/* vi: set ts=2: * * * Eressea PB(E)M host Copyright (C) 1998-2000 * Christian Schlittchen (corwin@amber.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de) * Henning Peters (faroul@beyond.kn-bremen.de) * Enno Rehling (enno@eressea-pbem.de) * Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de) * * based on: * * Atlantis v1.0 13 September 1993 Copyright 1993 by Russell Wallace * Atlantis v1.7 Copyright 1996 by Alex Schröder * * This program may not be used, modified or distributed without * prior permission by the authors of Eressea. * This program may not be sold or used commercially without prior written * permission from the authors. */ #include #include "eressea.h" #include "region.h" /* kernel includes */ #include "border.h" #include "building.h" #include "curse.h" #include "faction.h" #include "item.h" #include "message.h" #include "plane.h" #include "region.h" #include "resources.h" #include "unit.h" /* util includes */ #include /* libc includes */ #include #include #include #include #include #include extern int dice_rand(const char *s); static int g_maxluxuries = 0; const int delta_x[MAXDIRECTIONS] = { -1, 0, 1, 1, 0, -1 }; const int delta_y[MAXDIRECTIONS] = { 1, 1, 0, -1, -1, 0 }; const direction_t back[MAXDIRECTIONS] = { D_SOUTHEAST, D_SOUTHWEST, D_WEST, D_NORTHWEST, D_NORTHEAST, D_EAST, }; const char * regionname(const region * r, const faction * f) { static char buf[65]; plane *pl = getplane(r); if (f == NULL) { strncpy(buf, rname(r, NULL), 65); } else if (pl && fval(pl, PFL_NOCOORDS)) { strncpy(buf, rname(r, f->locale), 65); } else { #ifdef HAVE_SNPRINTF snprintf(buf, 65, "%s (%d,%d)", rname(r, f->locale), region_x(r, f), region_y(r, f)); #else strncpy(buf, rname(r, f->locale), 50); buf[50]=0; sprintf(buf+strlen(buf), " (%d,%d)", region_x(r, f), region_y(r, f)); #endif } buf[64] = 0; return buf; } int deathcount(const region * r) { attrib * a = a_find(r->attribs, &at_deathcount); if (!a) return 0; return a->data.i; } int chaoscount(const region * r) { attrib * a = a_find(r->attribs, &at_chaoscount); if (!a) return 0; return a->data.i; } int woodcount(const region * r) { attrib * a = a_find(r->attribs, &at_woodcount); if (!a) return 0; return a->data.i; } void deathcounts (region * r, int fallen) { attrib * a; if (fallen==0) return; if (is_cursed(r->attribs, C_HOLYGROUND,0)) return; a = a_find(r->attribs, &at_deathcount); if (!a) a = a_add(&r->attribs, a_new(&at_deathcount)); a->data.i += fallen; if (a->data.i<=0) a_remove(&r->attribs, a); } void chaoscounts(region * r, int fallen) { attrib * a; if (fallen==0) return; a = a_find(r->attribs, &at_chaoscount); if (!a) a = a_add(&r->attribs, a_new(&at_chaoscount)); a->data.i += fallen; if (a->data.i<=0) a_remove(&r->attribs, a); } void woodcounts(region * r, int fallen) { attrib * a; if (fallen==0) return; a = a_find(r->attribs, &at_woodcount); if (!a) a = a_add(&r->attribs, a_new(&at_woodcount)); a->data.i += fallen; if (a->data.i<=0) a_remove(&r->attribs, a); } /********************/ /* at_direction */ /********************/ void a_initdirection(attrib *a) { a->data.v = calloc(1, sizeof(spec_direction)); } int a_agedirection(attrib *a) { spec_direction *d = (spec_direction *)(a->data.v); if(d->duration > 0) d->duration--; else d->duration = 0; return d->duration; } int a_readdirection(attrib *a, FILE *f) { spec_direction *d = (spec_direction *)(a->data.v); fscanf(f, "%d %d %d", &d->x, &d->y, &d->duration); fscanf(f, "%s ", buf); d->desc = strdup(cstring(buf)); fscanf(f, "%s ", buf); d->keyword = strdup(cstring(buf)); return AT_READ_OK; } void a_writedirection(const attrib *a, FILE *f) { spec_direction *d = (spec_direction *)(a->data.v); fprintf(f, "%d %d %d %s %s ", d->x, d->y, d->duration, estring(d->desc), estring(d->keyword)); } attrib_type at_direction = { "direction", a_initdirection, NULL, a_agedirection, a_writedirection, a_readdirection }; /* Moveblock wird zur Zeit nicht über Attribute, sondern ein Bitfeld r->moveblock gemacht. Sollte umgestellt werden, wenn kompliziertere Dinge gefragt werden. */ /********************/ /* at_moveblock */ /********************/ void a_initmoveblock(attrib *a) { a->data.v = calloc(1, sizeof(moveblock)); } int a_readmoveblock(attrib *a, FILE *f) { moveblock *m = (moveblock *)(a->data.v); int i; fscanf(f, "%d", &i); m->dir = (direction_t)i; return AT_READ_OK; } void a_writemoveblock(const attrib *a, FILE *f) { moveblock *m = (moveblock *)(a->data.v); fprintf(f, "%d ", (int)m->dir); } attrib_type at_moveblock = { "moveblock", a_initmoveblock, NULL, NULL, a_writemoveblock, a_readmoveblock }; #define RMAXHASH 65535 region *regionhash[RMAXHASH]; static region * rfindhash(int x, int y) { region *old; for (old = regionhash[abs(x + 0x100 * y) % RMAXHASH]; old; old = old->nexthash) if (old->x == x && old->y == y) return old; return 0; } void rhash(region * r) { region *old = regionhash[region_hashkey(r) % RMAXHASH]; regionhash[region_hashkey(r) % RMAXHASH] = r; r->nexthash = old; } void runhash(region * r) { region **show; for (show = ®ionhash[abs(r->x + 0x100 * r->y) % RMAXHASH]; *show; show = &(*show)->nexthash) { if ((*show)->x == r->x && (*show)->y == r->y) break; } if (*show) { assert(*show == r); *show = (*show)->nexthash; r->nexthash = 0; } } region * rconnect(const region * r, direction_t dir) { static int set = 0; static region * buffer[MAXDIRECTIONS]; static const region * last = NULL; assert(dirx + delta_x[dir], r->y + delta_y[dir]); set |= (1<=0, fuer dx sind 3 Faelle zu untescheiden */ if ( dx >= 0 ) return dx + dy; else if (-dx >= dy) return -dx; else return dy; } int distance(const region * r1, const region * r2) { return koor_distance(r1->x, r1->y, r2->x, r2->y); } direction_t koor_reldirection(int ax, int ay, int bx, int by) { direction_t i; for (i=0;i!=MAXDIRECTIONS;++i) { if (bx-ax == delta_x[i] && by-ay == delta_y[i]) return i; } return NODIRECTION; } direction_t reldirection(region * from, region * to) { return koor_reldirection(from->x, from->y, to->x, to->y); } void free_regionlist(regionlist *rl) { while (rl) { regionlist * rl2 = rl->next; free(rl); rl = rl2; } } void add_regionlist(regionlist **rl, region *r) { regionlist *rl2 = (regionlist*)malloc(sizeof(regionlist)); rl2->region = r; rl2->next = *rl; *rl = rl2; } #if AT_SALARY /*****************/ /* at_salary */ /*****************/ attrib_type at_salary = { "salary", DEFAULT_INIT, DEFAULT_FINALIZE, DEFAULT_AGE, NO_WRITE, NO_READ, ATF_UNIQUE }; #endif /********************/ /* at_horseluck */ /********************/ attrib_type at_horseluck = { "horseluck", DEFAULT_INIT, DEFAULT_FINALIZE, DEFAULT_AGE, NO_WRITE, NO_READ, ATF_UNIQUE }; /**********************/ /* at_peasantluck */ /**********************/ attrib_type at_peasantluck = { "peasantluck", DEFAULT_INIT, DEFAULT_FINALIZE, DEFAULT_AGE, NO_WRITE, NO_READ, ATF_UNIQUE }; /*********************/ /* at_chaoscount */ /*********************/ attrib_type at_chaoscount = { "chaoscount", DEFAULT_INIT, DEFAULT_FINALIZE, DEFAULT_AGE, DEFAULT_WRITE, DEFAULT_READ, ATF_UNIQUE }; /*********************/ /* at_deathcount */ /*********************/ attrib_type at_deathcount = { "deathcount", DEFAULT_INIT, DEFAULT_FINALIZE, DEFAULT_AGE, DEFAULT_WRITE, DEFAULT_READ, ATF_UNIQUE }; /*********************/ /* at_woodcount */ /*********************/ attrib_type at_woodcount = { "woodcount", DEFAULT_INIT, DEFAULT_FINALIZE, DEFAULT_AGE, DEFAULT_WRITE, DEFAULT_READ, ATF_UNIQUE }; /*********************/ /* at_travelunit */ /*********************/ attrib_type at_travelunit = { "travelunit", DEFAULT_INIT, DEFAULT_FINALIZE, DEFAULT_AGE, NO_WRITE, NO_READ }; #if NEW_RESOURCEGROWTH extern int laen_read(attrib * a, FILE * F); # define LAEN_READ laen_read # define LAEN_WRITE NULL #else # define LAEN_READ DEFAULT_READ # define LAEN_WRITE DEFAULT_WRITE #endif /***************/ /* at_laen */ /***************/ attrib_type at_laen = { "laen", DEFAULT_INIT, DEFAULT_FINALIZE, DEFAULT_AGE, LAEN_WRITE, LAEN_READ, ATF_UNIQUE }; void rsetlaen(region * r, int val) { attrib * a = a_find(r->attribs, &at_laen); if (!a && val>=0) a = a_add(&r->attribs, a_new(&at_laen)); else if (a && val<0) a_remove(&r->attribs, a); if (val>=0) a->data.i = val; } int rlaen(const region * r) { attrib * a = a_find(r->attribs, &at_laen); if (!a) return -1; return a->data.i; } /***************/ /* at_road */ /***************/ attrib_type at_road = { "road", DEFAULT_INIT, DEFAULT_FINALIZE, DEFAULT_AGE, #if RELEASE_VERSIONtype!=&bt_road) b = b->next; if (!b) b = new_border(&bt_road, r, r2); rval = (int)b->data; if (b->from==r) rval = (rval & 0xFFFF) | (val<<16); else rval = (rval & 0xFFFF0000) | val; b->data = (void*)rval; } int rroad(const region * r, direction_t d) { int rval; border * b; region * r2 = rconnect(r, d); if (!r2) return 0; b = get_borders(r, r2); while (b && b->type!=&bt_road) b = b->next; if (!b) return 0; rval = (int)b->data; if (b->to==r) rval = (rval & 0xFFFF); else rval = (rval & 0xFFFF0000) >> 16; return rval; } boolean r_isforest(const region * r) { #if GROWING_TREES if (r->terrain==T_PLAIN && rtrees(r,2) + rtrees(r,1) >= 600) return true; #else if (r->terrain==T_PLAIN && rtrees(r) >= 600) return true; #endif return false; } boolean r_issea(const region * r) { direction_t d; for(d=0; d < MAXDIRECTIONS; d++) { region *rc = rconnect(r,d); if(rc && rterrain(rc) == T_OCEAN) return false; } return true; } boolean r_isglacier(const region * r) { if (r->terrain==T_GLACIER || r->terrain==T_ICEBERG_SLEEP) return true; return false; } int is_coastregion(region *r) { direction_t i; int res = 0; for(i=0;iterrain == T_OCEAN) res++; } return res; } int rpeasants(const region * r) { return ((r)->land?(r)->land->peasants:0); } void rsetpeasants(region * r, int value) { ((r)->land?((r)->land->peasants=(value)):(assert((value)>=0), (value)),0); } int rmoney(const region * r) { return ((r)->land?(r)->land->money:0); } void rsethorses(const region *r, int value) { assert(value >= 0); if(r->land) r->land->horses = value; } int rhorses(const region *r) { return r->land?r->land->horses:0; } void rsetmoney(region * r, int value) { ((r)->land?((r)->land->money=(value)):(assert((value)>=0), (value)),0); } void r_setdemand(region * r, const luxury_type * ltype, int value) { struct demand * d, ** dp = &r->land->demands; while (*dp && (*dp)->type != ltype) dp = &(*dp)->next; d = *dp; if (!d) { d = *dp = calloc(sizeof(struct demand), 1); d->type = ltype; } d->value = value; } int r_demand(const region * r, const luxury_type * ltype) { struct demand * d = r->land->demands; while (d && d->type != ltype) d = d->next; if (!d) return -1; return d->value; } const char * rname(const region * r, const struct locale * lang) { if (r->land) return r->land->name; return locale_string(lang, terrain[rterrain(r)].name); } #if GROWING_TREES int rtrees(const region *r, int ageclass) { return ((r)->land?(r)->land->trees[ageclass]:0); } int rsettrees(const region *r, int ageclass, int value) { if (!r->land) assert(value==0); else { assert(value>=0); return r->land->trees[ageclass]=value; } return 0; } #else int rtrees(const region *r) { return ((r)->land?(r)->land->trees:0); } int rsettrees(const region *r, int value) { if (!r->land) assert(value==0); else { assert(value>=0); return r->land->trees=value; } return 0; } #endif static region *last; region * new_region(int x, int y) { region *r = rfindhash(x, y); if (r) { fprintf(stderr, "\ndoppelte regionen entdeckt: %s(%d,%d)\n", regionname(r, NULL), x, y); if (r->units) fprintf(stderr, "doppelte region enthält einheiten\n"); return r; } r = calloc(1, sizeof(region)); r->x = x; r->y = y; r->planep = findplane(x, y); set_string(&r->display, ""); rhash(r); if (last) addlist(&last, r); else addlist(®ions, r); last = r; return r; } static void freeland(land_region * lr) { while (lr->demands) { struct demand * d = lr->demands; lr->demands = d->next; free(d); } if (lr->name) free(lr->name); free(lr); } void free_region(region * r) { runhash(r); if (last == r) last = NULL; free(r->display); if (r->land) freeland(r->land); while (r->attribs) a_remove (&r->attribs, r->attribs); free(r); } static char * makename(void) { int s, v, k, e, p = 0, x = 0; int nk, ne, nv, ns; static char name[16]; const char *kons = "bcdfghklmnprstvwz", *end = "nlrdst", *vokal = "aaaaaaaaaàâeeeeeeeeeéèêiiiiiiiiiíîoooooooooóòôuuuuuuuuuúyy", *start = "bcdgtskpvfr"; nk = strlen(kons); ne = strlen(end); nv = strlen(vokal); ns = strlen(start); for (s = rand() % 3 + 2; s > 0; s--) { if (x > 0) { k = rand() % nk; name[p] = kons[k]; p++; } else { k = rand() % ns; name[p] = start[k]; p++; } v = rand() % nv; name[p] = vokal[v]; p++; if (rand() % 3 == 2 || s == 1) { e = rand() % ne; name[p] = end[e]; p++; x = 1; } else x = 0; } name[p] = '\0'; name[0] = (char) toupper(name[0]); return name; } void setluxuries(region * r, const luxury_type * sale) { const luxury_type * ltype; assert(r->land); if(r->land->demands) freelist(r->land->demands); for (ltype=luxurytypes; ltype; ltype=ltype->next) { struct demand * dmd = calloc(sizeof(struct demand), 1); dmd->type = ltype; if (ltype!=sale) dmd->value = 1 + rand() % 5; dmd->next = r->land->demands; r->land->demands = dmd; } } void terraform(region * r, terrain_t t) { const struct locale * locale_de = find_locale("de"); #if NEW_RESOURCEGROWTH rawmaterial **lrm; int i; #endif /* defaults: */ rsetterrain(r, t); #if NEW_RESOURCEGROWTH /* Resourcen, die nicht mehr vorkommen können, löschen */ lrm = &r->resources; while (*lrm) { rawmaterial *rm = *lrm; for (i=0; i!=3; ++i) { if(terrain[r->terrain].rawmaterials[i].type == rm->type) break; } if (i==3) { *lrm = rm->next; free(rm); } else { lrm = &rm->next; } } #endif #if NEW_RESOURCEGROWTH == 0 rsetlaen(r, -1); rsetiron(r, 0); #endif if (!landregion(t)) { if (r->land) { freeland(r->land); r->land = NULL; } #if GROWING_TREES rsettrees(r, 0, 0); rsettrees(r, 1, 0); rsettrees(r, 2, 0); #else rsettrees(r, 0); #endif rsethorses(r, 0); #if NEW_RESOURCEGROWTH == 0 rsetiron(r, 0); rsetlaen(r, -1); #endif rsetpeasants(r, 0); rsetmoney(r, 0); freset(r, RF_ENCOUNTER); freset(r, RF_MALLORN); /* Beschreibung und Namen löschen */ return; } if (!r->land) { static struct surround { struct surround * next; const luxury_type * type; int value; } *trash =NULL, *nb = NULL; const luxury_type * ltype; direction_t d; int mnr = 0; r->land = calloc(1, sizeof(land_region)); rsetname(r, makename()); for (d=0;d!=MAXDIRECTIONS;++d) { region * nr = rconnect(r, d); if (nr && nr->land) { struct demand * sale = r->land->demands; while (sale && sale->value!=0) sale=sale->next; if (sale) { struct surround * sr = nb; while (sr && sr->type!=sale->type) sr=sr->next; if (!sr) { if (trash) { sr = trash; trash = trash->next; } else { sr = calloc(1, sizeof(struct surround)); } sr->next = nb; sr->type = sale->type; sr->value = 1; nb = sr; } else sr->value++; ++mnr; } } } if (!nb) { int i; if (g_maxluxuries==0) { for (ltype = luxurytypes;ltype;ltype=ltype->next) ++g_maxluxuries; } i = rand() % g_maxluxuries; ltype = luxurytypes; while (i--) ltype=ltype->next; } else { int i = rand() % mnr; struct surround * srd = nb; while (i>srd->value) { i-=srd->value; srd=srd->next; } setluxuries(r, srd->type); while (srd->next!=NULL) srd=srd->next; srd->next=trash; trash = nb; nb = NULL; } } if (landregion(t)) { const char *name = NULL; if (terrain[r->terrain].herbs) { int len=0; while (terrain[r->terrain].herbs[len]) ++len; if (len) name = terrain[r->terrain].herbs[rand()%len]; } if (name != NULL) { const item_type * itype = finditemtype(name, locale_de); const herb_type * htype = resource2herb(itype->rtype); rsetherbtype(r, htype); rsetherbs(r, (short)(50+rand()%31)); } else { rsetherbtype(r, NULL); } } if (rand() % 100 < ENCCHANCE) { fset(r, RF_ENCOUNTER); } if (rand() % 100 < 3) fset(r, RF_MALLORN); else freset(r, RF_MALLORN); switch (t) { case T_PLAIN: rsethorses(r, rand() % (terrain[t].production_max / 5)); if(rand()%100 < 40) { #if GROWING_TREES rsettrees(r, 2, terrain[t].production_max * (30+rand()%40)/100); rsettrees(r, 1, rtrees(r, 2)/4); rsettrees(r, 0, rtrees(r, 2)/2); #else rsettrees(r, terrain[t].production_max * (30+rand()%40)/100); #endif } break; case T_MOUNTAIN: #if NEW_RESOURCEGROWTH == 0 rsetiron(r, IRONSTART); if (rand() % 100 < 8) rsetlaen(r, 5 + rand() % 5); #endif break; case T_GLACIER: #if NEW_RESOURCEGROWTH == 0 if (riron(r) <= 0){ rsetiron(r, GLIRONSTART); } #endif break; case T_ICEBERG_SLEEP: /* Kann aus Gletscher entstehen und sollte diesem gleichen */ #if NEW_RESOURCEGROWTH == 0 if (riron(r) <= 0){ rsetiron(r, GLIRONSTART); } #endif break; case T_VOLCANO: case T_VOLCANO_SMOKING: break; } #if GROWING_TREES /* Initialisierung irgendwann über rm_-Mechamismus machen */ if(t != T_PLAIN && rand()%100 < 20) { rsettrees(r, 2, terrain[t].production_max * (30 + rand() % 40) / 100); rsettrees(r, 1, rtrees(r, 2)/4); rsettrees(r, 0, rtrees(r, 2)/2); } #endif #if NEW_RESOURCEGROWTH terraform_resources(r); #endif if (terrain[t].production_max && !fval(r, RF_CHAOTIC)) { int peasants; #if REDUCED_PEASANTGROWTH == 1 peasants = (maxworkingpeasants(r) * (20+dice_rand("6d10")))/100; #else peasants = MAXPEASANTS_PER_AREA * (rand() % (terrain[t].production_max / 2)); #endif rsetpeasants(r, max(100, peasants)); rsetmoney(r, rpeasants(r) * ((wage(r, NULL, false)+1) + rand() % 5)); } } /** ENNO: * ich denke, das das hier nicht sein sollte. * statt dessen sollte ein attribut an der region sein, das das erledigt, * egal ob durch den spell oder anderes angelegt. **/ #include "curse.h" int production(const region *r) { /* muß r->terrain sein, nicht rterrain() wegen rekursion */ int p = terrain[r->terrain].production_max; if (curse_active(get_curse(r->attribs, ct_find("drought")))) p /= 2; return p; } int read_region_reference(region ** r, FILE * F) { int x[2]; fscanf(F, "%d %d", &x[0], &x[1]); if (x[0]==INT_MAX) { *r = NULL; return AT_READ_FAIL; } *r = findregion(x[0], x[1]); if (*r==NULL) ur_add(memcpy(malloc(sizeof(x)), x, sizeof(x)), (void**)r, resolve_region); return AT_READ_OK; } void write_region_reference(const region * r, FILE * F) { if (r) fprintf(F, "%d %d ", r->x, r->y); else fprintf(F, "%d %d ", INT_MAX, INT_MAX); } void * resolve_region(void * id) { int * c = (int*)id; int x = c[0], y = c[1]; free(c); return findregion(x, y); } struct message_list * r_getmessages(const struct region * r, const struct faction * viewer) { struct individual_message * imsg = r->individual_messages; while (imsg && (imsg)->viewer!=viewer) imsg = imsg->next; if (imsg) return imsg->msgs; return NULL; } struct message * r_addmessage(struct region * r, const struct faction * viewer, struct message * msg) { struct individual_message * imsg; assert(r); imsg = r->individual_messages; while (imsg && imsg->viewer!=viewer) imsg = imsg->next; if (imsg==NULL) { imsg = malloc(sizeof(struct individual_message)); imsg->next = r->individual_messages; imsg->msgs = NULL; r->individual_messages = imsg; imsg->viewer = viewer; } return add_message(&imsg->msgs, msg); } struct unit * region_owner(const struct region * r) { #ifdef REGIONOWNERS struct unit * owner = NULL; int maxsize = 0; building * b = r->buildings; for (;b!=NULL;b=b->next) { if (b->size>maxsize) { unit * u = buildingowner(r, b); if (u) { owner = u; maxsize=b->size; } } } return owner; #else return NULL; #endif }