Enno Rehling
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3c272fd53f
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fix reading and writing curses from test (crash)
fix read_game/write_game incomaptibility.
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2016-02-26 17:54:25 +01:00 |
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Enno Rehling
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8a9d617aa3
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read_referernce takes a gamedata object.
with all the trimmings that requires,
this is for github issue $479
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2016-02-24 11:53:22 +01:00 |
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Enno Rehling
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3e584245c0
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attrib.read gets a gamedata object
stop using global.data_version
for github issue #479
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2016-02-24 11:44:19 +01:00 |
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Enno Rehling
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7f6ced99b9
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attrib.read gets a gamedata object (remove dependency on global.data_version)
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2016-02-24 11:44:18 +01:00 |
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Enno Rehling
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d4655ee88a
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leak: do not create new message_type objects in test_cleanup
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2015-10-15 08:29:20 +02:00 |
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Enno Rehling
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4fc5ac7740
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there is a memory leak in test_long_order_hungry, but the root cause lies deeper
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2015-10-14 12:51:45 +02:00 |
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Enno Rehling
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f7c1efc287
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memory error seems to be in test_write_flag (curse-hashing?), not in the new ones.
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2015-09-09 11:22:35 +02:00 |
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Enno Rehling
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13a358005f
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fix memstream-based tests, new storage submodule.
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2015-05-31 11:03:44 +02:00 |
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Steffen Mecke
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ab1376d212
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trying to test curse_write/read
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2015-05-13 12:05:45 +02:00 |
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Enno Rehling
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abca25d1d5
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fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
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2015-01-30 20:37:14 +01:00 |
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Enno Rehling
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e8650b5b4a
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test good and bad dreams, fix magicstreet test.
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2015-01-12 18:22:59 +01:00 |
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Enno Rehling
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0bd1a8d6f4
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add a utility function to test for message types.
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2015-01-12 17:50:10 +01:00 |
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Enno Rehling
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798b3d6ad6
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Implement tests for magicpath. They are failing (Bug 2066).
Also move spell and race initialization code from being server-only into game_init, where tests can use it.
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2015-01-12 08:18:41 +01:00 |
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Enno Rehling
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125fd519a8
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rename test files.
add tests for keyword.c, incomplete.
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2014-06-16 08:01:59 -07:00 |
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