function run_scripts() scripts = { "hse-portals.lua", "hse-stats.lua" } for index in scripts do local script = scriptpath .. "/" .. scripts[index] print("- loading " .. script) if pcall(dofile, script)==0 then print("Could not load " .. script) end end end function write_emails() local locales = { "de", "en" } local files = {} local key for key in locales do local locale = locales[key] files[locale] = io.open(basepath .. "/emails." .. locale, "w") end local faction for faction in factions() do -- print(faction.id .. " - " .. faction.locale) files[faction.locale]:write(faction.email .. "\n") end for key in files do files[key]:close() end end function refresh_pool() for f in factions() do f:add_item("money", 50) end end function process(orders) file = "" .. get_turn() if read_game(file)~=0 then print("could not read game") return -1 end -- run the turn: read_orders(orders) run_scripts() spawn_braineaters(0.25) plan_monsters() process_orders() refresh_pool() write_passwords() write_reports() write_emails() file = "" .. get_turn() if write_game(file)~=0 then print("could not write game") return -1 end write_stats("grails.txt") end -- -- main body of script -- -- orderfile: contains the name of the orders. if orderfile==nil then print "you must specify an orderfile" else process(orderfile) end