#include #include "give.h" #include "economy.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include struct give { struct unit *src, *dst; struct region *r; struct faction *f1, *f2; struct item_type * itype; }; static void setup_give(struct give *env) { struct terrain_type *ter = test_create_terrain("plain", LAND_REGION); env->r = test_create_region(0, 0, ter); env->src = env->f1 ? test_create_unit(env->f1, env->r) : 0; env->dst = env->f2 ? test_create_unit(env->f2, env->r) : 0; env->itype = it_get_or_create(rt_get_or_create("money")); env->itype->flags |= ITF_HERB; if (env->f1 && env->f2) { ally * al = ally_add(&env->f2->allies, env->f1); al->status = HELP_GIVE; } } static void test_give_unit_to_peasants(CuTest * tc) { struct give env; test_cleanup(); env.f1 = test_create_faction(0); env.f2 = 0; setup_give(&env); rsetpeasants(env.r, 0); give_unit(env.src, NULL, NULL); CuAssertIntEquals(tc, 0, env.src->number); CuAssertIntEquals(tc, 1, env.r->land->peasants); test_cleanup(); } static void test_give_unit(CuTest * tc) { struct give env; test_cleanup(); env.f1 = test_create_faction(0); env.f2 = test_create_faction(0); setup_give(&env); env.r->terrain = test_create_terrain("ocean", SEA_REGION); set_param(&global.parameters, "rules.give.max_men", "0"); give_unit(env.src, env.dst, NULL); CuAssertPtrEquals(tc, env.f1, env.src->faction); CuAssertIntEquals(tc, 0, env.f2->newbies); set_param(&global.parameters, "rules.give.max_men", "-1"); give_unit(env.src, env.dst, NULL); CuAssertPtrEquals(tc, env.f2, env.src->faction); CuAssertIntEquals(tc, 1, env.f2->newbies); CuAssertPtrEquals(tc, 0, env.f1->units); test_cleanup(); } static void test_give_unit_in_ocean(CuTest * tc) { struct give env; test_cleanup(); env.f1 = test_create_faction(0); env.f2 = 0; setup_give(&env); env.r->terrain = test_create_terrain("ocean", SEA_REGION); give_unit(env.src, NULL, NULL); CuAssertIntEquals(tc, 0, env.src->number); test_cleanup(); } static void test_give_men(CuTest * tc) { struct give env; test_cleanup(); env.f2 = env.f1 = test_create_faction(0); setup_give(&env); CuAssertPtrEquals(tc, 0, give_men(1, env.src, env.dst, NULL)); CuAssertIntEquals(tc, 2, env.dst->number); CuAssertIntEquals(tc, 0, env.src->number); test_cleanup(); } static void test_give_men_limit(CuTest * tc) { struct give env; message *msg; test_cleanup(); env.f2 = test_create_faction(0); env.f1 = test_create_faction(0); setup_give(&env); set_param(&global.parameters, "rules.give.max_men", "1"); /* below the limit, give men, increase newbies counter */ usetcontact(env.dst, env.src); msg = give_men(1, env.src, env.dst, NULL); CuAssertStrEquals(tc, "give_person", (const char *)msg->parameters[0].v); CuAssertIntEquals(tc, 2, env.dst->number); CuAssertIntEquals(tc, 0, env.src->number); CuAssertIntEquals(tc, 1, env.f2->newbies); msg_release(msg); /* beyond the limit, do nothing */ usetcontact(env.src, env.dst); msg = give_men(2, env.dst, env.src, NULL); CuAssertStrEquals(tc, "error129", (const char *)msg->parameters[3].v); CuAssertIntEquals(tc, 2, env.dst->number); CuAssertIntEquals(tc, 0, env.src->number); CuAssertIntEquals(tc, 0, env.f1->newbies); msg_release(msg); test_cleanup(); } static void test_give_men_in_ocean(CuTest * tc) { struct give env; message * msg; test_cleanup(); env.f1 = test_create_faction(0); env.f2 = 0; setup_give(&env); env.r->terrain = test_create_terrain("ocean", SEA_REGION); msg = disband_men(1, env.src, NULL); CuAssertStrEquals(tc, "give_person_ocean", (const char *)msg->parameters[0].v); CuAssertIntEquals(tc, 0, env.src->number); test_cleanup(); } static void test_give_men_too_many(CuTest * tc) { struct give env; test_cleanup(); env.f2 = env.f1 = test_create_faction(0); setup_give(&env); CuAssertPtrEquals(tc, 0, give_men(2, env.src, env.dst, NULL)); CuAssertIntEquals(tc, 2, env.dst->number); CuAssertIntEquals(tc, 0, env.src->number); test_cleanup(); } static void test_give_men_none(CuTest * tc) { struct give env; message * msg; test_cleanup(); env.f2 = env.f1 = test_create_faction(0); setup_give(&env); msg = give_men(0, env.src, env.dst, NULL); CuAssertStrEquals(tc, "error96", test_get_messagetype(msg)); CuAssertIntEquals(tc, 1, env.dst->number); CuAssertIntEquals(tc, 1, env.src->number); test_cleanup(); } static void test_give_men_other_faction(CuTest * tc) { struct give env; message * msg; test_cleanup(); env.f1 = test_create_faction(0); env.f2 = test_create_faction(0); setup_give(&env); usetcontact(env.dst, env.src); msg = give_men(1, env.src, env.dst, NULL); CuAssertStrEquals(tc, "give_person", (const char *)msg->parameters[0].v); CuAssertIntEquals(tc, 2, env.dst->number); CuAssertIntEquals(tc, 0, env.src->number); test_cleanup(); } static void test_give_men_requires_contact(CuTest * tc) { struct give env; message * msg; test_cleanup(); env.f1 = test_create_faction(0); env.f2 = test_create_faction(0); setup_give(&env); msg = give_men(1, env.src, env.dst, NULL); CuAssertStrEquals(tc, "feedback_no_contact", test_get_messagetype(msg)); CuAssertIntEquals(tc, 1, env.dst->number); CuAssertIntEquals(tc, 1, env.src->number); test_cleanup(); } static void test_give_men_not_to_self(CuTest * tc) { struct give env; message * msg; test_cleanup(); env.f2 = env.f1 = test_create_faction(0); setup_give(&env); msg = give_men(1, env.src, env.src, NULL); CuAssertStrEquals(tc, "error10", test_get_messagetype(msg)); CuAssertIntEquals(tc, 1, env.src->number); test_cleanup(); } static void test_give_peasants(CuTest * tc) { struct give env; message * msg; test_cleanup(); env.f1 = test_create_faction(0); env.f2 = 0; setup_give(&env); rsetpeasants(env.r, 0); msg = disband_men(1, env.src, NULL); CuAssertStrEquals(tc, "give_person_peasants", (const char*)msg->parameters[0].v); CuAssertIntEquals(tc, 0, env.src->number); CuAssertIntEquals(tc, 1, env.r->land->peasants); test_cleanup(); } static void test_give(CuTest * tc) { struct give env; test_cleanup(); env.f2 = env.f1 = test_create_faction(0); setup_give(&env); i_change(&env.src->items, env.itype, 10); CuAssertIntEquals(tc, 0, give_item(10, env.itype, env.src, env.dst, 0)); CuAssertIntEquals(tc, 0, i_get(env.src->items, env.itype)); CuAssertIntEquals(tc, 10, i_get(env.dst->items, env.itype)); CuAssertIntEquals(tc, -1, give_item(10, env.itype, env.src, env.dst, 0)); CuAssertIntEquals(tc, 0, i_get(env.src->items, env.itype)); CuAssertIntEquals(tc, 10, i_get(env.dst->items, env.itype)); test_cleanup(); } static void test_give_herbs(CuTest * tc) { struct give env; struct order *ord; struct locale * lang; char cmd[32]; test_cleanup(); test_create_world(); env.f2 = env.f1 = test_create_faction(0); setup_give(&env); i_change(&env.src->items, env.itype, 10); lang = get_or_create_locale("test"); env.f1->locale = lang; locale_setstring(lang, "KRAEUTER", "HERBS"); init_locale(lang); _snprintf(cmd, sizeof(cmd), "%s HERBS", itoa36(env.dst->no)); ord = create_order(K_GIVE, lang, cmd); assert(ord); give_cmd(env.src, ord); CuAssertIntEquals(tc, 0, i_get(env.src->items, env.itype)); CuAssertIntEquals(tc, 10, i_get(env.dst->items, env.itype)); test_cleanup(); } static void test_give_okay(CuTest * tc) { struct give env; test_cleanup(); env.f2 = env.f1 = test_create_faction(0); setup_give(&env); set_param(&global.parameters, "rules.give", "0"); CuAssertPtrEquals(tc, 0, check_give(env.src, env.dst, 0)); test_cleanup(); } static void test_give_denied_by_rules(CuTest * tc) { struct give env; struct message *msg; test_cleanup(); env.f1 = test_create_faction(0); env.f2 = test_create_faction(0); setup_give(&env); set_param(&global.parameters, "rules.give", "0"); CuAssertPtrNotNull(tc, msg = check_give(env.src, env.dst, 0)); msg_release(msg); test_cleanup(); } CuSuite *get_give_suite(void) { CuSuite *suite = CuSuiteNew(); SUITE_ADD_TEST(suite, test_give); SUITE_ADD_TEST(suite, test_give_men); SUITE_ADD_TEST(suite, test_give_men_limit); SUITE_ADD_TEST(suite, test_give_men_in_ocean); SUITE_ADD_TEST(suite, test_give_men_none); SUITE_ADD_TEST(suite, test_give_men_too_many); SUITE_ADD_TEST(suite, test_give_men_other_faction); SUITE_ADD_TEST(suite, test_give_men_requires_contact); SUITE_ADD_TEST(suite, test_give_men_not_to_self); SUITE_ADD_TEST(suite, test_give_unit); SUITE_ADD_TEST(suite, test_give_unit_in_ocean); SUITE_ADD_TEST(suite, test_give_unit_to_peasants); SUITE_ADD_TEST(suite, test_give_peasants); SUITE_ADD_TEST(suite, test_give_herbs); SUITE_ADD_TEST(suite, test_give_okay); SUITE_ADD_TEST(suite, test_give_denied_by_rules); return suite; }