/* vi: set ts=2: +-------------------+ | | Enno Rehling | Eressea PBEM host | Christian Schlittchen | (c) 1998 - 2008 | Katja Zedel | | Henning Peters +-------------------+ This program may not be used, modified or distributed without prior permission by the authors of Eressea. */ #include #include "bind_faction.h" #include "bind_unit.h" #include "bindings.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include int tolua_factionlist_next(lua_State * L) { faction **faction_ptr = (faction **) lua_touserdata(L, lua_upvalueindex(1)); faction *f = *faction_ptr; if (f != NULL) { tolua_pushusertype(L, (void *)f, TOLUA_CAST "faction"); *faction_ptr = f->next; return 1; } else return 0; /* no more values to return */ } static int tolua_faction_get_units(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); unit **unit_ptr = (unit **) lua_newuserdata(L, sizeof(unit *)); luaL_getmetatable(L, TOLUA_CAST "unit"); lua_setmetatable(L, -2); *unit_ptr = self->units; lua_pushcclosure(L, tolua_unitlist_nextf, 1); return 1; } int tolua_faction_add_item(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); const char *iname = tolua_tostring(L, 2, 0); int number = (int)tolua_tonumber(L, 3, 0); int result = -1; if (iname != NULL) { const resource_type *rtype = rt_find(iname); if (rtype && rtype->itype) { item *i = i_change(&self->items, rtype->itype, number); result = i ? i->number : 0; } /* if (itype!=NULL) */ } lua_pushnumber(L, result); return 1; } static int tolua_faction_get_maxheroes(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) maxheroes(self)); return 1; } static int tolua_faction_get_heroes(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) countheroes(self)); return 1; } static int tolua_faction_get_score(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) self->score); return 1; } static int tolua_faction_get_id(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) self->no); return 1; } static int tolua_faction_set_id(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); int id = (int)tolua_tonumber(L, 2, 0); if (findfaction(id) == NULL) { renumber_faction(self, id); lua_pushboolean(L, 1); } else { lua_pushboolean(L, 0); } return 1; } static int tolua_faction_get_magic(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); lua_pushstring(L, magic_school[self->magiegebiet]); return 1; } static int tolua_faction_set_magic(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); const char *type = tolua_tostring(L, 2, 0); int mtype; for (mtype = 0; mtype != MAXMAGIETYP; ++mtype) { if (strcmp(magic_school[mtype], type) == 0) { self->magiegebiet = (magic_t)mtype; break; } } return 0; } static int tolua_faction_get_age(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) self->age); return 1; } static int tolua_faction_set_age(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); int age = (int)tolua_tonumber(L, 2, 0); self->age = age; return 0; } static int tolua_faction_get_flags(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) self->flags); return 1; } static int tolua_faction_set_flags(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); int flags = (int)tolua_tonumber(L, 2, self->flags); self->flags = flags; return 1; } static int tolua_faction_get_options(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) self->options); return 1; } static int tolua_faction_set_options(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); int options = (int)tolua_tonumber(L, 2, self->options); self->options = options; return 1; } static int tolua_faction_get_lastturn(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, (lua_Number) self->lastorders); return 1; } static int tolua_faction_set_lastturn(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); if (self) { self->lastorders = (int)tolua_tonumber(L, 2, self->lastorders); } return 0; } static int tolua_faction_renumber(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); int no = (int)tolua_tonumber(L, 2, 0); renumber_faction(self, no); return 0; } static int tolua_faction_get_objects(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushusertype(L, (void *)&self->attribs, TOLUA_CAST "hashtable"); return 1; } static int tolua_faction_get_policy(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); faction *other = (faction *) tolua_tousertype(L, 2, 0); const char *policy = tolua_tostring(L, 3, 0); int result = 0, mode; for (mode = 0; helpmodes[mode].name != NULL; ++mode) { if (strcmp(policy, helpmodes[mode].name) == 0) { result = get_alliance(self, other) & mode; break; } } tolua_pushnumber(L, (lua_Number) result); return 1; } static int tolua_faction_set_policy(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); faction *other = (faction *) tolua_tousertype(L, 2, 0); const char *policy = tolua_tostring(L, 3, 0); int value = tolua_toboolean(L, 4, 0); int mode; for (mode = 0; helpmodes[mode].name != NULL; ++mode) { if (strcmp(policy, helpmodes[mode].name) == 0) { if (value) { set_alliance(self, other, get_alliance(self, other) | helpmodes[mode].status); } else { set_alliance(self, other, get_alliance(self, other) & ~helpmodes[mode].status); } break; } } return 0; } static int tolua_faction_normalize(lua_State * L) { faction *f = (faction *) tolua_tousertype(L, 1, 0); region *r = (region *) tolua_tousertype(L, 2, 0); if (r) { plane *pl = rplane(r); int nx = r->x, ny = r->y; pnormalize(&nx, &ny, pl); adjust_coordinates(f, &nx, &ny, pl, r); tolua_pushnumber(L, (lua_Number) nx); tolua_pushnumber(L, (lua_Number) ny); return 2; } return 0; } static int tolua_faction_set_origin(lua_State * L) { faction *f = (faction *) tolua_tousertype(L, 1, 0); region *r = (region *) tolua_tousertype(L, 2, 0); plane *pl = rplane(r); int id = pl ? pl->id : 0; set_ursprung(f, id, r->x - plane_center_x(pl), r->y - plane_center_y(pl)); return 0; } static int tolua_faction_get_origin(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); ursprung *origin = self->ursprung; int x, y; while (origin != NULL && origin->id != 0) { origin = origin->next; } if (origin) { x = origin->x; y = origin->y; } else { x = 0; y = 0; } tolua_pushnumber(L, (lua_Number) x); tolua_pushnumber(L, (lua_Number) y); return 2; } static int tolua_faction_destroy(lua_State * L) { faction *f = (faction *) tolua_tousertype(L, 1, 0); destroyfaction(f); return 0; } static int tolua_faction_create(lua_State * L) { const char *email = tolua_tostring(L, 1, 0); const char *racename = tolua_tostring(L, 2, 0); const char *lang = tolua_tostring(L, 3, 0); struct locale *loc = get_locale(lang); faction *f = NULL; const struct race *frace = rc_find(racename); if (frace != NULL) { f = addfaction(email, NULL, frace, loc, 0); } if (!f) { log_error("faction.create(%s, %s, %s)\n", email, racename, lang); } tolua_pushusertype(L, f, TOLUA_CAST "faction"); return 1; } static int tolua_faction_get_password(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushstring(L, faction_getpassword(self)); return 1; } static int tolua_faction_set_password(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); faction_setpassword(self, tolua_tostring(L, 2, 0)); return 0; } static int tolua_faction_get_email(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushstring(L, faction_getemail(self)); return 1; } static int tolua_faction_set_email(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); faction_setemail(self, tolua_tostring(L, 2, 0)); return 0; } static int tolua_faction_get_locale(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushstring(L, locale_name(self->locale)); return 1; } static int tolua_faction_set_locale(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); const char *name = tolua_tostring(L, 2, 0); const struct locale *loc = get_locale(name); if (loc) { self->locale = loc; } else { tolua_pushstring(L, "invalid locale"); return 1; } return 0; } static int tolua_faction_get_race(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushstring(L, self->race->_name[0]); return 1; } static int tolua_faction_set_race(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); const char *name = tolua_tostring(L, 2, 0); const race *rc = rc_find(name); if (rc != NULL) { self->race = rc; } return 0; } static int tolua_faction_get_name(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushstring(L, faction_getname(self)); return 1; } static int tolua_faction_set_name(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); faction_setname(self, tolua_tostring(L, 2, 0)); return 0; } static int tolua_faction_get_uid(lua_State * L) { faction *f = (faction *) tolua_tousertype(L, 1, 0); tolua_pushnumber(L, f->subscription); return 1; } static int tolua_faction_set_uid(lua_State * L) { faction *f = (faction *) tolua_tousertype(L, 1, 0); f->subscription = (int)tolua_tonumber(L, 2, 0); return 0; } static int tolua_faction_get_info(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushstring(L, faction_getbanner(self)); return 1; } static int tolua_faction_set_info(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); faction_setbanner(self, tolua_tostring(L, 2, 0)); return 0; } static int tolua_faction_get_alliance(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); tolua_pushusertype(L, f_get_alliance(self), TOLUA_CAST "alliance"); return 1; } static int tolua_faction_set_alliance(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); alliance *alli = (alliance *) tolua_tousertype(L, 2, 0); setalliance(self, alli); return 0; } static int tolua_faction_get_items(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); item **item_ptr = (item **) lua_newuserdata(L, sizeof(item *)); luaL_getmetatable(L, TOLUA_CAST "item"); lua_setmetatable(L, -2); *item_ptr = self->items; lua_pushcclosure(L, tolua_itemlist_next, 1); return 1; } static int tolua_faction_tostring(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); lua_pushstring(L, factionname(self)); return 1; } #ifdef TODO /* these usertypes are undefined */ static int tolua_faction_get_spells(lua_State * L) { faction *self = (faction *) tolua_tousertype(L, 1, 0); return tolua_quicklist_push(L, "spellbook", "spellbook_entry", self->spellbook->spells); } #endif void tolua_faction_open(lua_State * L) { /* register user types */ tolua_usertype(L, TOLUA_CAST "faction"); tolua_usertype(L, TOLUA_CAST "faction_list"); tolua_module(L, NULL, 0); tolua_beginmodule(L, NULL); { tolua_cclass(L, TOLUA_CAST "faction", TOLUA_CAST "faction", TOLUA_CAST "", NULL); tolua_beginmodule(L, TOLUA_CAST "faction"); { tolua_function(L, TOLUA_CAST "__tostring", tolua_faction_tostring); tolua_variable(L, TOLUA_CAST "id", tolua_faction_get_id, tolua_faction_set_id); tolua_variable(L, TOLUA_CAST "uid", &tolua_faction_get_uid, &tolua_faction_set_uid); tolua_variable(L, TOLUA_CAST "name", &tolua_faction_get_name, &tolua_faction_set_name); tolua_variable(L, TOLUA_CAST "info", &tolua_faction_get_info, &tolua_faction_set_info); tolua_variable(L, TOLUA_CAST "units", tolua_faction_get_units, NULL); tolua_variable(L, TOLUA_CAST "heroes", tolua_faction_get_heroes, NULL); #ifdef TODO tolua_variable(L, TOLUA_CAST "spells", tolua_faction_get_spells, 0); #endif tolua_variable(L, TOLUA_CAST "maxheroes", tolua_faction_get_maxheroes, NULL); tolua_variable(L, TOLUA_CAST "password", tolua_faction_get_password, tolua_faction_set_password); tolua_variable(L, TOLUA_CAST "email", tolua_faction_get_email, tolua_faction_set_email); tolua_variable(L, TOLUA_CAST "locale", tolua_faction_get_locale, tolua_faction_set_locale); tolua_variable(L, TOLUA_CAST "race", tolua_faction_get_race, tolua_faction_set_race); tolua_variable(L, TOLUA_CAST "alliance", tolua_faction_get_alliance, tolua_faction_set_alliance); tolua_variable(L, TOLUA_CAST "score", tolua_faction_get_score, NULL); tolua_variable(L, TOLUA_CAST "magic", &tolua_faction_get_magic, tolua_faction_set_magic); tolua_variable(L, TOLUA_CAST "age", tolua_faction_get_age, tolua_faction_set_age); tolua_variable(L, TOLUA_CAST "options", tolua_faction_get_options, tolua_faction_set_options); tolua_variable(L, TOLUA_CAST "flags", tolua_faction_get_flags, tolua_faction_set_flags); tolua_variable(L, TOLUA_CAST "lastturn", tolua_faction_get_lastturn, tolua_faction_set_lastturn); tolua_function(L, TOLUA_CAST "set_policy", &tolua_faction_set_policy); tolua_function(L, TOLUA_CAST "get_policy", &tolua_faction_get_policy); tolua_function(L, TOLUA_CAST "get_origin", &tolua_faction_get_origin); tolua_function(L, TOLUA_CAST "set_origin", &tolua_faction_set_origin); tolua_function(L, TOLUA_CAST "normalize", &tolua_faction_normalize); tolua_function(L, TOLUA_CAST "add_item", tolua_faction_add_item); tolua_variable(L, TOLUA_CAST "items", tolua_faction_get_items, NULL); tolua_function(L, TOLUA_CAST "renumber", &tolua_faction_renumber); tolua_function(L, TOLUA_CAST "create", &tolua_faction_create); tolua_function(L, TOLUA_CAST "destroy", &tolua_faction_destroy); #ifdef TODO def("faction_origin", &faction_getorigin, pure_out_value(_2) + pure_out_value(_3)),.def_readwrite("subscription", &faction::subscription) .property("x", &faction_getorigin_x, &faction_setorigin_x) .property("y", &faction_getorigin_y, &faction_setorigin_y) .def("add_notice", &faction_addnotice) #endif tolua_variable(L, TOLUA_CAST "objects", tolua_faction_get_objects, NULL); } tolua_endmodule(L); } tolua_endmodule(L); }