Commit Graph

10 Commits

Author SHA1 Message Date
Philipp Dreher 8200fdb6c2 moved files for flyingship to subdir "spells" 2015-11-02 15:40:26 +01:00
Philipp Dreher 6e7510b7e9 moved flying ship functionality from spells.c and shipcurse.c to flyingship.c 2015-11-02 00:32:56 +01:00
Enno Rehling 2967cd59cf replace pushnumber with pushinteger where applicable (prep for Lua 5.3).
also kill an unreferenced string.
2015-06-08 20:53:40 +02:00
Enno Rehling abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling 5b9eb9080f refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling 1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling 4c00777553 make race::_name a string, not an array of strings. add a test for rc_name. 2014-08-24 23:58:29 +02:00
Enno Rehling 9fc926864e Fixes for Visual C++
snprintf and strncasecmp are not that.
_access needs to be fixed on gcc, next.
2014-03-15 12:35:20 -07:00
Enno Rehling 1a7d892a96 use cmake for autoconf, slim down platform.h 2014-03-15 19:29:11 +01:00
Enno Rehling bf2bb7449b move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
Renamed from src/bindings/bind_monsters.c (Browse further)