-- Equipment local sets = { ['first_unit'] = { ['items'] = { ['money'] = 2500, ['log'] = 10, ['stone'] = 4 } }, ['seed_unit'] = { ['items'] = { ['log'] = 50, ['stone'] = 50, ['iron'] = 50, ['laen'] = 10, ['sword'] = 1, ['mallorn'] = 10, ['skillpotion'] = 5, ['lifepotion'] = 5, ['money'] = 20000 }, ['skills'] = { ['perception'] = 30, ['melee'] = 1 } } } function equip_unit(u, name, flags) set = sets[name] if set then items = set['items'] if items then for k,v in pairs(items) do u:add_item(k, v) end end skills = set['skills'] if skills then for k,v in pairs(skills) do u:set_skill(k, v) end end return true end return false end return nil