Enno Rehling
4e5f1d05ce
Be very strict about C standards.
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Compile with -std=c89 in gcc.
remove all // comments (they are nice, but unnecessary).
variables only declared at start of block.
various pedantery.
backwards compatible va_copy for pre-C99 gcc.
2017-02-18 21:15:14 +01:00
Enno Rehling
853f63b501
delete unitmessage trigger, it is unused
2017-02-11 20:27:13 +01:00
Enno Rehling
8b7dae6977
kill autoconf.h, replace platform.h for C99 compatibility work
2017-01-10 16:31:05 +01:00
Enno Rehling
ea6cd2ca32
remove unguard trigger.
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it is unused by the code
2016-11-23 17:55:44 +01:00
Enno Rehling
13c29c136c
eliminate config.h from triggers.
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was only used once, for a single fset macro
2016-11-23 17:52:57 +01:00
Enno Rehling
8b46e1323a
declare struct before use
2016-11-18 11:11:21 +01:00
Enno Rehling
dc2452e2c1
config.h globals cleanup.
2016-11-17 22:10:41 +01:00
Enno Rehling
434cf8fce6
the unitid macro is boring.
2016-11-17 21:27:19 +01:00
Enno Rehling
11b122048b
reduce dependency on save.h
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moving a_write* functions to attrib.h, which was most of the reason everyone and their mom include save.h
2016-11-13 19:40:38 +01:00
Enno Rehling
c352ab9f8e
move game-version information fom version.h to gamedata.h
2016-09-10 17:21:17 +02:00
Enno Rehling
c032091b39
new rule: call test_setup to begin test, test_cleanup at end.
2016-08-29 14:21:28 +01:00
Enno Rehling
75f2be75d8
remove code for alp (non-functional)
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remove code for removecurse trigger (only used by alp)
2016-03-25 21:18:57 +01:00
Enno Rehling
d43265f937
a new test for the happy case of a working academy
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dependency injection for learn_skill
memory leak fixes (triggers, armor)
2016-03-09 23:20:05 +01:00
Enno Rehling
db852a05fd
eliminate global.data_version completely
2016-02-24 11:58:05 +01:00
Enno Rehling
8a9d617aa3
read_referernce takes a gamedata object.
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with all the trimmings that requires,
this is for github issue $479
2016-02-24 11:53:22 +01:00
Enno Rehling
21aee8ece8
remove global.data_version where gamedata.version is available
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github issue #479
2016-02-24 11:47:46 +01:00
Enno Rehling
2d30d4cce6
trigger_type.read gets a gamedata object
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github issue #479
2016-02-24 11:46:54 +01:00
Enno Rehling
1bb215dd52
Merge remote-tracking branch 'upstream/master'
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Conflicts:
src/kernel/save.c
src/triggers/createunit.c
2016-02-23 08:35:31 +01:00
Enno Rehling
be99c02a82
fix valgrind report
2016-02-22 20:48:24 +01:00
Enno Rehling
7fe07439f5
fix write_faction_reference, check for f->alive in other places
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TODO:
1. I added some new TODOs
2. What happens to morale when region owners die?
3. Needs tests
2016-02-22 20:47:06 +01:00
Enno Rehling
a6fe697c7a
tests for read/write of triggers that reference factions, with bugfixes.
2016-02-17 13:55:48 +01:00
Enno Rehling
fadccb5bd6
MS Visual Studio 2015 update 1 breaking changes (relative include files)
2015-12-16 17:02:29 +01:00
Enno Rehling
32c777d428
add missing test file, try again
2015-11-09 19:46:01 +01:00
Enno Rehling
ea8721367a
test and fix shock trigger.
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https://bugs.eressea.de/view.php?id=2154
2015-11-09 19:43:51 +01:00
Enno Rehling
9586d970e8
fix bad castorder creation for combat spell (some unions are the WORST)
2015-08-22 18:51:10 +02:00
Enno Rehling
df325b243a
enable stricter conversion checking for gcc < 4.9, fix code
2015-05-15 20:35:36 +02:00
Enno Rehling
c54cbfd472
fix copyright notice
2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5
fix indentation in every file
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fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
0967ccaac6
remove even more obsolete datafile version support.
2014-12-12 23:00:30 +01:00
Enno Rehling
01877f5169
cleanup, fix a TODO, eliminate dead code.
2014-12-10 09:39:11 +01:00
Enno Rehling
1af315ebf2
move magic out of kernel, into src.
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clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
5626abd8dc
refactor and kill dead code.
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indentation normalization, copyright update.
2014-10-18 18:37:44 +02:00
Enno Rehling
920902f8eb
replace resource_type::_name array with a single string.
2014-08-24 23:58:30 +02:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
3c4b6b9dd4
rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
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begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
7358c48580
removing some naming conflicts that hapen when trying to re-enable amalgamation builds.
2014-04-11 19:41:17 -07:00
Enno Rehling
0ae8737062
rename MIN/MAX to _min/_max
2014-03-16 05:03:17 +01:00
Enno Rehling
03c247c788
I am killing the core/ directory.
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Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00