/* Copyright (c) 1998-2010, Enno Rehling Katja Zedel Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. **/ #include #include #if ARENA_MODULE #include "arena.h" /* modules include */ #include "score.h" /* items include */ #include /* kernel includes */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* util include */ #include #include #include #include #include #include #include #include #include #include /* libc include */ #include #include #include /* exports: */ plane *arena = NULL; /* local vars */ #define CENTRAL_VOLCANO 1 #ifdef ARENA_CREATION static unsigned int arena_id = 0; static region *arena_center = NULL; static int newarena = 0; #endif static region *tower_region[6]; static region *start_region[6]; static region *arena_region(int school) { return tower_region[school]; } static building *arena_tower(int school) { return arena_region(school)->buildings; } static int leave_fail(unit * u) { ADDMSG(&u->faction->msgs, msg_message("arena_leave_fail", "unit", u)); return 1; } static int leave_arena(struct unit *u, const struct item_type *itype, int amount, order * ord) { if (!u->building && leave_fail(u)) { return -1; } if (u->building != arena_tower(u->faction->magiegebiet) && leave_fail(u)) { return -1; } unused_arg(amount); unused_arg(ord); unused_arg(itype); assert(!"not implemented"); return 0; } static int enter_fail(unit * u) { ADDMSG(&u->faction->msgs, msg_message("arena_enter_fail", "region unit", u->region, u)); return 1; } static int enter_arena(unit * u, const item_type * itype, int amount, order * ord) { skill_t sk; region *r = u->region; unit *u2; int fee = u->faction->score / 5; unused_arg(ord); unused_arg(amount); unused_arg(itype); if (fee > 2000) fee = 2000; if (getplane(r) == arena) return -1; if (u->number != 1 && enter_fail(u)) return -1; if (get_pooled(u, oldresourcetype[R_SILVER], GET_DEFAULT, fee) < fee && enter_fail(u)) return -1; for (sk = 0; sk != MAXSKILLS; ++sk) { if (get_level(u, sk) > 1 && enter_fail(u)) return -1; } for (u2 = r->units; u2; u2 = u2->next) if (u2->faction == u->faction) break; assert(!"not implemented"); /* for (res=0;res!=MAXRESOURCES;++res) if (res!=R_SILVER && res!=R_ARENA_GATE && (is_item(res) || is_herb(res) || is_potion(res))) { int x = get_resource(u, res); if (x) { if (u2) { change_resource(u2, res, x); change_resource(u, res, -x); } else if (enter_fail(u)) return -1; } } */ if (get_money(u) > fee) { if (u2) change_money(u2, get_money(u) - fee); else if (enter_fail(u)) return -1; } ADDMSG(&u->faction->msgs, msg_message("arena_enter_fail", "region unit", u->region, u)); use_pooled(u, itype->rtype, GET_SLACK | GET_RESERVE, 1); use_pooled(u, oldresourcetype[R_SILVER], GET_DEFAULT, fee); set_money(u, 109); fset(u, UFL_ANON_FACTION); move_unit(u, start_region[rng_int() % 6], NULL); return 0; } /*** ** Szepter der Tränen, Demo-Item ***/ static int use_wand_of_tears(unit * user, const struct item_type *itype, int amount, order * ord) { int n; unused_arg(ord); for (n = 0; n != amount; ++n) { unit *u; for (u = user->region->units; u; u = u->next) { if (u->faction != user->faction) { int i; for (i = 0; i != u->skill_size; ++i) { if (rng_int() % 3) reduce_skill(u, u->skills + i, 1); } ADDMSG(&u->faction->msgs, msg_message("wand_of_tears_effect", "unit", u)); } } } ADDMSG(&user->region->msgs, msg_message("wand_of_tears_usage", "unit", user)); return 0; } /** * Tempel der Schreie, Demo-Gebäude **/ static int age_hurting(attrib * a) { building *b = (building *) a->data.v; unit *u; int active = 0; if (b == NULL) return AT_AGE_REMOVE; for (u = b->region->units; u; u = u->next) { if (u->building == b) { if (u->faction->magiegebiet == M_DRAIG) { active++; ADDMSG(&b->region->msgs, msg_message("praytoigjarjuk", "unit", u)); } } } if (active) for (u = b->region->units; u; u = u->next) if (playerrace(u->faction->race)) { int i; if (u->faction->magiegebiet != M_DRAIG) { for (i = 0; i != active; ++i) u->hp = (u->hp + 1) / 2; /* make them suffer, but not die */ ADDMSG(&b->region->msgs, msg_message("cryinpain", "unit", u)); } } return AT_AGE_KEEP; } static void write_hurting(const attrib * a, const void *owner, struct storage *store) { building *b = a->data.v; WRITE_INT(store, b->no); } static int read_hurting(attrib * a, void *owner, struct storage *store) { int i; READ_INT(store, &i); a->data.v = (void *)findbuilding(i); if (a->data.v == NULL) { log_error("temple of pain is broken\n"); return AT_READ_FAIL; } return AT_READ_OK; } static attrib_type at_hurting = { "hurting", NULL, NULL, age_hurting, write_hurting, read_hurting }; #ifdef ARENA_CREATION static void make_temple(region * r) { const building_type *btype = bt_find("temple"); building *b; if (btype == NULL) { log_error("could not find buildingtype 'temple'\n"); return; } b = r->buildings; while (b != NULL && b->type != btype) b = b->next; if (b != NULL) return; /* gibt schon einen */ b = new_building(btype, r, NULL); b->size = btype->maxsize; b->name = _strdup("Igjarjuk's Tempel der Schreie"); b->display = _strdup ("Ein Schrein aus spitzen Knochen und lodernden Flammen, gewidmet dem Wyrm der Wyrme"); a_add(&b->attribs, a_new(&at_hurting))->data.v = b; } #endif /** * Initialisierung Türme */ #ifdef ARENA_CREATION static void tower_init(void) { int i, first = newarena; item_type *it_demonseye = it_find("demonseye"); item_type *it_griphonwing = it_find("griphonwing"); assert(it_griphonwing && it_demonseye); for (i = 0; i != 6; ++i) { region *r = tower_region[i] = findregion(arena_center->x + delta_x[i] * 3, arena_center->y + delta_y[i] * 3); if (r) { start_region[i] = findregion(arena_center->x + delta_x[i] * 2, arena_center->y + delta_y[i] * 2); if (rterrain(r) != T_DESERT) terraform(r, T_DESERT); if (!r->buildings) { building *b = new_building(bt_find("castle"), r, NULL); b->size = 10; if (i != 0) { sprintf(buf, "Turm des %s", LOC(default_locale, mkname("school", magic_school[i]))); } else sprintf(buf, "Turm der Ahnungslosen"); set_string(&b->name, buf); } } } if (first && !arena_center->buildings) { building *b = new_building(bt_find("castle"), arena_center, NULL); attrib *a; item *items; i_add(&items, i_new(it_griphonwing, 1)); i_add(&items, i_new(it_demonseye, 1)); a = a_add(&b->attribs, make_giveitem(b, items)); b->size = 10; set_string(&b->name, "Höhle des Greifen"); } } #endif #ifdef ARENA_CREATION static void guardian_faction(plane * pl, int id) { region *r; faction *f = findfaction(id); if (!f) { f = calloc(1, sizeof(faction)); f->banner = _strdup("Sie dienen dem großen Wyrm"); f->passw = _strdup(itoa36(rng_int())); set_email(&f->email, "igjarjuk@eressea.de"); f->name = _strdup("Igjarjuks Kundschafter"); f->race = new_race[RC_ILLUSION]; f->age = turn; f->locale = get_locale("de"); f->options = want(O_COMPRESS) | want(O_REPORT) | want(O_COMPUTER) | want(O_ADRESSEN) | want(O_DEBUG); f->no = id; addlist(&factions, f); fhash(f); } if (f->race != new_race[RC_ILLUSION]) { assert(!"guardian id vergeben"); exit(0); } f->lastorders = turn; f->alive = true; for (r = regions; r; r = r->next) if (getplane(r) == pl && rterrain(r) != T_FIREWALL) { unit *u; freset(r, RF_ENCOUNTER); for (u = r->units; u; u = u->next) { if (u->faction == f) break; } if (u) continue; u = createunit(r, f, 1, new_race[RC_GOBLIN]); set_string(&u->name, "Igjarjuks Auge"); set_item(u, I_RING_OF_INVISIBILITY, 1); set_order(&u->thisorder, NULL); fset(u, UFL_ANON_FACTION); set_money(u, 1000); } } #endif #define BLOCKSIZE 9 #ifdef ARENA_CREATION static void block_create(int x1, int y1, char terrain) { int x, y; for (x = 0; x != BLOCKSIZE; ++x) { for (y = 0; y != BLOCKSIZE; ++y) { region *r = new_region(x1 + x, y1 + y, 0); terraform(r, terrain); } } } #endif #ifdef CENTRAL_VOLCANO static int caldera_handle(trigger * t, void *data) { /* call an event handler on caldera. * data.v -> ( variant event, int timer ) */ building *b = (building *) t->data.v; if (b != NULL) { unit **up = &b->region->units; while (*up) { unit *u = *up; if (u->building == b) { message *msg; if (u->items) { item **ip = &u->items; msg = msg_message("caldera_handle_1", "unit items", u, u->items); while (*ip) { item *i = *ip; i_remove(ip, i); if (*ip == i) ip = &i->next; } } else { msg = msg_message("caldera_handle_0", "unit", u); } add_message(&u->region->msgs, msg); set_number(u, 0); } if (*up == u) up = &u->next; } } else { log_error("could not perform caldera::handle()\n"); } unused_arg(data); return 0; } static void caldera_write(const trigger * t, struct storage *store) { building *b = (building *) t->data.v; write_building_reference(b, store); } static int caldera_read(trigger * t, struct storage *store) { int rb = read_reference(&t->data.v, store, read_building_reference, resolve_building); if (rb == 0 && !t->data.v) { return AT_READ_FAIL; } return AT_READ_OK; } struct trigger_type tt_caldera = { "caldera", NULL, NULL, caldera_handle, caldera_write, caldera_read }; #ifdef ARENA_CREATION static trigger *trigger_caldera(building * b) { trigger *t = t_new(&tt_caldera); t->data.v = b; return t; } #endif #ifdef ARENA_CREATION static void init_volcano(void) { building *b; region *r = arena_center; assert(arena_center); if (rterrain(r) != T_DESERT) return; /* been done before */ terraform(arena_center, T_VOLCANO_SMOKING); b = new_building(bt_find("caldera"), r, NULL); b->size = 1; b->name = _strdup("Igjarjuk's Schlund"); b->display = _strdup ("Feurige Lava fließt aus dem Krater des großen Vulkans. Alles wird von ihr verschlungen."); add_trigger(&b->attribs, "timer", trigger_caldera(b)); tt_register(&tt_caldera); } #endif #endif #ifdef ARENA_CREATION void create_arena(void) { int x; arena_id = hashstring("arena"); arena = getplanebyid(arena_id); if (arena != NULL) return; score(); /* ist wichtig, damit alle Parteien einen score haben, wenn sie durchs Tor wollen. */ guardian_faction(arena, 999); if (arena) arena_center = findregion(plane_center_x(arena), plane_center_y(arena)); if (!arena_center) { newarena = 1; arena = create_new_plane(arena_id, "Arena", -10000, -10000, 0, BLOCKSIZE - 1, PFL_LOWSTEALING | PFL_NORECRUITS | PFL_NOALLIANCES); block_create(arena->minx, arena->miny, T_OCEAN); arena_center = findregion(plane_center_x(arena), plane_center_y(arena)); for (x = 0; x != BLOCKSIZE; ++x) { int y; for (y = 0; y != BLOCKSIZE; ++y) { region *r = findregion(arena->minx + x, arena->miny + y); freset(r, RF_ENCOUNTER); r->planep = arena; switch (distance(r, arena_center)) { case 4: terraform(r, T_FIREWALL); break; case 0: terraform(r, T_GLACIER); break; case 1: terraform(r, T_SWAMP); break; case 2: terraform(r, T_MOUNTAIN); break; } } } } make_temple(arena_center); #ifdef CENTRAL_VOLCANO init_volcano(); #else if (arena_center->terrain != T_DESERT) terraform(arena_center, T_DESERT); #endif rsetmoney(arena_center, 0); rsetpeasants(arena_center, 0); tower_init(); } #endif void register_arena(void) { at_register(&at_hurting); register_item_use(use_wand_of_tears, "use_wand_of_tears"); register_function((pf_generic) enter_arena, "enter_arena"); register_function((pf_generic) leave_arena, "leave_arena"); tt_register(&tt_caldera); } #endif /* def ARENA_MODULE */