixes = 18; const char *prefix[] = { "Artige", "Brave", "Liebe", "Nette", "Anständige", "Rechtschaffene", "Tugendhafte", "Sittsame", "Ehrbare", "Keusche", "Tugendsame", "Züchtige", "Fromme", "Musterhafte", "Manierliche", "Tadellose", "Unverdorbene", "Höfliche" }; plane * xmas = getplanebyname("Nordpol"); faction * f; region * r = findregion(x, y); direction_t dir; if (r!=NULL) { make_santa(r); return; } if (xmas==NULL) xmas = create_new_plane(2000, "Nordpol", x-1, x+1, y-1, y+1, PFL_NORECRUITS|PFL_NOALLIANCES|PFL_LOWSTEALING|PFL_NOGIVE|PFL_NOATTACK|PFL_NOMAGIC|PFL_NOSTEALTH|PFL_NOTEACH|PFL_NOBUILD|PFL_NOFEED|PFL_FRIENDLY); r = new_region(x, y); terraform(r, T_PLAIN); set_string(&r->land->name, "Weihnachtsinsel"); #if GROWING_TREES rsettrees(r, 2, 1000); #else rsettrees(r, 1000); #endif rsetpeasants(r, 0); rsetmoney(r, 0); for (dir=0;dir!=MAXDIRECTIONS;++dir) { region * n = findregion(x + delta_x[dir], y + delta_y[dir]); if (n==NULL) n = new_region(x + delta_x[dir], y + delta_y[dir]); terraform(n, T_OCEAN); } santa_comes_to_town(r, make_santa(r), NULL); for (f = factions; f != NULL; f = f->next) if (f->alive && f->units) { char zText[128]; unit * u; u = createunit(r, f, 2, f->race); if (f->race==new_race[RC_DAEMON]) u->irace = new_race[RC_HUMAN]; sprintf(zText, "%s %s", prefix[rand()%prefixes], LOC(u->faction->locale, rc_name(u->irace, 1))); fset(u, FL_PARTEITARNUNG); set_string(&u->name, zText); } make_gates(r); }