Debug
Win32
Release
Win32
{1E8BFF9E-3044-0742-992F-C5765B80FE65}
gamecode
Win32Proj
StaticLibrary
MultiByte
StaticLibrary
MultiByte
<_ProjectFileVersion>10.0.30319.1
$(Configuration)\$(ProjectName)\
$(Configuration)\$(ProjectName)\
$(Configuration)\$(ProjectName)\
$(Configuration)\$(ProjectName)\
/MP %(AdditionalOptions)
Disabled
.;../../external;../../external/lua/src;../../external/tolua/include;..\..\external\pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)
WIN32;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)
EnableFastChecks
MultiThreadedDebugDLL
true
Level4
true
EditAndContinue
WIN32;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)
..;.;%(AdditionalIncludeDirectories)
$(OutDir)gamecode.lib
Full
.;../../external;../../external/lua/src;../../external/tolua/include;..\..\external\pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)
WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG;%(PreprocessorDefinitions)
true
MultiThreadedDLL
true
Level4
WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG;%(PreprocessorDefinitions)
..;.;%(AdditionalIncludeDirectories)
$(OutDir)gamecode.lib
true
true
true
true