Commit graph

12 commits

Author SHA1 Message Date
Enno Rehling
0c54c7e32d always nice to eliminate a few TODO's and kill some bitrot. 2014-12-09 23:27:05 +01:00
Enno Rehling
1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
ae9ed99cd9 fixing linux build 2014-08-29 07:47:47 +02:00
Enno Rehling
a9a0455207 reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
812cb98dff begin binding locales (need to init_locales in the right place, still).
fix indentation in some places.
add some assertions.
2014-06-14 07:52:32 -07:00
Enno Rehling
24dc006e43 fix json config for terrains, some other stuff. 2014-06-13 17:36:05 -07:00
Enno Rehling
6e56c56d39 read ships from config file (only very basic) and create them in a lua test. 2014-06-13 08:28:33 -07:00
Enno Rehling
d503937999 working on making json config understand ships and buildings.
new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
ae68a1beaf add a script that runs all tests
clean up the build scripta bit
bind ship type
2014-04-12 05:25:21 +02:00
Enno Rehling
1a7d892a96 use cmake for autoconf, slim down platform.h 2014-03-15 19:29:11 +01:00
Enno Rehling
ace886a2d3 added a test for saving/loading descriptions (bug 1984).
added bindings for ship descriptions.
fixed test framework, so make test will show failures in lua.
2014-03-02 10:55:35 -08:00
Enno Rehling
bf2bb7449b move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
Renamed from src/bindings/bind_ship.c (Browse further)