<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="kernel" ProjectGUID="{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}" RootNamespace="kernel" Keyword="Win32Proj" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="Debug/kernel" IntermediateDirectory="Debug/kernel" ConfigurationType="4" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" AdditionalOptions="/MP" Optimization="0" AdditionalIncludeDirectories="..;." PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" EnableFunctionLevelLinking="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" Detect64BitPortabilityProblems="true" DebugInformationFormat="4" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE" AdditionalIncludeDirectories="..;." /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)/kernel.lib" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Profile|Win32" OutputDirectory="Profile/kernel" IntermediateDirectory="Profile/kernel" ConfigurationType="4" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..;." PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" EnableFunctionLevelLinking="true" UsePrecompiledHeader="0" WarningLevel="4" Detect64BitPortabilityProblems="true" DebugInformationFormat="4" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG" AdditionalIncludeDirectories="..;." /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)/kernel.lib" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="Release/kernel" IntermediateDirectory="Release/kernel" ConfigurationType="4" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="3" AdditionalIncludeDirectories="..;." PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" UsePrecompiledHeader="0" WarningLevel="4" Detect64BitPortabilityProblems="true" DebugInformationFormat="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG" AdditionalIncludeDirectories="..;." /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)/kernel.lib" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="kernel" > <File RelativePath=".\kernel\alchemy.c" > </File> <File RelativePath=".\kernel\alchemy.h" > </File> <File RelativePath=".\kernel\alliance.c" > </File> <File RelativePath=".\kernel\alliance.h" > </File> <File RelativePath=".\kernel\battle.c" > </File> <File RelativePath=".\kernel\battle.h" > </File> <File RelativePath=".\kernel\binarystore.c" > </File> <File RelativePath=".\kernel\binarystore.h" > </File> <File RelativePath=".\kernel\build.c" > </File> <File RelativePath=".\kernel\build.h" > </File> <File RelativePath=".\kernel\building.c" > </File> <File RelativePath=".\kernel\building.h" > </File> <File RelativePath=".\kernel\calendar.c" > </File> <File RelativePath=".\kernel\calendar.h" > </File> <File RelativePath=".\kernel\command.c" > </File> <File RelativePath=".\kernel\command.h" > </File> <File RelativePath=".\kernel\connection.c" > </File> <File RelativePath=".\kernel\connection.h" > </File> <File RelativePath=".\kernel\curse.c" > </File> <File RelativePath=".\kernel\curse.h" > </File> <File RelativePath=".\kernel\equipment.c" > </File> <File RelativePath=".\kernel\equipment.h" > </File> <File RelativePath=".\kernel\eressea.c" > </File> <File RelativePath=".\kernel\eressea.h" > </File> <File RelativePath=".\kernel\faction.c" > </File> <File RelativePath=".\kernel\faction.h" > </File> <File RelativePath=".\kernel\group.c" > </File> <File RelativePath=".\kernel\group.h" > </File> <File RelativePath=".\kernel\item.c" > </File> <File RelativePath=".\kernel\item.h" > </File> <File RelativePath=".\kernel\karma.c" > </File> <File RelativePath=".\kernel\karma.h" > </File> <File RelativePath=".\kernel\magic.c" > </File> <File RelativePath=".\kernel\magic.h" > </File> <File RelativePath=".\kernel\message.c" > </File> <File RelativePath=".\kernel\message.h" > </File> <File RelativePath=".\kernel\move.c" > </File> <File RelativePath=".\kernel\move.h" > </File> <File RelativePath=".\kernel\names.c" > </File> <File RelativePath=".\kernel\names.h" > </File> <File RelativePath=".\kernel\objtypes.h" > </File> <File RelativePath=".\kernel\order.c" > </File> <File RelativePath=".\kernel\order.h" > </File> <File RelativePath=".\kernel\pathfinder.c" > </File> <File RelativePath=".\kernel\pathfinder.h" > </File> <File RelativePath=".\kernel\plane.c" > </File> <File RelativePath=".\kernel\plane.h" > </File> <File RelativePath=".\kernel\player.c" > </File> <File RelativePath=".\kernel\player.h" > </File> <File RelativePath=".\kernel\pool.c" > </File> <File RelativePath=".\kernel\pool.h" > </File> <File RelativePath=".\kernel\race.c" > </File> <File RelativePath=".\kernel\race.h" > </File> <File RelativePath=".\kernel\region.c" > </File> <File RelativePath=".\kernel\region.h" > </File> <File RelativePath=".\kernel\render.h" > </File> <File RelativePath=".\kernel\reports.c" > </File> <File RelativePath=".\kernel\reports.h" > </File> <File RelativePath=".\kernel\resources.c" > </File> <File RelativePath=".\kernel\resources.h" > </File> <File RelativePath=".\kernel\save.c" > </File> <File RelativePath=".\kernel\save.h" > </File> <File RelativePath=".\kernel\ship.c" > </File> <File RelativePath=".\kernel\ship.h" > </File> <File RelativePath=".\kernel\skill.c" > </File> <File RelativePath=".\kernel\skill.h" > </File> <File RelativePath=".\kernel\spell.c" > </File> <File RelativePath=".\kernel\spell.h" > </File> <File RelativePath=".\kernel\spellid.h" > </File> <File RelativePath=".\kernel\teleport.c" > </File> <File RelativePath=".\kernel\teleport.h" > </File> <File RelativePath=".\kernel\terrain.c" > </File> <File RelativePath=".\kernel\terrain.h" > </File> <File RelativePath=".\kernel\terrainid.h" > </File> <File RelativePath=".\kernel\textstore.c" > </File> <File RelativePath=".\kernel\textstore.h" > </File> <File RelativePath=".\kernel\types.h" > </File> <File RelativePath=".\kernel\unit.c" > </File> <File RelativePath=".\kernel\unit.h" > </File> <File RelativePath=".\kernel\version.h" > </File> <File RelativePath=".\kernel\xmlkernel.h" > </File> <File RelativePath=".\kernel\xmlreader.c" > </File> <File RelativePath=".\kernel\xmlreader.h" > </File> </Filter> <Filter Name="triggers" > <File RelativePath=".\triggers\changefaction.c" > </File> <File RelativePath=".\triggers\changefaction.h" > </File> <File RelativePath=".\triggers\changerace.c" > </File> <File RelativePath=".\triggers\changerace.h" > </File> <File RelativePath=".\triggers\clonedied.c" > </File> <File RelativePath=".\triggers\clonedied.h" > </File> <File RelativePath=".\triggers\createcurse.c" > </File> <File RelativePath=".\triggers\createcurse.h" > </File> <File RelativePath=".\triggers\createunit.c" > </File> <File RelativePath=".\triggers\createunit.h" > </File> <File RelativePath=".\triggers\gate.c" > </File> <File RelativePath=".\triggers\gate.h" > </File> <File RelativePath=".\triggers\giveitem.c" > </File> <File RelativePath=".\triggers\giveitem.h" > </File> <File RelativePath=".\triggers\killunit.c" > </File> <File RelativePath=".\triggers\killunit.h" > </File> <File RelativePath=".\triggers\removecurse.c" > </File> <File RelativePath=".\triggers\removecurse.h" > </File> <File RelativePath=".\triggers\shock.c" > </File> <File RelativePath=".\triggers\shock.h" > </File> <File RelativePath=".\triggers\timeout.c" > </File> <File RelativePath=".\triggers\timeout.h" > </File> <File RelativePath=".\triggers\triggers.c" > </File> <File RelativePath=".\triggers\triggers.h" > </File> <File RelativePath=".\triggers\unguard.c" > </File> <File RelativePath=".\triggers\unguard.h" > </File> <File RelativePath=".\triggers\unitmessage.c" > </File> <File RelativePath=".\triggers\unitmessage.h" > </File> </Filter> <Filter Name="spells" > <File RelativePath=".\spells\alp.c" > </File> <File RelativePath=".\spells\alp.h" > </File> <File RelativePath=".\spells\buildingcurse.c" > </File> <File RelativePath=".\spells\buildingcurse.h" > </File> <File RelativePath=".\spells\combatspells.c" > </File> <File RelativePath=".\spells\combatspells.h" > </File> <File RelativePath=".\spells\regioncurse.c" > </File> <File RelativePath=".\spells\regioncurse.h" > </File> <File RelativePath=".\spells\shipcurse.c" > </File> <File RelativePath=".\spells\shipcurse.h" > </File> <File RelativePath=".\spells\spells.c" > </File> <File RelativePath=".\spells\spells.h" > </File> <File RelativePath=".\spells\unitcurse.c" > </File> <File RelativePath=".\spells\unitcurse.h" > </File> </Filter> <Filter Name="items" > <File RelativePath=".\items\artrewards.c" > </File> <File RelativePath=".\items\artrewards.h" > </File> <File RelativePath=".\items\demonseye.c" > </File> <File RelativePath=".\items\demonseye.h" > </File> <File RelativePath=".\items\itemtypes.c" > </File> <File RelativePath=".\items\itemtypes.h" > </File> <File RelativePath=".\items\phoenixcompass.c" > </File> <File RelativePath=".\items\phoenixcompass.h" > </File> <File RelativePath=".\items\seed.c" > </File> <File RelativePath=".\items\seed.h" > </File> <File RelativePath=".\items\speedsail.c" > </File> <File RelativePath=".\items\speedsail.h" > </File> <File RelativePath=".\items\weapons.c" > </File> <File RelativePath=".\items\weapons.h" > </File> <File RelativePath=".\items\xerewards.c" > </File> <File RelativePath=".\items\xerewards.h" > </File> </Filter> <Filter Name="modules" > <File RelativePath=".\modules\arena.c" > </File> <File RelativePath=".\modules\arena.h" > </File> <File RelativePath=".\modules\autoseed.c" > </File> <File RelativePath=".\modules\autoseed.h" > </File> <File RelativePath=".\modules\dungeon.c" > </File> <File RelativePath=".\modules\dungeon.h" > </File> <File RelativePath=".\modules\gmcmd.c" > </File> <File RelativePath=".\modules\gmcmd.h" > </File> <File RelativePath=".\modules\infocmd.c" > </File> <File RelativePath=".\modules\infocmd.h" > </File> <File RelativePath=".\modules\museum.c" > </File> <File RelativePath=".\modules\museum.h" > </File> <File RelativePath=".\modules\oceannames.c" > </File> <File RelativePath=".\modules\oceannames.h" > </File> <File RelativePath=".\modules\score.c" > </File> <File RelativePath=".\modules\score.h" > </File> <File RelativePath=".\modules\weather.c" > </File> <File RelativePath=".\modules\weather.h" > </File> <File RelativePath=".\modules\wormhole.c" > </File> <File RelativePath=".\modules\wormhole.h" > </File> <File RelativePath=".\modules\xecmd.c" > </File> <File RelativePath=".\modules\xecmd.h" > </File> <File RelativePath=".\modules\xmas.c" > </File> <File RelativePath=".\modules\xmas.h" > </File> </Filter> <Filter Name="attributes" > <File RelativePath=".\attributes\aggressive.h" > </File> <File RelativePath=".\attributes\alliance.c" > </File> <File RelativePath=".\attributes\alliance.h" > </File> <File RelativePath=".\attributes\attributes.c" > </File> <File RelativePath=".\attributes\attributes.h" > </File> <File RelativePath=".\attributes\fleechance.c" > </File> <File RelativePath=".\attributes\fleechance.h" > </File> <File RelativePath=".\attributes\follow.c" > </File> <File RelativePath=".\attributes\follow.h" > </File> <File RelativePath=".\attributes\giveitem.c" > </File> <File RelativePath=".\attributes\giveitem.h" > </File> <File RelativePath=".\attributes\gm.c" > </File> <File RelativePath=".\attributes\gm.h" > </File> <File RelativePath=".\attributes\hate.c" > </File> <File RelativePath=".\attributes\hate.h" > </File> <File RelativePath=".\attributes\iceberg.c" > </File> <File RelativePath=".\attributes\iceberg.h" > </File> <File RelativePath=".\attributes\key.c" > </File> <File RelativePath=".\attributes\key.h" > </File> <File RelativePath=".\attributes\matmod.c" > </File> <File RelativePath=".\attributes\matmod.h" > </File> <File RelativePath=".\attributes\moved.c" > </File> <File RelativePath=".\attributes\moved.h" > </File> <File RelativePath=".\attributes\movement.c" > </File> <File RelativePath=".\attributes\movement.h" > </File> <File RelativePath=".\attributes\object.c" > </File> <File RelativePath=".\attributes\object.h" > </File> <File RelativePath=".\attributes\option.c" > </File> <File RelativePath=".\attributes\option.h" > </File> <File RelativePath=".\attributes\orcification.c" > </File> <File RelativePath=".\attributes\orcification.h" > </File> <File RelativePath=".\attributes\otherfaction.c" > </File> <File RelativePath=".\attributes\otherfaction.h" > </File> <File RelativePath=".\attributes\overrideroads.c" > </File> <File RelativePath=".\attributes\overrideroads.h" > </File> <File RelativePath=".\attributes\racename.c" > </File> <File RelativePath=".\attributes\racename.h" > </File> <File RelativePath=".\attributes\raceprefix.c" > </File> <File RelativePath=".\attributes\raceprefix.h" > </File> <File RelativePath=".\attributes\reduceproduction.c" > </File> <File RelativePath=".\attributes\reduceproduction.h" > </File> <File RelativePath=".\attributes\targetregion.c" > </File> <File RelativePath=".\attributes\targetregion.h" > </File> <File RelativePath=".\attributes\variable.c" > </File> <File RelativePath=".\attributes\variable.h" > </File> <File RelativePath=".\attributes\viewrange.c" > </File> <File RelativePath=".\attributes\viewrange.h" > </File> </Filter> </Files> <Globals> </Globals> </VisualStudioProject>