require "lunit" module("tests.e2.adamantium", package.seeall, lunit.testcase ) function setup() eressea.free_game() eressea.settings.set("nmr.timeout", "0") eressea.settings.set("rules.food.flags", "4") eressea.settings.set("rules.ship.storms", "0") eressea.settings.set("rules.encounters", "0") end local function create_faction(race) return faction.create(race, race .. '@eressea.de', "de") end local function _test_create_adamantium() eressea.settings.set("rules.terraform.all", "1") local r = region.create(0,0, "mountain") local f1 = create_faction('human') local u1 = unit.create(f1, r, 1) r:set_resource("adamantium", 50) assert_equal(50, r:get_resource("adamantium")) return r, u1 end function test_adamantium1() local r, u1 = _test_create_adamantium() u1:add_item("money", 1000) u1:set_skill("mining", 14) u1:clear_orders() u1:add_order("MACHEN Adamantium") process_orders() assert_equal(0, u1:get_item("adamantium")) end function test_adamantium2() local r, u1 = _test_create_adamantium() u1:add_item("money", 1000) u1:set_skill("mining", 15) u1:clear_orders() u1:add_order("MACHEN Adamantium") local b = building.create(r, "mine") b.size = 10 u1.building = b local adamantium = r:get_resource("adamantium") process_orders() assert_equal(2, u1:get_item("adamantium")) assert_equal(adamantium - 2, r:get_resource("adamantium")) end