CTD
f3cce58be5
smal fixes for Linux
2014-11-11 10:53:29 +01:00
CTD
9d3b2f3da9
Flieger und Bewache
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Flieger können nur noch durch andere Flieger aufgehalten werden.
Damit können Drachen auch in Bewachten Regionen plündern.
2014-11-11 10:17:55 +01:00
Enno Rehling
1af315ebf2
move magic out of kernel, into src.
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clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
81bfb598d0
refactoring modules, cleaning out the config.c kitchen sink.
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- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
403c1ad6a9
fix errors and warnings that clang reports.
2014-10-14 22:57:02 +02:00
Enno Rehling
595dc1334e
fix new harbor code, add tests.
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- alliances were checked in the opposite direction
- code crashed when harbor has no owner
2014-10-03 21:26:11 +02:00
CTD
6f10ee828c
Merge branch 'Hafen_und_Helfe_bewache' into Hafen2
2014-10-02 18:09:52 +02:00
Enno Rehling
cf1f3972b6
cleaning out config.c, there is too much code in there.
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rules should be in their own modules. here:
upkeep is a concept all by itself, should have its own tests, etc.
movement code should be in move.c.
cleaning up some superfluous include directives.
2014-08-31 16:50:37 +02:00
Enno Rehling
c0230d2662
In the game, there is only ever one special direction, and it is for the astral space.
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less XML, more code.
cleaning up the special direction parsing a bit.
2014-08-28 19:50:38 +02:00
Enno Rehling
932a615837
refactoring: special directions into their own file (vortex.c).
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moving spells.c out of spells.
figured that movewhere should be in move.c
2014-08-27 21:30:24 +02:00
Enno Rehling
a9a0455207
reorganized directory structure.
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flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00