/* vi: set ts=2: * * * Eressea PB(E)M host Copyright (C) 1998-2003 * Christian Schlittchen (corwin@amber.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de) * Henning Peters (faroul@beyond.kn-bremen.de) * Enno Rehling (enno@eressea-pbem.de) * Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de) * * This program may not be used, modified or distributed without * prior permission by the authors of Eressea. */ #include #include #ifdef ARENA_MODULE #include "arena.h" /* modules include */ #include "score.h" /* attributes include */ #include /* items include */ #include /* kernel includes */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* util include */ #include #include #include #include #include /* libc include */ #include #include #include /* exports: */ plane * arena = NULL; /* local vars */ #define CENTRAL_VOLCANO 1 static unsigned int arena_id = 0; static region * arena_center = NULL; static region * tower_region[6]; static region * start_region[6]; static int newarena = 0; static region * arena_region(int magic) { return tower_region[magic]; } static building * arena_tower(int magic) { return arena_region(magic)->buildings; } static int leave_fail(unit * u) { sprintf(buf, "Der Versuch, die Greifenschwingen zu benutzen, schlug fehl. %s konnte die Ebene der Herausforderung nicht verlassen.", unitname(u)); addmessage(NULL, u->faction, buf, MSG_MESSAGE, ML_IMPORTANT); return 1; } static int leave_arena(struct unit * u, const struct item_type * itype, int amount, order * ord) { if (!u->building && leave_fail(u)) return -1; if (u->building!=arena_tower(u->faction->magiegebiet) && leave_fail(u)) return -1; unused(amount); unused(ord); unused(itype); assert(!"not implemented"); return 0; } static int enter_fail(unit * u) { sprintf(buf, "In %s erklingt die Stimme des Torwächters: 'Nur wer ohne materielle Güter und noch lernbegierig ist, der darf die Ebene der Herausforderung betreten. Und vergiß nicht mein Trinkgeld.'. %s erhielt keinen Einlaß.", regionname(u->region, u->faction), unitname(u)); addmessage(NULL, u->faction, buf, MSG_MESSAGE, ML_IMPORTANT); return 1; } static int enter_arena(unit * u, const item_type * itype, int amount, order * ord) { skill_t sk; region * r = u->region; unit * u2; int fee = u->faction->score / 5; unused(ord); unused(amount); unused(itype); if (fee>2000) fee = 2000; if (getplane(r)==arena) return -1; if (u->number!=1 && enter_fail(u)) return -1; if (get_pooled(u, oldresourcetype[R_SILVER], GET_DEFAULT) < fee && enter_fail(u)) return -1; for (sk=0;sk!=MAXSKILLS;++sk) { if (get_level(u, sk)>1 && enter_fail(u)) return -1; } for (u2=r->units;u2;u2=u2->next) if (u2->faction==u->faction) break; assert(!"not implemented"); /* for (res=0;res!=MAXRESOURCES;++res) if (res!=R_SILVER && res!=R_ARENA_GATE && (is_item(res) || is_herb(res) || is_potion(res))) { int x = get_resource(u, res); if (x) { if (u2) { change_resource(u2, res, x); change_resource(u, res, -x); } else if (enter_fail(u)) return -1; } } */ if (get_money(u) > fee) { if (u2) change_money(u2, get_money(u) - fee); else if (enter_fail(u)) return -1; } sprintf(buf, "In %s öffnet sich ein Portal. Eine Stimme ertönt, und spricht: 'Willkommen in der Ebene der Herausforderung'. %s durchschreitet das Tor zu einer anderen Welt.", regionname(u->region, u->faction), unitname(u)); addmessage(NULL, u->faction, buf, MSG_MESSAGE, ML_IMPORTANT); use_pooled(u, itype->rtype, GET_SLACK|GET_RESERVE, 1); use_pooled(u, oldresourcetype[R_SILVER], GET_DEFAULT, fee); set_money(u, 109); fset(u, UFL_PARTEITARNUNG); move_unit(u, start_region[rand() % 6], NULL); return 0; } /*** ** Szepter der Tränen, Demo-Item ***/ static int use_wand_of_tears(unit * user, const struct item_type * itype, int amount, order * ord) { int i; unused(ord); for (i=0;i!=amount;++i) { unit * u; for (u=user->region->units;u;u=u->next) { if (u->faction != user->faction) { int i; for (i=0;i!=u->skill_size;++i) { if (rand()%3) reduce_skill(u, u->skills+i, 1); } ADDMSG(&u->faction->msgs, msg_message("wand_of_tears_effect", "unit", u)); } } } ADDMSG(&user->region->msgs, msg_message("wand_of_tears_usage", "unit", user)); return 0; } /** * Tempel der Schreie, Demo-Gebäude **/ static int age_hurting(attrib * a) { building * b = (building *)a->data.v; unit * u; int active = 0; if (b==NULL) return 0; for (u=b->region->units;u;u=u->next) { if (u->building==b) { if (u->faction->magiegebiet==M_CHAOS) { active ++; add_message(&b->region->msgs, new_message(NULL, "praytoigjarjuk%u:unit", u)); } } } if (active) for (u=b->region->units;u;u=u->next) if (playerrace(u->faction->race)) { int i; if (u->faction->magiegebiet!=M_CHAOS) { for (i=0;i!=active;++i) u->hp = (u->hp+1) / 2; /* make them suffer, but not die */ add_message(&b->region->msgs, new_message(NULL, "cryinpain%u:unit", u)); } } return 1; } static void write_hurting(const attrib * a, FILE * F) { building * b = a->data.v; fprintf(F, "%d ", b->no); } static int read_hurting(attrib * a, FILE * F) { int i; fscanf(F, "%d", &i); a->data.v = (void*)findbuilding(i); if (a->data.v==NULL) { log_error(("temple of pain is broken\n")); return AT_READ_FAIL; } return AT_READ_OK; } static attrib_type at_hurting = { "hurting", NULL, NULL, age_hurting, write_hurting, read_hurting }; static void make_temple(region * r) { const building_type * btype = bt_find("temple"); building * b; if (btype==NULL) btype = bt_make("temple", BTF_UNIQUE | BTF_NOBUILD | BTF_INDESTRUCTIBLE, -1, 2, 50); else { b = r->buildings; while (b!=NULL && b->type!=btype) b = b->next; if (b!=NULL) return; /* gibt schon einen */ } b = new_building(btype, r, NULL); b->size = btype->maxsize; b->name = strdup("Igjarjuk's Tempel der Schreie"); b->display = strdup("Ein Schrein aus spitzen Knochen und lodernden Flammen, gewidmet dem Wyrm der Wyrme"); a_add(&b->attribs, a_new(&at_hurting))->data.v=b; } /** * Initialisierung Türme */ static void tower_init(void) { int i, first = newarena; item_type * it_demonseye = it_find("demonseye"); item_type * it_griphonwing = it_find("griphonwing"); assert(it_griphonwing && it_demonseye); for (i=0;i!=6;++i) { region * r = tower_region[i] = findregion(arena_center->x+delta_x[i]*3, arena_center->y+delta_y[i]*3); if (r) { start_region[i] = findregion(arena_center->x+delta_x[i]*2, arena_center->y+delta_y[i]*2); if (rterrain(r)!=T_DESERT) terraform(r, T_DESERT); if (!r->buildings) { building * b = new_building(bt_find("castle"), r, NULL); b->size = 10; if (i!=0) { sprintf(buf, "Turm des %s", LOC(default_locale, mkname("school", magietypen[i]))); } else sprintf(buf, "Turm der Ahnungslosen"); set_string(&b->name, buf); } } } if (first && !arena_center->buildings) { building * b = new_building(bt_find("castle"), arena_center, NULL); attrib * a; item * items; i_add(&items, i_new(it_griphonwing, 1)); i_add(&items, i_new(it_demonseye, 1)); a = a_add(&b->attribs, make_giveitem(b, items)); b->size = 10; set_string(&b->name, "Höhle des Greifen"); } } static void guardian_faction(plane * pl, int id) { region * r; faction * f = findfaction(id); if (!f) { f = calloc(1, sizeof(faction)); f->banner = strdup("Sie dienen dem großen Wyrm"); f->passw = strdup(itoa36(rand())); f->override = strdup(itoa36(rand())); set_email(&f->email, "igjarjuk@eressea.de"); f->name = strdup("Igjarjuks Kundschafter"); f->race = new_race[RC_ILLUSION]; f->age = turn; f->locale = find_locale("de"); f->options = want(O_COMPRESS) | want(O_REPORT) | want(O_COMPUTER) | want(O_ADRESSEN) | want(O_DEBUG); f->no = id; addlist(&factions, f); fhash(f); } if (f->race != new_race[RC_ILLUSION]) { assert(!"guardian id vergeben"); exit(0); } f->lastorders = turn; f->alive = true; for (r=regions;r;r=r->next) if (getplane(r)==pl && rterrain(r)!=T_FIREWALL) { unit * u; freset(r, RF_ENCOUNTER); for (u=r->units;u;u=u->next) { if (u->faction==f) break; } if (u) continue; u = createunit(r, f, 1, new_race[RC_GOBLIN]); set_string(&u->name, "Igjarjuks Auge"); set_item(u, I_RING_OF_INVISIBILITY, 1); set_order(&u->thisorder, NULL); #ifdef LASTORDER set_order(&u->lastorder, NULL); #endif fset(u, UFL_PARTEITARNUNG); set_money(u, 1000); } } static void block_create(short x1, short y1, char terrain) { short x, y; for (x=0;x!=BLOCKSIZE;++x) { for (y=0;y!=BLOCKSIZE;++y) { region * r = new_region(x1 + x, y1 + y); terraform(r, terrain); } } } #ifdef CENTRAL_VOLCANO static int caldera_handle(trigger * t, void * data) { /* call an event handler on caldera. * data.v -> ( variant event, int timer ) */ building *b = (building *)t->data.v; if (b!=NULL) { unit ** up = &b->region->units; while (*up) { unit * u = *up; if (u->building==b) { sprintf(buf, "%s springt in die ewigen Feuer des Kraters.", unitname(u)); if (u->items) { item ** ip = &u->items; strcat(buf, " Mit der sterblichen Hülle des Helden verglühen"); while (*ip) { item * i = *ip; char zText[10]; sprintf(zText, " %d %s", i->number, locale_string(default_locale, resourcename(i->type->rtype, i->number!=1))); strcat(buf, zText); i_remove(ip, i); if (*ip==i) ip=&i->next; if (i->next) strcat(buf, ","); } strcat(buf, "."); } addmessage(u->region, NULL, buf, MSG_MESSAGE, ML_IMPORTANT); set_number(u, 0); } if (*up==u) up = &u->next; } } else log_error(("could not perform caldera::handle()\n")); unused(data); return 0; } static void caldera_write(const trigger * t, FILE * F) { building *b = (building *)t->data.v; fprintf(F, "%s ", itoa36(b->no)); } static int caldera_read(trigger * t, FILE * F) { char zText[128]; variant var; fscanf(F, "%s", zText); var.i = atoi36(zText); t->data.v = findbuilding(var.i); if (t->data.v==NULL) ur_add(var, &t->data.v, resolve_building); return AT_READ_OK; } struct trigger_type tt_caldera = { "caldera", NULL, NULL, caldera_handle, caldera_write, caldera_read }; static trigger * trigger_caldera(building * b) { trigger * t = t_new(&tt_caldera); t->data.v = b; return t; } static void init_volcano(void) { building * b; region * r = arena_center; assert(arena_center); if (rterrain(r)!=T_DESERT) return; /* been done before */ terraform(arena_center, T_VOLCANO_SMOKING); b = new_building(bt_find("caldera"), r, NULL); b->size = 1; b->name = strdup("Igjarjuk's Schlund"); b->display = strdup("Feurige Lava fließt aus dem Krater des großen Vulkans. Alles wird von ihr verschlungen."); add_trigger(&b->attribs, "timer", trigger_caldera(b)); tt_register(&tt_caldera); } #endif void create_arena(void) { short x; arena_id = hashstring("arena"); arena = getplanebyid(arena_id); if (arena!=NULL) return; score(); /* ist wichtig, damit alle Parteien einen score haben, wenn sie durchs Tor wollen. */ guardian_faction(arena, 999); if (arena) arena_center = findregion(plane_center_x(arena), plane_center_y(arena)); if (!arena_center) { newarena = 1; arena = create_new_plane(arena_id, "Arena", -10000, -10000, 0, BLOCKSIZE-1, PFL_LOWSTEALING | PFL_NORECRUITS | PFL_NOALLIANCES); block_create(arena->minx, arena->miny, T_OCEAN); arena_center = findregion(plane_center_x(arena), plane_center_y(arena)); for (x=0;x!=BLOCKSIZE;++x) { short y; for (y=0;y!=BLOCKSIZE;++y) { region * r = findregion(arena->minx+x, arena->miny+y); freset(r, RF_ENCOUNTER); r->planep = arena; switch (distance(r, arena_center)) { case 4: terraform(r, T_FIREWALL); break; case 0: terraform(r, T_GLACIER); break; case 1: terraform(r, T_SWAMP); break; case 2: terraform(r, T_MOUNTAIN); break; } } } } make_temple(arena_center); #ifdef CENTRAL_VOLCANO init_volcano(); #else if (arena_center->terrain!=T_DESERT) terraform(arena_center, T_DESERT); #endif rsetmoney(arena_center, 0); rsetpeasants(arena_center, 0); tower_init(); } void register_arena(void) { at_register(&at_hurting); register_function((pf_generic)use_wand_of_tears, "use_wand_of_tears"); register_function((pf_generic)enter_arena, "enter_arena"); register_function((pf_generic)leave_arena, "leave_arena"); tt_register(&tt_caldera); } #endif /* def ARENA_MODULE */